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 General Info

Chrono Cross Boss Guide

Blur Yamaneko's Boss FAQ:

| C H R O N O |
| C R O S S |
| |
| ** |
| ******** ********** ** |
|** * * * ** |
| * * * ** |
| * * * ** |
| ** * * ** |
| *** ********** *** |
| |
| ** |
| ******** ********** ********* |
|** * * * ********* |
| * * * ** |
| * * * **** |
| ** * * *** *** |
| *** ********** *** ***|


By BlurYamaneko


1. About this FAQ
- Normal gubbins
- Other gubbins
- Revision history
2. Boss guide
- Disk 1 bosses
- Disk 2 bosses
3. Boss List
- Disk 1 bosses
- Disk 2 bosses
4. Thanks & Links
- Thanks
- Links

|A B O U T T H I S F A Q|


This FAQ was written by me, BlurYamaneko. First of all, please forgive me
for being unclear in some of my strategies; this is my first attempt at a
serious FAQ, and will need a lot of polishing and such things before it's
totally complete. If anyone knows the exact HP of the bosses *please* email
me. This would be a great help and of course you'll get credit, and a link
if you have a website, my undying thanks, and maybe even a cup of tea (Hail
Cid Highwind!).

You can do pretty much anything with this FAQ as long as you don't charge
for it, don't change it, and as long as you credit me. Thanks.
The proper copyright message is at the bottom so don't go ripping me off
then whinghing in court that you "didn't see it". Besides, that defence
only works in 9-year-old court. Not that I could be bothered to take
you to court over it anyway.. oh I'll shut up now. :)

I split the game up into seperate sections; the main sections you could 
the game up into I suppose. I gave them different chapter names to what the
game offers, mostly because
a) I don't even know if Chrono Cross has chapter names.
b) If it does then I won't be able to translate the Hiragana easily, or the
Kanji at all (I've only just started learning Japanese ^_^).
c) The proper chapter names probably give too much away about the story.

Finally, the boss list is near the bottom, and the name of every boss is 
bar the last boss and a few other spoiler-ish ones. Also, the last boss 
is pretty near the bottom of the boss guides, so if you don't want to know 
he/she/it/they is/are/aren't (spoiler minimisation or what ^_^), steer 
Don't say I didn't warn you.


Hopefully you can get the latest version of this FAQ at and
Andrew Dean's homepage Add to that list, and, and an html'd up version will
soon be up at It's nice to be popular :D
To all of you: big thanks for hosting my FAQ!

Re. Kidd's name; I always took the correct English spelling to be 'Kidd' but
now I'm not so sure due to the references throughout the game (some of them
in English) which refer to 'Kid'. It doesn't make a whole lot of 
but I thought I'd clear it up anyway :)

Oh yeah, there are SPOILERS ahead. You've been warned. Don't look any 
than the "Asbestos Underpants" section if you don't want any major spoilers.

Finally, since I started adding a rough approximation of some of the bosses'
HP, I think I should point out that I was playing New Game + at the time, 
I'm not sure if this is true of all bosses but I'm 99% sure that Karsh, 
and Salton had mcuh more HP in New Game + than in a normal game.
I'll probably add the proper HP amounts once the English version is out.


20/06/00 - Finally got round to uploading this :D lol still version 
0.8 tho
0.8 20/03/00 - All bosses (that I know of) covered.
- No more lame "I don't remember how to do this fight"
copouts :D
0.5 16/01/00 - Made the last boss guide clearer and added a bit.
- Made one of the spoiler bosses' section more accurate.
- Corrected some info and added a few general tips (mostly
thanks to Elranzer)

0.4 09/01/00 - Revised Boss List at the bottom; A few more bosses
marked '****' to minimise Spoilers. Some bosses added
to the list, too.
- Added *rough* HP for some bosses (judging on New Game +)
- Updated boss guides, corrected spelling mistakes and
other such stuff.
- Updated info on defeating the last boss and made it a
little clearer.

0.3 03/01/00 - Added new section, "Attack of the Little Men", for
one of the subquests.

0.2 28/12/99 - A few more boss guides added, deleted all uses of tab.

0.1 27/12/99 - Rough boss list completed. Thanks to Toastyfrog for
letting me use his translations.
- Completed some boss guides from various points in the

|D I S C 1 B O S S E S|

I n T h e B e g i n n i n g

These are 3 really easy fights that you really shouldn't need a guide for
unless you're an absolute beginner, and even then you'll probably have no
bother with these.

Boss Mother Kodomo Lizard
HP ????
Location Tokage Lizard Grotto (Home)
My party Serge
Element Level 2

This is the first boss fight of the game and you've got to fight it
straight after fighting one of the little Kodomo lizards. Don't
despair, though, because the Mother is about as hard as a Sugar's
tubby gut. Basically, hit it with physical attacks first, build them
up though (1pt attack, 2pt attack 2x 3pt attack). When she's nearly
dead, finish her off with an element. Try to keep your element
level up (not hard), as you may need to cure. Highly unlikely

Boss Karsh, Sugar, Salton
HP ????,????,????
Location Southern Elnid, Western Cape (Another)
My party Serge, Kidd
Element Level 2

Yet again, another easy boss fight to break you in to the game gently.
You now have Kidd at your disposal ;-) This is a Good Thing. She's
an extremely funky character, and her 'steal' skill (when she aquires
it) is really really good to have. Firstly, take out Sugar (the egg
headed fat guy), as he doesn't have too many HP but hits you a lot more
than Salton. Then, go for Salton. Karsh is a little harder than the
aforementioned, so hit him with your elements. You'll probably need
to cure a few times, but Tablets will do just fine for now. This
is another fairly easy battle.

Boss Sugar & Salton
HP ????
Location Valley of the Dinosaur Bones
My party Serge, Kidd
Element Level 2

They just don't give up :-P You'll be seeing a lot of these guys (mostly
in combat), so get used to them ^_^... This is a kind of joke fight. I
think it may be a tutorial about using elements (They talk about elements
a lot before the fight starts). This time I killed Salton first because
Sugar has higher HP and Salton seems to attack more now... Still, these
two are a complete pushover.

T o Y a m a n e k o ' s M a n o r

There are 3 different paths into Yamaneko's house, and depending on which
one you take you get a different boss. Here's the lowdown on all three

Alf's path:
Boss Skarf, Wingar, Wingel
HP ????
Location The hill up to Yamaneko's manor
My party Serge, Kidd, Alf
Element Level 3

Now this is a challenge! At least compared to the previous boss fights.
Each of these three big birds can do quite nasty amounts of damage,
especially with their special attacks. Take out the Blue elemental
first (Wingar I think), it is the most damaging of the two 'side kicks'.
You will need to cure a lot and your HP will be over 100 by now so
bring plenty of tablets and buy some heal elements at Lisa's shop
in Termina (Lisa's kawaii! ^_^). Once Wingar and Wingel have been
defeated (try to hold back on the elements when fighting them),
unleash your hardest offensive elements on Skarf. This big bird
is tough and likes to kill you, so it's best to deal with it
as fast as possible once the other two have been killed. Remember
to conserve your elements as you won't have many yet, so instead
of casting an element when your stamina is down to 1, defend. It
will make the battle much easier and give you a better chance of

Slash's path:
Boss Zoah, Sugar, Salton
HP ????
Location Forest east of Yamaneko's manor (Another)
My party Serge, Kidd, Slash
Element Level 3

Only done it on New Game +. Deal with Sugar and Salton first, though,

Pierre's path:

Bare with me. I haven't done this one yet.

I n s i d e t h e M a n s i o n

Boss Marcella
HP ????
Location Library
My party Serge, Kidd and whoever you picked at Termina.
Element Level 4

Marcella is a vicious little brat to say the least ^_^. Don't be fooled
by the fact she's only 9 years old or something; she's every bit as hard
as you. Conserve your special attacks (apart from Steal) until she's
weak, because when she's weak she starts to heal herself. Instead,
diminish her HP with physical attacks, and one or two elements (Fire
works best; green is good also). You'll need to heal, and she can do
about 50 damage in a single turn so don't take too many chances.
When she's weak, she will start casting nasty elements like freeze, so
make sure you keep your HP as high as possible, and remember, when she's
weak, that's the time to unleash your powerful elements.

Boss Yamaneko
HP ????
Location Top room.
My party Serge, Kidd and whoever.
Element Level 4
Is that scythe cool or what? ^_^
Yamaneko is the evil cat man, and oh yes, he's evil. Make sure to equip
all your healing stuff to level 1 or 2, you will need to heal fast. Any
element is fine here, apart from black. Alf's level 3 skill, In Body, is
still effective, though. Remember to steal from him. Basically, just use
everything you have, and when you need to, heal. If you are low on stamina
and your element level isn't high enough, defend (This is a useful strategy
to use throughout the game from here on in). Defending is useful; it boosts
your stamina and actually defends against the physical attacks of the enemy,
which is very useful here.

Boss Tukuyomi
HP ????
Location Solitary Island (Another)
My party Serge, Glenn (If you recruited him after the mansion) and
whoever (Kidd if you have her, mainly to steal).
Element Level 4

I didn't know where to put this battle, so I stuck it on the end of here.
OK, so it's not in Yamaneko's mansion.. As soon as you get the boat, head
to the island with black smoke emerging from it on the big world map. 
you will fight Tukuyomi (you can't fight her if you go to the ghost ship
first, though). Why Serge would want to fight her is beyond me, she's
kawaii! At least I think she is in the CG at the start. Just use white
elements. This is a pretty easy fight, and doesn't take too long. If Kidd
has rejoined at this point, get her to steal a Photon element from her.
You'll get one for winning anyway, but two is better than one, and Photon
is the best white spell you will have at this point.
Trust Tukuyomi to give you funky elements ^_^

H i d o r a S w a m p
Finally! I wrote this section up...Vaguely. I hope it's ok cos it's
probably all I'm gonna do now until the English version come out :p

Boss Flying Hidora
HP ????
Location Hidora Swamp, Top of Fungal Stalk (Home)
My party Serge, Lutianna, Korchaorcha
Element Level 4

Not a terribly difficult fight (well, actually a lot of people seem
to have trouble with it. Guess it's kinda like Redrum from Xenogears,
eh? He never game me any bother, just everyone else ^_^).

This nasty bug has pretty low HP but is very good on the offensive.
Its attacks can do you in very quickly. The Flying Hidora's poison
attack is nasty, although if you're lucky it won't cause poison to
everyone. Nevertheless, it will do about 50+ hp to the whole party.
Also, it's physical attacks range from 30hp (weakest) to 75hp (strongest).
Bear in mind that sometimes he does the weakest more than once.
Basically, heal anyone if he hits them more than once. Try to
keep everyone's HP above half (this is vital). Also, hit him with
boosted elements. Discharge +1 is nice and Freeze (if you have it) is
great. Also, don't hold back on the physical attacks. Chance a lot of
3 point hits, even if the percentage is low. If you hit, this can
cut the battle time in half. If you miss, unlucky :)
Lutianna's special skill Pen Strike is good, as is Serge's level 3
skill (the name escapes me :p).

More on this later...

Boss Land Kraken
HP ????
Location Hidora Swamp (Home)
My party Serge, Korcha, Lutianna
Element Level 4

Here's another nasty bug. Not only does he have more HP than the
flying Hidora, but he also has nasty attacks. Lay off the blue
elements (although Freeze is good), because he's quite resistant
to them, being a blue elemental et al. Green and yellow elements
are best, especially a boosted Discharge, and Air Saucer. For
healing purposes (and you'll need them), use Heal and Cure. If
you have Eagle Eye, cast it on Serge and the fight will last
a little less time as you can hit the Kraken with 3 point attacks
all the time (but if you're amazingly unlucky like me you'll still
miss with a 99% chance of hitting *:P*).

Side note: after the battle, remember to grab the recovery element
behind Lazully's cage. It's the best healing element available at
this point; it cures everyone 100+ hp.

Again, more later.

Boss Six Dwarves (3 master dwarves, 3 littler dwarves)
HP ????
Location Hidora Swamp (Home)
My party Serge, Lutianna, Lazully
Element Level 4

Gahh! I can't stand these guys, mostly cos they're nasty to the
faeries. Thing is, they can be a bit of a pain. Not terribly
challenging if you know what you're doing, but a real pain in the
arse if you don't. Anyway, the taller dwarves (the 'master' dwarves)
are the brains, and the littler dwarves are the force, it seems.
At the beginning of the battle, they will do a horrible group attack,
which will severely damage your entire party. At least 70 hp will be
taken from everyone. To Serge, that's half HP. To Lutianna, that's
two thids and to Lazully that's critical. In fact, that attack has
the power to take Lazully out completely (yep, me being unlucky again).

Here's what I did (although it requires Eagle Eye to run smoothly).
Boost Lutianna (or whoever has Eagle Eye) to level 3/4 (depends where
you've put it on the grid), and cast Eagle Eye on Lazully. Now, her
3 pt attack will hit all six dwarves at once, with a 97%-99% chance
of hitting. Doing this twice will kill one or two of the dwarves.
Four times and it will win you the battle. Of course, that isn't
enough. Remember to heal as soon as the group attack hits, that takes
priority. First time, use the recover element you got a little earlier.
After that, use whatever you have (the stronger the better, though).

Also, if you don't have Eagle Eye, concentrate on taking out the larger
dwarves first. When these guys aren't present, the smaller ones' group
attack will be much less painful. Also, when there are only two dwarves
left the group attacks stop and the dwarves get their spades out and
smash them into your face for a crappy 12 HP a hit. It's still
enough to kill you if you haven't been healing, though.

You get some nice stuff for winning this battle, but remember to run
back to the save point and save; there's another one coming up.

Boss Hidora
HP ????
Location Hidora Swamp, big pool (Home)
My party Serge, Lutianna, Lazully
Element Level 4

Compared to his avian friend, this guy is roughly...equal. His physical
attacks are slightly weaker (Around 25-40hp is the best I've seen him
do), but his defence is quite high and his breath attack is roughly the
same (50-70hp damage to everyone).

Remember to keep Lazully's HP high, or the breath attack will
more than likely knock her out straight away. And you need to
keep Lazully alive long enough to at least cast her "Lazully's Star"
skill, which does about 200hp damage to the Hidora. Green elements
are good, then. Freeze is also a good one if you have it, doing 100
hp damage. Cast Eagle Eye on Serge and again, 3pt attacks should
do fine.

The Hidora's main advantage (apart from his defence) is his speed.
When I say make healing your main priority, I really really mean
it this time, cos sometimes you only get the chance to do 3 moves
between his attacks. And that next attack just might be the dreaded
breath attack, so don't take that chance.

When he's on critical, he puts his defence up and takes yours down.
No problem, finish him off with Lutianna's Pen Strike, aquaball
and any other green/blue elements you have spare.

T h e S t r a n g e S h i p
Lots of boss fights in a row, but nothing *too* tough...

Boss Bird (Haven't got a clue what the proper name is)
HP ????
Location Pirate Ship
My party Serge, Kidd, Lazully
Element Level 4

The bird is a red elemental, and so blue attacks work surprisingly
well here. Even Aquaball is lethal, clocking in at 170hp damage,
and of course Freeze is good, which will do around 200hp damage.
Also, green is good here, Lazully's Star and Needle will work well.
Aside from these, use mainly physical attacks to take out the bird.
None of its attacks are too tough so you shouldn't have much trouble.

Boss Farga
HP ????
Location Pirate Ship
My party Serge, Kidd, Lazully
Element Level 4

...And Farga is a blue elemental. His physical attacks can be very
nasty (his strongest does 70hp damage), so if anyone is getting
low on HP, healing takes priority (as always ^_^). That said, you
can probably manage to pull through with 1 KO'ed character. Elements
like the ever-great Lazully's Star will again do lots of damage, aeound
200hp's worth. Other good elements in this fight are meltstone and
Upheaval. Watch out for Farga's Hellplant attack, it does a nasty
60-80hp damage to everyone. You'll need to pull out recover, or heal
very quickly with everyone, after that, so he doesn't finish whoever he
decides to hit next. Again, not such a hard battle.

Boss Daimonja
HP ????
Location Pirate Ship
My party Serge, Kidd, Lazully
Element Level 4

The Daimonja can be a tricky little fishy. Its element is black, so
Serge will suffer from his attacks more than anyone else. Keep healing,
cos people will die in this fight, and you don't have Revive yet. Red
elements work well on Daimonja as well as Green elements which wreck him.
So Air Saucer and Needle are the order of the day. And uh.. that's it
really. No special strategies or anything here.

A t t a c k o f t h e L i t t l e M e n !
This bit is optional; I haven't read in any FAQs how to get here so I
decided to put it in here because it's a funky little subquest and
it makes the fire cave a little easier ^_^.

Basically, after you've cleared the Phantom Ship go to Aruni Village
in 'Home' world. Talk to the guy on the pier (where Rena is), and pick
the bottom option. He'll take you to the flooded ruins where some nasty
dwarves are making a nuisance of themselves. Cue boss fights!

Oh, If you have Lazully, bring her so as to get her Level 7 skill at
the end.

Boss 6 Dwarves
HP ????
Location Flooded Ruins
My party Serge, Kidd, Lazully
Element Level 4

These six (Not 5 as I previously thought) little plonkers take a fair
beating, but if you went to Hidora Swamp and fought the dwarfs there then
you'll know the drill already. If you don't have Lazully it'll be good
to bring Alf or Bancliffe (if you can have him by now.. I don't know.. ^^)
cos their 3pt attack hits everyone at once. Refer to the 5 Dwarves at
Hidora Swamp section for tips on this battle.

Boss Dwarf Tank and 2 Dwarves
HP ????
Location Flooded Ruins cave
My party Serge, Kidd, Lazully
Element Level 4

This wasn't as tough as I was expecting, but it does take a fair
beating. Take out the two dwarfs at either side of the tank first.
Then, concentrate on the tank (obviously). His gun attack is bad,
it does between 50-100 damage (depending on who he hits and what
element he fires), and his dash attack does about 75 to everyone.
So bring your Heal Winds and Recovers along. If you have Eagle Eye,
cast it on your most damaging member (I think mine was Lazually and
not Serge, surprisingly). Again, there's not really much to this
fight. Just do the obvious, hit and heal. Oh, and this is another
one who doesn't like green and red elements.

A s b e s t o s U n d e r p a n t s
This section is about the fire cave. Tough bosses ahead ^_^

Boss Sugar & Salton
HP ????
Location Fire Cave, East Elnid Island
My party Serge, Kidd, Glenn
Element Level 4

This battle may at first seem difficult (even though it's Sugar
and Salton) because chances are your HP will be at 1 when you start
it because of the lava (if you didn't tackle the above subquest

If needed, run away from the fight, cure, and return. After that
these guys are, as always, a pushover. Take out Salton first
this time, then deal with the fat guy. No special strategies
here; just use whatever and they'll accept defeat quickly enough.

Oh yeah, this fight seems to be a Trap Element tutorial. And it's
pretty funny ^_^.

Boss Fire Dragon
HP ????
Location Fire Cave, East Elnid Island
My party Serge, Kidd, Glenn
Element Level 4

I'd say this is the hardest boss so far. I got stuck on this one
for quite a while.. The Fire Dragon is a vicious little reptilian that
is well deserving of a swift death, or at least a good thrashing.
Sadly, he views you in the same way and he's better at killing you
than you'd think ^_^

Casting Mana Feeble here isn't essential as I prevously thought, but
still, don't hesitate to cast it if you want, it makes the battle
much easier. And *don't* bring a blue elemental if you decide not
to cast Mana Feeble cos it will kill them instantly.

This dragon has a nasty Fire Breath attack. It does about 150-180
to a fire elemental and 200-250 to everyone else. And 300 to a blue
elemental. Luckily it only hits one target at once, but he does it
so often that no matter how many times you cure he'll always finish
you off in the end if you don't defeat him quickly enough. So, it's
best to cast Mana Feeble first and cure anyone when they are hit by Fire
Breath (Heal Wind included, it's probably the best cure spell around
at the moment, even if you only need to heal one person).
Remember that Fire elements heal him so don't even go there unless
you have a death wish. Attacks of any other element are OK, but
only use the ones which will damage him significantly (I'll list them
when I play through again, in two or three weeks' time probably).

At the end of the battle he'll run off! The coward :P

Boss Zoah, Marcella, Karsh
HP ????, ????, ????
Location Fire Cave, East Elnid Island
My party Serge, Kidd, Glenn
Element Level 5

...And then these three appear. Zoah in his almost-nakedness, Karsh
in his facial scariness and Marcella in her childlike brattiness is
enough to make anyone tremble. The way they fight is pretty worrying
too. I was down to my last character in this battle (Glenn I think).

Zoah likes to do his special skill where he leaps into the air and
fires himself like a missile into your character. This is pretty
worrying (and damaging), so look out, and cure whoever he does it to.
Marcella's most worrying attacks are her line skills, one of which
strikes a single target for a nasty amount of damage, again heal
when this happens, and another that is not as damaging but hits
everyone. Heal Wind is essential. Karsh does his Dragon Ride
(As does Zoah), so look out for that. That's not *too* damaging
though. I took out Zoah first, Karsh second and Marcella last, but
I'd say after Zoah it's best to get Marcella because Karsh doesn't
do too much damage here. Oh, and don't be fooled when Karsh looks
like he's about to suffer a KO, he seems to take more damage in when
he's like that than when he was standing upright.

E e r i e T o w e r
Look familiar? It should do.. You'll probably be wondering what
happens when Serge opens the big door at the top of the tower, then?
Well be patient because with bosses like the Acacian Rider you're
not gonna get there in a hurry :)

Boss Acacian Rider
HP ????
Location Dragon Tower (Entrance)
My party Serge, Kidd, Glenn
Element Level 5

First things first, when I played on New Game +, and when I played
it through for the third time, this boss wasn't here. I think it
depends on what answer you gave Tukuyomi when she appeared and asked
Serge a question after the previous boss fight. Or maybe it's
based on whether you went to save the faeries or not (as I read
somewhere.. Probably Toastyfrog's guide, which you really should
check out).

As soon as you enter the tower this nasty fellow sets about you.
As you might have guessed, this is another hard boss. His
skill where he charges at you will almost kill anyone straight
away. I guess casting Mana Feeble is completely essential unless
you have *very* good armour and magic defence. Curing takes
priority; if someone dies you only have 1 revive, so remember
to keep curing (It's probably best to assign 1 character as
an attacker, 1 and an attacker and curer, and one solely as a
curer). Don't use the X Strike here, it's better to just use
Glenn's and Serge's level 3 attacks separately as it's easier
to achieve and does more damage in total. Use Kidd's Red Needle
and steal also. Physical attacks are fine, but hit him with
a couple of Heats and Meltstones (they kill everything!).
You might want to summon the G Frog (Giant Frog?), but it will
be difficult. I didn't so I don't know how much damage it will

More on this when I play through the game again (and get attacked
off him.. if that ever happens again :P)

Boss Massive Gel
HP ????
Location Dragon Tower (Blue Switch room)
My party Serge, Kidd, Glenn
Element Level 5

...And here's another hard boss :)
OK, so it's not *that* hard, but if you don't kill it fast
enough it decides to play silly beggars; it casts Iceberg (Damn,
I LOVE that attack!) Iceberg tends to kill everyone straight away
(it hits everyone too). Basically, you *need* to be on full HP
when Iceberg is cast or you'll die. Chances are you'll die anyway

So, yep you guessed it, it's best to cast Mana Feeble. Even
then it's still nasty. Using Heat and Meltstone, along with
Green and Yellow (and for once, Black) elements will be
most damaging to the Massive Gel. When it casts Iceberg,
you've got to heal; it's only a matter of time before it's
cast again. Remember to cast Mana Feeble regularly if you
can because if it runs out, Iceberg will kill you :)
Of course, another strategy is to take an Iceberg Trap Element,
which you can purchase in Mabulle (or is it Mabure? :P), although
I don't remember if you can actually purchase one by this point
or not. Or, you can kill the Gel before it gets the chance to
cast Iceberg. This is possible, but tricky.

None of the Gel's other attacks are that bad, so just heal
when you've got to and hit it as usual.

Boss Drago
HP ????
Location Dragon Tower (Yellow switch room)
My party Serge, Kidd, Glenn
Element Level 5

Ah, Drago isn't so bad. Infact, he's a pushover. He's into physical
style attacks (even his special elements are physical rather than magical).
Nothing to worry about here. Glenn might be in a spot of trouble since
he's a green elemental. On the flipside, that could also be bad news
for Drago. He's yellow (a coward AND Glenn's opposite element. How
about that). In other words, use Glenn's specials on him (refrain from
using X-Strike, it's better to just do Serge and Glenn's seperate Level
3 skills). Have Kidd steal to obtain a 'Trap Tornado' element.
That's it :)

Boss Sun Facer
HP ????
Location Dragon Tower (White Switch room)
My party Serge, Kidd, Glenn
Element Level 5

Although it has high defence (both physical and elemental), Sun Facer
isn't really anything to worry about because of its low HP. Even with
upgraded weapons, it'll appear like you're going nowhere fast in terms
of taking away his HP, but don't worry. He only has about 400, if that.

Basically, just pummel it with 3pt attacks (you may want to use Eagle
Eye), attempt a steal with Kidd (don't remember what it gives you but
it'll probably be good ^_^). Oh, cherish the nice effects when it
dies :)

Boss Kamei
HP ????
Location Dragon Tower (Black Switch room)
My party Serge, Kidd, Glenn
Element Level 5

Kamei is a red elemental. If you have it, use Trap Heat, as he uses
Heat shortly while after the battle starts. This puts your HP right
down, and you don't want that when you see what's coming. If you don't
have trap heat, stick Heal Wind on high slots. You'll need it.

After being hit a few times, Kamei reveals his true self; a nasty
big eye thing! And he's now a black elemental! Oh dear... Well,
enjoy the graphics, they're some of the most impressive effects I've
seen in an RPG. Kamei's physical attacks are quite nasty, and his
special attack (where he fires a nasty looking laser from his eye)
can be very hurtful, especially to Serge since he's the elemental
opposite of Kamei. He might even die from it, so it's probably best
to give your Revive(s) to someone else here. If you trapped Iceburg
from the Massive Gel, now would be a good time to test it out. So,
if you like, bring along a blue elemental here and let it go.

Finally, this is one of those healing takes priority fights. Don't go
hitting him thinking "ah, one more hit and he'll be on critical" or
"one more hit and he'll be dead!" because it'll be more like one more
hit and you're dead. Two words of advice: Heal Wind.

Boss Jyakotu
HP ????
Location Dragon Tower (Top room)
My party Serge, Kidd, Glenn
Element Level 5

Ah, it's the leader of those Acacian Dragon Knights again. Just think,
it's his fault that Karsh and Zoah, Sugar and Salton, Marcella and those
smelly Acacian Dragonriders won't leave you alone. Give him the kicking
he deserves. He's an average fighter, although he does look kinda cool
in an old-warrior kinda way :)

His special skills aren't that damaging but you might need to heal after
he casts Wind Cutter (his Level 5 all-hitting skill). Unleash your best
on him. All your highest elements, special attacks, everything, and he'll
be sorted in no time at all.

Boss Yamaneko
HP ????
Location Dragon Tower (Top room)
My party Serge, Kidd, Glenn
Element Level 5

Catmaaaan! :D Yamaneko is back and he's well pissed off that Jyakotu
turned out to be such a weakling. This time, he'll use Glide Fork, his
special skill, which smarts. You especially don't want it to hit
Serge, put it that way. He's also pretty nifty with that scythe, it's
quite damaging and he puts attacks away with it like there's no tomorrow.
Yep, Yamaneko is a true cat, he's very fast. So you've got to be fast too.

Don't hold back anything at all. Hit him with your strongest elements
as quickly as possible. Remember to have plenty of healing stuff available
because you'll probably need it. Once your best elements are out of the 
then instead of casting ones which won't do much damage, defend. This will
help as Yamaneko likes his physical attacks more than anything else.

After the fight...Something interesting happens :)

T h e ' M i s c e l l a n e o u s ' b i t
This bit ties up all the fights that I couldn't be bothered to
categorise between the Dragon Tower and where you enter the land
of all coolness.

Boss Radius
HP ????
Location Aruni Village (Home)
My party Serge (Yamaneko), Tukuyomi, Spriggun
Element Level 5

Nothing hard about this fight, Radius is weak and crap ;) (Luckily
he's better once he's on your side). No special strategies, other
than he's not keen on red elements (like every other boss in Chrono
Cross really ^^). I've had regular attacks harder than this :)

Boss Kenja
HP 3200
Location Zelbess.
My party Serge (Yamaneko), Tukuyomi, Bancliff
Element Level 5

Kenja is a semi-pain. He is a black elemental and can cast 2
elements in a row, which usually involve a lot of damage (I think
it was Feel Black and Photon but I'm not sure). Anyway, other than
that, and his physical attack that can do up to 60 damage, he's quite
easy. He does have plenty of HP though, so expect this battle to
last. Just hit him with anything you have (boosted elements are good),
and he shouldn't cause any problems.

Boss Garai
HP 3500
Location Bone Cave.
My party Serge (Yamaneko), Radius, Irenes
Element Level 6

Garai looks a little pissed off in his character portrait just
before the battle, and believe me he fights like he's just popped
a haemorrhoid. He is clad in lots of armour, has 2 big swords that
just scream "DIE!" at you, and he's not scared of unleashing their
full potential on you.
His strongest physical attack does an impressive 70HP damage to you,
and he can do it twice in a row, followed by a weaker attack that hits
for about 50, or 30 (depending on which he chooses). In essence, that'll
be one character almost finsished. And that's *before* he unleashes
his special skills. Defending is *very* good (I'd say essential infact),
as it knocks the amount of damage done by his strongest physical attack
down from 70hp to 40hp.

Then, he brings out his elemental specials. 3 Hit is a total bastard;
he hits you three times and it kills you. I don't believe there is
any way to stop this killing you in one hit, even Tukuyomi's wall
can't stop it. Well, actually I tell a stinking lie, cos Mana Feeble
will lower the damage it does extensively (you'll have 100 hp to spare
after it ^_^). So casting Mana Feeble is a *great* plan (In fact,
I couldn't win without it). Make sure you do that ASAP, before he
uses one of his elemental attacks. His other attack, of which I don't
remember the name, isn't as bad but will still kill Serge straight
away because of his new-found Black Elemental status. Unless you cast
Mana Feeble (You get the idea. Cast it! ^_^).

Heat is a good spell here, and so is Needle. So put them both on high
slots. Also, buy as many Heal Winds as you can (shop around for them..
I think kawaii Lisa in Termina sells them), and equip them *all*. I
had about 20 equipped in this battle. Some on high slots, some on low
slots.. Just make sure you have plenty :) You *will* need them.

So, in summary, cast Mana Feeble at the start, hit him with regular
physical attacks, then at the end, if you don't need to heal, defend!
If you have full HP, however, instead of defending you might want to
cast the aforementioned Heat. Don't panic if someone dies, just cast
Revive. If you run out of revives, don't panic anyway. You need to
really concentrate here, as one mistake can totally muck up your chances.
All in all, I'd say this is one of the three hardest bosses in the game.
Good luck!

B e t t e r T h a n E s t h a r !
As futuristic-type places go in your modern-day Japanese RPG, they
don't come (literally) cooler than this. But is it really better
than Esthar?

Boss Kevin
HP ????
Location Dead Sea (Vortex) Highway
My party Serge (Yamaneko), Tukuyomi, Irenes
Element Level 6

The thing about Kevin is that when he launches his nasty gas attack upon
the party, it causes a black status ailment (Blindness) that can be
a real pain, as not only does it make your physical attacks miss a lot
(which is half your arsenal gone already), but this also means you can't
build your element levels much. And this makes this fight a lengthy
struggle. Thankfully, Kevin hasn't got many hard-hitting attacks up
his sleeve.

Well, his physical attack can be a bit of a pain, especially if you're
struggling to cure. So casting Tukuyomi's wall skill (her Level 5 special)
will help out. Also, to lessen the blow done by his special gas attacks,
you might want to cast Mana Feeble. Taking Eagle Eye and NaiNai will
also help, as when your accuracies are depleted, you can use these to
boost them). After a while, Kevin will blow up, letting you continue
on down the highway.

Boss Miguel
HP 3700
Location A *very* familiar place. If you've played Chrono
My party Serge (Yamaneko), Tukuyomi, DragonChild
Element Level 6/7 (Serge is at 6, everyone else at 7)

Miguel is Mr. Funky himself. Not only does he look suspiciously
like Citan (Well, me and my friend think so anyway), but he also
fights like him ^_^. This, as you might have guessed, isn't such
a good thing for you.

OK, so he's not as billy solid as Citan was, but he's no pushover.
He likes to cast two elements at once, giving him an upper hand.
Since Serge is in Yamaneko's body, and Miguel being a white elemental,
this is especially bad for him. Tukuyomi is also black elemental, but
she can do more damage per turn than everyone else (at least she did
for me) and she has more HP than everyone at this point. And she's
kawaii. Cast Wall on Yamaneko and Tukuyomi, this will lessen the blow
done by Citan, er, Miguel's white sword attack (I'm not sure of the proper
name). After casting Wall (And curing whoever he hits with his first
few attacks; you may need to revive someone also), cast Mana Feeble.
This will lessen the effects of his powerful elements which include
Holy and the dreaded white sword thingy. Have fire elements,
particularly Meltstone and Heat on high levels on DragonChild, as these
are quite damaging to Miguel.

S n a k e b o n e M a n o r R e v i s i t e d

Upon returning to Snakebone Manor, something is up. And that thing
involves being nasty to Ridel, so you've gotta stop it :D

Boss Laum
HP ????
Location Snakebone Manor sewers.
My party Serge (Yamaneko), Tukuyomi, Karsh
Element Level 7

This can be an irritating fight. Laum isn't exactly that powerful but
her kids can be a real pain in the ass. Anyway, make sure you bring
plenty of fire elements because Laum is a blue elemental. Hit her with
all the usual, Heat, Meltstone, you know, just like my strategy for
every other boss ;). Using Tukuyomi's level 5 wall skill will come
in handy for softening the blow recieved by Laum's larvae attacks.
If you choose to bring a red elemental here (which will be good), you
might need to cast Mana Feeble or Hi-Protect to protect them from
Laum's attacks.

Boss Evil Orcha
HP ????
Location Snakebone Manor (Prison area)
My party Serge (Yamaneko), Tukuyomi, Karsh
Element Level 7

Orcha is being manipulated here, it seems. Or hypnotised. Well,
whatever, he's being nasty to Ridel so that's a good prompt to kick
his ass. No real challenge here. Remember he's a red elemental (don't
be confused by his blue exterior), so you might want to bring a blue
elemental. Orcha shouldn't be able to take them out, his elements
are all quite weak, so don't worry about the elemental opposites thing.
When he's low on HP, he will use his Level 3 special skill 'Spice',
which heals him roughly 200HP. Which you can take away again in
3 or 4 hits.

Boss Gyadrun
HP ????
Location Snakebone Manor hall.
My party Serge (Yamaneko), Tukuyomi, Karsh
Element Level 7

Gyadrun is big on HP, has quite good defence, a healthy physical attack
and good elements. In summary, he's a real pain :). His special attacks,
Head Sabre and Rocket Arm, aren't too worrying, but keep your HP above
half just in case. The real challenge here is in the form of his physical
attacks. His strongest hits for 60-80 damage, which is worrying because
he loves his physical attacks and uses them more often than most. Defending
is great here, it can knock that 60 down to a mere 20. Which is very
useful when he decides to cast Infinity. When he does this, defend with
everyone. Make sure you do this. Don't bother healing (unless you're
down to 100 HP or something). The reason to do this is because when he
casts Infinity on himself, it means he's about to go wild and hit one
character with 7 times in a row with his physical attacks. Whoever
he hits will most likely die from this, unless you defend. Then, the
total damage of his attacks will only be a measly 100 or so. The reason
to defend with everyone is that you don't know who he's going to hit.
It's better to be safe than dead, right?

Don't worry about if he KO's one of you members though, I managed to
succeed with just 2 left standing. Tukuyomi's Wall skill is useful
so cast that at the beginning of the battle.

Boss Adios
HP ????
Location Snakebone Manor hall & Snakebone Manor Library.
My party Serge (Yamaneko), Tukuyomi, Karsh
Element Level 7

...And then, as if there haven't been enough consecutive battles
already, this mega-golem starts on you. And to make matters worse,
you're under pressure to win because it's a long time since your last
save. And to make matters worse still, I probably mistranslated the
name ^^.

Actually, Adios is not hard at all. His special skill, Heat Edge,
isn't as nasty as you'd think (looking at it slice through your characters),
and it is a yellow element, even though it has a fire-like appearence.
It's not even that damaging to Karsh, who is a green elemental. Use
a Heal Wind after he uses it just to be on the safe side, though.
Other than that, just hit him with anything. After you defeat him,
he'll do a Final Fantasy VIII and chase you until you have to fight
him again. So, just do the same again, no biggie. I think he has
even less HP this time you fight him though.

T h e ' M i s c e l l a n e o u s ' b i t p a r t 2
Another misc. bit. I think you can do these whilst in the middle of the
Dragon subquest, too.

Boss StarChild
HP ????
Location Sky Dragon Shrine (Crescent Island) (Home)
My party Serge (Yamaneko), Ridel, DragonChild (Or Miki if you
have her by now)
Element Level 7

You can use Miki here if you have her. She's one of my favourite characters
so please excuse me mentioning her all the time (Kinda like a whole new
Tukuyomi. She has a star on her face too). StarChild is nice and easy,
which is good because soon you'll be up against some really nasty
bosses. There are no special strategies, really. Just hit him with
everything you have. His physical attacks are nothing to worry about
and he doesn't use many elements, and when he does they aren't significantly
damaging. After the fight, he joins the party :D albeit in his smaller
form ^_^

Boss Orlha
HP ????
Location Gardov (Another)
My party Serge (Yamaneko), Ridel, DragonChild (Or Miki if
you have her by now)
Element Level 7

It took me three attempts to beat Orlha (aka Pigtail Girl!), she's
tougher than she appears. And she appears to be drunk when she does
one of her special skills ^_^.

She likes her physical attacks, and she's strong so you'd better
watch out and have those curative elements at the ready. Casting
fire elements is good, so bring DragonChild along (or any other
fire elemental really). Concentrate on using elements with Ridel
and physical attacks with Serge. If you have Eagle Eye or NaiNai,
cast it on Serge so he can do his strongest attack all the time and
hit. You'll need to cure regularly here so equip lots of Cura's,
Heal Winds and Recovers. You're well rewarded for winning here;
Orlha will join you later in the game, and then you have your very
own Pigtail Girl! Oh, she's also one of the strongest characters
you can have in your team :D.

Boss Tyranno and Big Bird
HP ????
Location Funky Prehistoric-type island (home)
My party Serge (Yamaneko), Miki, Ridel
Element Level 7

You fight this on the way to face the Green Dragon, but I put it
here because, err, it's not a dragon. This fight is pretty easy.
Take out the big bird first, or it'll just be an irritation. The
Tyranno has plenty of HP, so you don't want to put up with the
bird too. Again, no special strategies are needed, but avoid using
red elements because they don't do much, especially against the
bird. You'll need to heal, and defending when possible is a good
idea cos the Tyranno relies on his physical attacks more than anything

T h e 6 E l e m e n t a l D r a g o n s

Here we go then, Dragon lovers. 6 whole dragons to fight, all look
different, and half of them put up a decent fight. Here we go, then,
in the order I fought them:

Boss Flame Dragon
HP 7000
Location Fire Cave (Another)
My party Serge (Yamaneko), Starchild, Ridel
Element Level 7

Here we go then. The Flame Dragon is one of the three 'challenging'
ones. Don't bring a blue elemental here, because Fire Breath will
damage them severely. Instead, just get lots of blue spells and
stick them in high slots on your element meter. Freeze is best
I'd say... All other offensive blue elements seem to be pretty
naff at this point. Green elements and White are good to use too,
but I wouldn't cast Mana Call because you'll probably die when he
decides to do Fire Breath again. Heal whenever he does this.
In fact, I cast Mana Feeble to lessen the effect of it. What is
it about Fire that makes it kick the shit out of all of your characters?
Anyway, I shouldn't grumble, and nor should you, because you can
use this to your advantage as we'll soon prove. Oh, and don't hold
back on those physical attacks! Casting Eagle Eyes on Serge is a
good idea, this will help quite a bit. Heal using Heal Wind and
in emergencies use a level 7 Heal Wind, Recover or Ridel's level 3
special skill. He should finally give up after about 5 minutes of

Boss Black Dragon
HP 7000
Location Back-left cave at Mabulle (Another)
My party Serge (Yamaneko), Miki, Dragonchild
Element Level 7

The black dragon is one nasty looking dragon, and is one of the harder
ones (in fact, he's probably the hardest). I recommend bringing two
fire elementals here, Miki and Dragonchild, because they're the strongest
ones you have (at least they were for me), and fire elements seem to
be his nightmare. The Black Dragon has a nasty 3pt physical attack, which
can do between 80-100 damage depending who it hits. Defending will help.
His special attacks include Graviton Bomb, which halves your HP (or maybe
it was just coincidence when that happened to me ^_^), and Dark Breath,
which hits the entire party for over 200 damage. Also, he sometimes
casts Forget, which is basically like "Lock" from Chrono Trigger (is that
what it was called?). In other words, it leaves you with only physical
attacks; it locks out your elements totally. Meaning no healing. But if
he casts it, don't worry (too much), cos it wears off after a bit. Just
pray he doesn't do Dark Breath too much while you can't use elements.

Another hard thing about him is that Dark Breath and Graviton Bomb both
cause a status ailment, darkness, which makes hitting the enemy a real
pain (it halfs your chances, even with Eagle Eye or Nainai it drops the
hit rate from 99% to 49%). So if you get affected by this, cast Eagle
Eye (or Nainai) afterwards to rectify it. After all, physical attacks
are the key to winning this battle due to his strength against elements
(although he shows weakness for stronger Red elements, like, you guessed
it, Heat, Meltstone and Volcano if you have it).

Boss Earth Dragon
HP 7000
Location Earth Dragon's Island (Sand Cave) (Home)
My party Serge (Yamaneko), Miki, Dragonchild
Element Level 7

This is one of the easier dragons. His physical attack is slightly above
average but it's not too damaging. Still, if you want to, defend, it'll
make the fight even easier. Nothing much to say here, it's a very
straightforward battle. Again, fire elements are quite nasty against
him so red elementals are a good idea :)

Boss Water Dragon
HP 7000
Location Flooded Ruins (Home)
My party Serge (Yamaneko), Miki, Ridel
Element Level 7

Another of the easier dragons, the water dragon isn't a challenge at all.
Her physical attacks are again average and her special attacks are nothing
to worry about at all. You can probably even get away with casting Mana
Call if you want. But, taking 2 fire elementals might be a bit risky here,
so leave it at one and bring someone else (Ridel's good with her elements
so I chose her). Red elements don't do a particularly nasty amount of
damage, though, surprisingly. But green elements and white elements fare
better. So taking another white elemental or a green elemental is a good

Boss Green Dragon
HP 7000
Location Funky Prehistoric-type Island (Home)
My party Serge (Yamaneko), Leea, Miki
Element Level 7

Hmph.. Trust the Green elemental Dragon to be the most irritating ^_^.
If he casts Green Earth, cast a non-green element as soon as
possible because when the field effect is all green, he'll do
a nasty big Venus-fly trap thingy (Hell Plant) which does about
200 HP damage to everyone. Which, you can probably tell, isn't
that good for you. And surprisingly Yellow elements don't do much to
him. Fire however, is pretty damaging, so take Miki ^_^ (or any other
fire elemental like... grr......DragonChild :P). Also, keep Leea in the
party (I don't even know if you have the choice to take her out anyway),
because her high HP and good attack power will help out a lot here. But
don't bother with her special attacks (remember, yellow elements aren't
good against the Green Dragon).
Don't worry about your stamina points always being low (because of the
constant element casting to dodge Hellplant), although physical attacks
are the key here, you'll be fine. Remember, as long as he doesn't cast
green earth (or as long as the field effect meter isn't all green; keep
an eye on it), you can defend to build your stamina back up.
Finally, don't be afraid to use heal wind, but if the field effect meter
is already all green it's probably not a good idea. Bring plenty of
potions (black element item, heals 200 HP), and Recover elements. Cura
is good, too, especially on high slots.

Boss Sky Dragon
HP 7500
Location Opening, Crescent Island (Another)
My party Serge (Yamaneko), a green elemental and (as always)
Element Level 7

Possibly the hardest dragon, although it took me more attempts to
kill the Black dragon. But don't underestimate her. Serge in
Yamaneko's Black Elemental shell makes this fight a bit of a
pain as his Holy Breath attack (the hard hitting version) can
really do him in. If she casts Mana Call, it's best to cast
Mana Feeble immediately after, because that means she's about
to do his hard version of Holy Breath which is a Bad Thing.
Cast Wall on Serge and don't use black elements on the Sky
Dragon. Instead, bring along a green elemental (With a fair
amount of HP), because for some reason Green elements seem to
really hurt her. Needle especially. She should go down after
a lengthy battle.

Basically, heal when needed (after Holy Breath and her physical
attacks), if she casts Mana Call, use a green element against her
then cast Mana Feeble. At first she seems really hard but she's not
that bad with a bit of practice.

That wraps up the Dragon Quest (sorry), so now it's on to the last
2 bosses of the disk. One of them's optional (for now at least)
which is lucky because he's billy solid.

T w o o f t h e B e s t

This section is so-called because these two are two of the best
fighters you've faced yet, so brace yourself! ^_^

Boss Dark Serge
HP ????
Location Dragon Tower (Home)
My party Serge (Yamaneko), Gyadrun, Miki
Element Level 7

Serge is lucky he hasn't got a desire to go one-on-one with his rival
or this would be his life just about over and done with.

Dark Serge has Yamaneko's special attacks, curiously he doesn't
have Serge's, and also he tends to kill you a lot. Since Serge
in Yamaneko's body and Gyadrun are both black elemental his
nasty special attacks won't *completely* decimate you. I strongly
suggest not to bring a white elemental character here because his
special attacks will finish them off straight away if his physical
ones don't. His defence is average so, unlike the forthcoming battle
from hell with Dario, you can hit him and do some worthy damage.
Casting Mana Feeble is all well and good, but after he's done
Eternal Zero maybe you should cast Mana Call and do it back ^_^
(he only used it the once against me, but he might do it again).
Fire also seems to damage him a fair bit, so don't hold back with
Miki's special skills and Heat, Volcano and Meltstone (All great
fire spells, especially when boosted). The trick is to hit him
hard and fast because he gets a lot of attacks in.

Oh, and when you need to heal, HEAL!! Give a revive or two to
Gyadrun because he'll probably be the last man standing, because
of his high HP. Use the usual; Cura and boosted Cura for emergency
situations, and Heal Wind and Recover (Boosted if you have enough)
for all-round purposes.

Boss Dario
HP 3500
Location Elnid; Solitary Island (Home)
My party Serge, Ridel, Gyadrun
Element Level 8

Dario is probably the hardest battle on disk 1 (and, if you wait
until disk 2 to fight him, he's probably one of the hardest on that,
too). Although his HP doesn't seem *too* high, his defence is.
Serge's strongest attack does around 30 damage. Any element cast
against him will lead him to counter attack with a nasty opposite.
If you cast a white element against him (for example, comet), he
will counter with a nasty black elemental attack which will kill
whoever it hits straight away, probably. His 'hard hit' attack
immediately kills Serge and Ridel, given that they're both white
elemental. You may wish to fight this battle whilst Serge is still
trapped in Yamaneko's body, but this will mean that you can't use
8th level element slots and this means no level 8 summons, which I
feel are the key to winning this battle.

How I won:
You need -

White: Red: Green: Black:
Saints (Summon) Heat Heal Wind Mana Feeble (Unnecessary)
Mana Call

These are the only elements I needed. Offensive black and white
elements just lead to counterattacks that you do NOT want. Attacking
with a black element will prompt Dario to heal himself with Recover,
which will probably heal him more than you can hurt him. His attack
pattern is simple, A physical attack, Hard Hit (500-700 HP to a white
elemental and about 300 to a black elemental), another physical attack
and another special attack that only does about 100 damage, nothing to
be too worried about. He repeats this pattern all the time. And believe
it or not, you're gonna die without a nice amount of skill and a nice
amount of luck. I gave Saints to Ridel, Mana Call to Serge, 2 revives
to Gyadrun, Wall on level 1 to everyone (this is quite important),
Recover and Heal Wind to everyone (spread them out evenly amongst your
characters), and an optional Mana Feeble to whoever. The reason I gave
Saint to Ridel and not Serge is that when Serge had it, Dario seemed to
want to kill him all the time, and I only have 2 revives (It's possible
to have 3 at this point, though).

Start the battle by hitting him twice with Gyadrun, level 3 attack.
Don't worry if he misses, it's not too important, yet. If he lands
a critical hit on Gyadrun, heal him. This is very important because
he has your revives, it's important to keep him alive. Build Serge's
element level up to 5 (or wherever you have Mana Call; 5 or above is
best), and Ridel's up to 8. While you're doing this, cast a black
elemental on Dario (NOT Mana Feeble). He counters with Recover but
don't worry, this is part of the plan ^_^. Basically, you do this to
start building your element meter all white. Another way, of course,
is to wait until you have the White Earth element and cast that.
Immediately after this, cast Mana Call with Serge and Wall with anyone
who can. Then, if Ridel is not on Element level 8, get her there as fast
as you can and cast Saint. This, combined with the element boost from
Mana Call will do 3000 to Dario and heal everyone 999 hp. Which is nice.
After that, hit him a few times with Heat, and that should be it.
Remember, heal when you need to, and if he kills anyone, revive them
immediately. If he kills Gyadrun, run away. You can't go and save
but you can heal and start over. Remember the long cutscene before
this battle?... You don't want to sit through that every time you
lose and need to reload (which will be about 10,000 times).

Finally, time it right. Start building the field effect meter all
white as soon as he's done Hard Hit the first time. You will have
time for about 10 moves before his next elemental attack. (Including
defending and element casting). If he kills someone, instead of
attacking him with a black element, revive them; this will add the
first white bit to the field effect meter. The reward for beating
Dario is none other than the Masamune. Well, it's now called the Grand
Dream (or Grandream if you directly translate it), but it's kinda the
same idea as CT's Masamune (Was the Masamune called Gradream/Grandleon
in the japanese CT?)

Oh, and one last tip. Bring along M Eraser (and P Eraser) if you have
them and give cast them on Serge. They can *really* help.

Phew! That's probably a lot more confusing to you that it was to me..
Hope it helps, though..


Congratulations! You've defeated all the bosses on the first disc and
the second is only minutes away. If you're playing an import with an AR
cart, it's time to get that disk swapping trick perfected, Disc 2 of
Chrono Cross is something you do NOT want to miss. Here we go :)

|D I S C 2 B O S S E S|


When you reach disk 2 you're in the same place in Another world as you
warped from in Home world. But it looks a lot different to the icy
ruins that were there before. Get ready; you're about to enter another
cool futuristic-type place!

Boss Vita #?
HP ????
Location Lachesis, Clotho or Atropos Island
My party Serge, Orlha, Miki
Element Level 8

Compared to the uber-boss that is Dario, Vita is a pushover but
can still be a fair challenge if you don't take it seriously, as I
found out.

Remember how Opiomorph (Piloted by the extremely kawaii yet undeniably
evil Miang?) was one of the hardest (if not THE hardest) bosses in
Xenogears? The fact that it got stronger the more you hit it meant that
if you were too fast you'd get totally annihilated straight away, and
if you didn't hit it fast enough you'd get slowly taken apart :)

Anyway, Vita kind of reminds me of that. It starts of easy, but
its defence and physical (and Element) attack power seems to increase
throughout the battle. And they don't go down again after it hits you
back either :)
That said, it's not too difficult, because it seems that its power goes
up in set amounts as you do so much damage to it, so it'll never get
so hard that it can kill you in one hit (like Opiomorph could), as it'll
be dead before it gets that powerful.

Anyway, it has 3 attack modes. Atropos, Lachesis and Clotho (bet ya
didn't see that one coming). The Atropos mode is mean and nasty. The
Clotho one is a peice o' piss and the Lachesis is kinda inbetween.
It has a habit of casting Green Earth, but it didn't do much with it
afterwards which was weird. Maybe it was meaning to cast Hellplant
or gear up for a summon. Well, the physical attack of Vita can be bad.
Sometimes it does a pathetic amount, like 30 or something, but more
often than not it's more like 100 per hit. I think it depends on the
attack mode.

Boost Serge's accuracy with Eagle Eye or Nainai, (Vita also uses Eagle
Eye), and go for physical attacks. With a 3pt attack you almost always
get a critical hit (a trend which is apparent throughout the next
dungeon too, for some reason). Orlha will have a good physical attack
as always, and Miki is good with the fire elements that damage Vita
quite a bit. So stick those on high slots. Actually, it's quite weak
against green elements too, even though it is a green elemental itself.
Also, don't forget you can use your level 7 skills now so go for it!
Miki and Serge's are both inherent, but I'm not sure if you can grab
Orlha's yet or not.

One last note, the name of the boss changes depending on which statue
you fight it at. Vita #1 shows up at Lachesis, Vita #2 at Clotho and
Vita #3 at Atropos. You can activate the pyramids in any order (I think
that might be the order of the attack modes actually).

Boss Beryl
HP ????
Location Chronopolis (F1 Entrance)
My party Serge, Orlha, Miki
Element Level 8

* I think this fight is very tough if you don't yet have the Grandream,
so go get!

Basically, he's another one who packs a very hard punch! His favourite
attack, 'Megaton Punch' will kill anyone (apart from white elementals)
in 1 hit. Maybe I need to equip some new armour or something (can't
remember the last time I did that ^_^). I beat him by simply using
Serge's strongest attack twice in a row each time his stamina was at
7, and when the element meter is all white, summon Saints (You don't
need to do this, but it will make the fight go faster and he will have
a better chance of killing you if you don't). Then, hit him more with
Serge, and use everyone else for healing purposes. If he has the
Grandream equipped he will do over 200hp damage per hit, and saints
does just under 1000 and fully heals everyone. If someone dies, it's
best to revive them but if it's a choice between revival and summoning,
you know which one to do. You may have an M Eraser element. If so, use
it! On Serge, preferably. This means that no elements can hit him,
making your chances of success skyrocket :) but remember it only lasts
for a limited amount of time.

In short, summoning saints and hitting him with 3pt physical attacks
is the best way to take him out. Oh, and if you still have trouble,
give casting Mana Feeble a shot. oh, and M Eraser will help, so cast
it on Serge (although you definately won't need it if you have the

Boss Fate
HP ????
Location Chronopolis (B1 Project Kid room).
My party Serge, Glenn, Miki
Element Level 8

Fate isn't terribly difficult. Apart from at the start of the fight
where it casts Mana Feeble It's attack pattern is thus; it does a 5
stage countdown, attacking at each stage. If you cast Mana Call to
cancel Mana Feeble out, it may cast Mana Feeble again at some point,
but I doubt it (it has a higher chance of killing you with Mana Call
active ^_^)

The Five Stages:

5: (Restart Countdown): A physical attack on a single target (or Mana
Feeble at the start of the battle)
4: Graviton to everyone.
3: Laser Attack on a single target.
2: Friction on a single target.
1: Heavy Blow twice (on the same target for me both times; it may be
able to hit two different people though).
0: Dark Energy to everyone.

Dark Energy does about 300 to everyone, and 350-400 to Serge. Taking
another white elemental here is probably not the best of ideas, then.
Oh, and if you cast Mana Call to counter Fate's Mana Feeble, the Dark
Energy attack will totally annihilate you. So make sure to cast Mana
Feeble again between 1 and 0 on Fate's countdown. Also, the laser attack
is quite damaging and nasty, so maybe you'd better leave Mana Call out
of it altogether. You're probably better off just using physical
attacks rather than elements anyway. Fate doesn't appear to have any
major weaknesses, but Needle and Air Saucer work quite well on high
levels (not on Serge though, cos his physical attack is really strong
by now, so it's not worth having him lose 7 stamina for an element).

If you don't have the Grandream, you might have to summon saints (although
I managed it without either, so it's not impossible to pull off); you'll
have enough time to cast three white elements and then the summon. Physical
attacks are best here, and heal everyone (to full if possible) immediately
after Dark Energy or his forthcoming physical attack will kill whoever it

And finally, don't give up! Serge died after the second countdown and
it proceeded to do it once more, killing Miki also, then Glenn's final
hit killed it ^_^. Second time through, Serge and Orlha died, but Miki,
with the help of M Eraser, won me the battle :) Just before dark energy
hit for the fourth time, too :)

Guess where you are in *this* section? That's right, an instant custard
factory! Err, just kidding.

Boss Jelly King
HP 1500
Location Underwater
My party Serge, Kidd, StarChild
Element Level 8

This battle isn't terribly hard, but only if you know what to do. And
even if you don't it's not hard to work out. The Jelly King is only
harmed by red elements, and that means *only* red elements. Nothing
else damages it, and that includes physical attacks by a red elemental
character. Casting Heat, Meltstone and Volcano will work wonderfully
here, and should be all you need (apart from curative stuff), so stick
them all on your element grid's higher slots.

T H E B E G I N N I N G O F T H E E N D ?

Is this to be your final destination? Seems like it... But then again,
in the wonderful world of Squaresoft not everything is what it seems.

Boss Doll Clay
HP ????
Location Entrance hall of Star Tower
My party Serge, DragonChild, Ridel
Element Level 8

The first of Star Towers' elemental guadians. Doll Clay isn't too
difficult. He starts the fight by upping his defence and taking away
your party's. Get used to this, all the Doll Guardians are very much
into doing this at the start of each battle. And several times throughout,
too. Doll Clay uses mainly yellow elements, his hardest attack being
Omega Yellow (the hardest hitting Yellow element), which can hit for
between 250 and 450 depending on who it hits, their magic defence and their
element. Apart from this, there's nothing much to worry about here.
By now, physical attacks are better than elements (without the Grandream,
Serge will still be hitting for at least 200, which is just as much as
an element would, but costing 4 less stamina). Use only powerful elements
on the highest slots possible, and remember to take Trap Golem incase Doll
Clay decides to summon Golem. That's all really. Nothing to worry about.

Boss Doll Magma
HP ????
Location Star Tower Labyrinth
My party Serge, DragonChild, Kidd
Element Level 8

The second Doll you'll face is the red elemental one. Again, ups his own
defence and lessens yours at the beginning of the battle. This one is
even easier than the yellow one, although he might summon Mariid so
make sure to take along Trap Mariid and cast it at the start of the
battle. Again, physical attacks are best (even though he's upped his
defence). Kidd isn't too hot in the physical attacks department, however,
so I had her cast elements (not fire though, because that'll heal him).
Green elements work well.
Boss Doll Wind
HP ????
Location First teleporter in Star Tower
My party Serge, Orlha, Leea
Element Level 8

Again, nothing hard about this one. Omega Green can be pretty nasty
(it'll might kill Leea in one hit because she's a yellow elemental,
so you might not want to take him), and Hellplant will no doubt appear
once or twice in this fight so take Trap Hellplant and grab one for
yourself. And also take Trap Sonya, because Doll Wind sometimes summons
her. You'll have the Yellow Earth element from beating Doll Clay, so
summoning either Golem or the level 8 Yellow summon (the name of which
escapes me) will be a good idea, and easy to do :)

Boss Doll Heavy
HP ????
Location Left 'wing' of Star Tower
My party Serge, Ridel, Orlha
Element Level 8

The black elemental guardian of Star Tower and one of the hardest. Will
sometimes summon Visitor (cool Level 7 black summon, although I dunno if
that's the official name or if that's just what all the people I've asked
about it call it ^^), so take along Trap Visitor. Heh, I guess I was stupid
for taking Ridel (I couldn't help it, the gal's just too kawaii!) seeing
as she's a white elemental not too big on HP, Doll Heavy's attacks totally
tear her apart, but you can still win ^^. Casting Mana Feeble is a fun
idea because the Black Hole element is billy solid to a degree which you
won't believe. If you're not on fully HP when its cast you can wave goodbye
to ever finding the Frozen Flame, put it that way. Luckily, you can trap 
so that's a good bit of news, eh? Bring along Trap Black Hole also, then.
And cast it immediately. Another one to look out for is Omega Black (you
get the gist of all these Omega attacks now, eh?). This will severely
damage Serge (and in my case Ridel), so look out for it. It's probably
best to give your revives to someone else here, then, incase Serge
recieves the full weight of Doll Black's attacks.
Having said all this, you now have some excellent curative elements. Or
you should have. And Heal Wind is *still* great when you boost it. So
Cure Rest, Heal Leaf and Holy Light are the order of the day. You should
have at least one of them, so use it!

Boss Doll White
HP ????
Location Right 'wing' of Star Tower
My party Serge, Ridel, Orlha
Element Level 8

The toughest of the strange elemental beasts of Star Tower. Holy
attacks cure it, so don't summon Saints unless you've desperately
got to cure; it heals him by over 1000. He has some really powerful
attacks; Omega White is the hard hitting single spell, whilst his Ultra
Nova hits everyone for big damage (400+ in the worst cases). When he
casts Mana Call, counter it with Mana Feeble, twice if possible. This
should help keep the damage of his elements to a minimum. I won this
battle with physical attacks, using elements only to cure and give me
an upper hand (Mana Feeble, Sensitive etc). Ridel's curative 3rd level
skill is useful, as is Holy Light which cures your entire party 900+ hp.
He seems to be good at evading too, so take along Eagle Eye and cast it
on Serge. With the Grandream his strongest attack will do 300 each time.
If someone dies, it's best to bring them back to life, but healing takes
priority. 1 knocked out character is better than 2. If you're down
to your last character, and they have M-Eraser and P-Eraser, cast them!
It can win you the battle (well, it did for me).
On a final note, Doll Holy uses Holy, Ultranova and Unicorn (White Level
7 summon), so you might want to bring Trap Elements for all of these.

Boss Doll Ice
HP ????
Location Inside Star Tower's top section
My party Serge, Orlha, Kidd
Element Level 8

The final elemental guardian. Doll Ice is sort of an anti-climax. Doll
Heavy and Holy were hard as nails and Doll Ice is about as hard as a mushy
pea. But anyway, such elements as Heat Shot (Kidd's level 7), Salamander
and Mariid (you have Red Earth from Doll Magma so summoning isn't a problem)
and the likes of Volcano and Heat are great and should provide you with
an easy win. Oh, and physical attacks are just fine. Don't hold back and
the fight will be over very quickly.

That's it for the elemental guardians of Star Tower. So...What's next...?

Boss Moon Dragon
HP Bloody loads
Location Top of Star Tower
My party Serge, Ridel, Kidd
Element Level 8

Is it just me or does Tukuyomi look kinda different without her
jester outfit on?

Basically, there are seven stages to this flying monstrosity, each
one has it's own element. I'm not sure if they have a set pattern
or not, but for me it was; White, Yellow, Red, Green, Blue, Black,
White (yep, it starts and ends with white). There are plenty of
distractions in this battle, the stunning visuals and one of the
best pieces of music ever made are the main two, but anyway...

In truth, this battle isn't *too* hard, just long, if you cast Mana
Feeble at the start of the battle. Here, the dragon doesn't use
elements specific to its element; it'll cast anything. Thankfully, it's
element power and physical attack power isn't that great. Just hit it
with physical attacks and your weaker elements if needed (keep your
strong ones for later). Eventually it will warp you (amidst some funky
lighting effects) to the next area and the dragon becomes the element
of that area (ie, in the sand cave it will become yellow elemental).
Remember to heal, especially when your people are reduced to critical
HP levels, as then it can take any character out in one turn. The
black element doesn't like to play nice; she prefers GetSoul. If it is
effective it could really muck up your chances. The blue elemental
casts Inferno, as does the red, which also can throw any chance of a
win out of the window if it works and you have no revives left. This
battle will be next to impossible with only 2 characters left as you
will end up spending all of your time curing.

When it finally returns you to the top of Star Tower, and assumes
white elemental form again, heal fully. This time, it will cast
Ultranova. This isn't the best of situations you could find yourself
in as proved by Doll White's experiments on you with it earlier.

Finally, it is worth taking Kidd along for this battle, or someone else
with Steal, as you can grab a Holy Light element from it which will come
in very useful (for those who don't know, it heals over 900hp to all
characters, but it's quite rare).

After winning this battle you are rewarded by a gorgeous CG sequence.

This is a SPOILER!!! And you won't be overly chuffed with me if
I spoil one of the biggest and best surprises in any Squaresoft
game ever. So please, if you don't wanna know, STOP READING NOW!!!
Don't say I didn't warn you.

Boss Frozen Flame
HP Quite a few
Location Time Gate (on Opasa Beach)
My party Serge, Kidd, Ridel
Element Level 8

Surprise! You wondered what happened to Schala after CT? Here's
your answer. Of course, your goal is NOT to defeat Schala; she's
possibly the best NPC ever! (IMO It's a toss-up between her and
Ellone from FF8 ^_^). This battle isn't that hard, to be honest.
I'd say it was only a little more difficult than the Fused Dragons,
especially if your people die, but I beat it first time and no-one
was KO'ed.

To beat the FF normally, you've just got to use common sense, really;
heal when you need to, hit it with everything (Heat, Meltstone... ^_^).
If its attacks become too much, cast Mana Feeble. You *CAN* run
away from this battle! So if you're gonna die, leg it. Summoning
will probably be good, but it's not necessary. FF uses elements all
the time so unless you have one of the '(Element) Earth' elements
(ie Red Earth, White Earth etc), you probably won't have much luck
in this department. Having said that, it likes to continually cast
green elements at the start of the battle, and the field effect will
turn all green if you leave it up to the Frozen Flame.
Just keep hitting it with everything (though white elements don't
damage it much apart from Ultranova), and have some powerful healing
spells, Cure Rest, Holy Light, Heal Wind (Still effective enough), and
Heal Leaf if you have it.

The FF should give up sooner or later, and then you've finished the
best game ever! But, unless you want a *proper* ending, you're gonna
have to do it the hard(er) way.

Defeating this offshoot of Lavos isn't enough, because that would
surely kill Schala, too. You can't leave it at that! You've gotta
rescue Schala!! It takes a lot less time than killing the Flame
normally, but it's a little harder. Basically, you've got to have the
Chrono Cross equipped, and you've got to line up the elements along the
top of the screen, one of each, then use the Chrono Cross. Sounds easy?
Then, how's this: you've got to do it in order. The order is the same
order the Moon Dragon appeared in (barring its initial white incarnation),
and the order of the chimes in the 'crystal room' in Star Tower. The
order is: Yellow, Red, Green, Blue, Black, White then Chrono Cross.
You've got to do it all consecutively and yep, you guessed it, FF
has an uncanny knack of mucking up your combination ^_^. This is
the no-frills rough guide to doing it:

Build everyone's Element level to 8. Put some of each element in
low-level slots (level 1 on Serge if possible). When the Flame casts
its second or third element, start building. The Frozen Flame gets
one attack to each of your six (I think). Casting Chrono Cross will
be tough cos you need to cast seven elements consecutively, no? Read

----The solution----

Firstly, you NEED Serge (you probably know this already but only he
can equip the Chrono Cross). Secondly, you absolutely MUST start
the chain immediately after the Frozen Flame has cast an element or
you won't be able to fit everything in. Build everyone's stamina to
7 or 8. With Serge, cast Uplift, then with character 2 use Tablet, have
character 3 cast Needle, then Serge can cast Cura, character 2 casts
Heavy Blow, Friction or Graviton, and have character 3 cast Recover.
You will have time to get Serge's element level back up to 8 (see below),
then cast Chrono Cross. And enjoy the really lovely ending themes ^_^

----Stopping its attacks----

This only works when you're trying to cast Chrono Cross (I think). Casting
a black then white element in a row stops the Frozen Flame attacking for the
rest of the battle. So after you've done that you've got as much time as 
need to build your stamina back up. You've probably got to complete the 
for it to work though. I'll test this more extensively at a later date.


So... you think that's it? The best game ever over and done with?
Well, you're wrong :P

Again, this section is about the LAST BOSS. And is a SPOILER. So
shut your eyes now if you don't wanna know. Basically, in a New
Game + you can fight the Last Boss right at the start of the game,
with Serge alone. Technically this bit should be in the first disc
section. But tough :P. Is it possible to beat the last boss like
this? Of course! Here we go:

Boss Frozen Flame
HP ????
Location Time Gate (on Opasa Beach)
My party Serge
Element Level 8

I managed this with 750 max HP and 115 attack power.

The elements you have here are important. Well, try and equip anything
that will protect you against Beserk and/or Freeze (if such an armour/
accessory exists in CC), because if you are beserked you lose control
of the battle and if you're frozen it's game over automatically. Take
along your M-Eraser elements and cast them if he keeps casting Hellplant
and Omega Green. For healing purposes, Cure Rest, Heal and Heal Leaf in
high slots and of course Holy Light is good. Start the battle by casting
Mana Feeble.
Basically, every turn hit until you have 1 stamina left, then cast an
element. And that's basically it. Heal when needed and remember to
use those M-Erasers if you have them.

...But! There is a way to make this battle a peice o' cake. As soon as
the Flame casts a black element, cast a white one *immediately*. This
will stop it attacking you altogether and now you can just hit it until
it goes belly-up. But don't use elements once you've locked out the FF's
attacks or it might start attacking again.

One final note, watch out for Black Hole. If there's a spell that
can totally decimate the hell out of you in one fell swoop, this is
it. Mr. Freeze likes to cast it just to tease you; "ah good" you think,
"it's casting a black element! Now I can counter with white and stop
its attacks!". Then you die. So if it starts casting black elements,
heal *fully*. Black Hole has been known to take up to 600HP away, even
on New Game +.

That's it. Easier than it first sounds ^^.


Here are some fights that I couldn't (be bothered to) categorise
anywhere else.

Boss Soy Sauce, Mayonnaise, Vinegar (Slash, Flea, Ozzie)
HP ????, ????, ????
Location End of Time, Back Room
My party Orlha, Kidd, Dragonchild (Use Spriggan!! You'll see
Element Level 8

Yay! I was so pleased to see these guys! Flea still looks like a woman
(I still reckon she is and I don't care what the symbol says :P)
Ozzie is just as ugly as before, and Slash is... Well, Slash. For
those of you who haven't played Chrono Trigger (and I recommend you do,
lots of references to CT in CC), the 'Slash' you face here isn't the
rock star 'Slash' who befriends you in CC, he's Ozzie's buddy and Magus'
henchman Slash from Trigger. This battle can be very difficult.
Somehow, I managed it first time (but failed the second time I tried it ^^)

Since this battle is only accessible from New Game + mode, you can
bring along someone other than Serge for the battle.
Actually, the party I picked turned out pretty good; Orlha is a Blue
elemental; Flea's opposite. DragonChild and Kidd are Fire elementals;
Slash's opposite. This is a good thing; 2 fire elementals here really
helps because Flea has the most damaging attack that does roughly 200 to
everyone (250-300 for Orlha) and casts berserk on everyone at the same time.

To win, you've got to take out Flea first so she can't do that attack
that berserks everyone and causes nasty damage to everyone. Ozzie tends
to cast a very handy spell (handy for the enemy party, not you) that
makes hitting them with anything, physical attacks or elemental, impossible
for a few turns. It's best to have one character hit three or four
time here and defend with everyone else. When the character hits,
that's your cue! Let rip with all you've got because it's only a matter
of time before Ozzie will cast it again. I killed Slash secondly, but it's
probably better to deal with Ozzie so he can't cast that element. That 
Slash hits you often; Ozzie barely attacks at all (He always was a
coward :-P). Once Flea is taken out, the fight should be relatively easy.

One last thing, if you take Spriggan along, defeat all three of these with 
they are added to his style copy list and even have cross attacks with some
other characters ^^). Thanks to Elranzer for reminding me about this. Oh,
and Elranza also told me that this fight is much easier if you use M-Eraser
so Flea's beserk-all attack doesn't work. Thanks again!

Boss Ginger X (aka Jinjerks)
HP Enough :)
Location Sand Cave (Another)
My party Serge and whoever
Element Level 8

This solution was submitted by Elranzer. Big thanyou! (it would've taken me
forever to do one myself ^_^)

1. You HAVE TO Steal (with Farga) the Yellow Plate from Earth Dragon. This
makes all attack yellow spells affect the wearer as if they were Cure

2. Put it on your best physical attacker (Serge) and he will never be hurt,
or his HP will be filled since Ginger X uses NOTHING but Yellow Magic!!

That's it, short, sweet and simple ^_^

If you missed the yellow plate, then beating it on a new game + is very
possible (but it's a difficult fight, not because his attaks are hard,
because he has so many HP you'll be running out of heal elements, and
I took a *lot*). I'll be trying to tackle this on a normal game, and
I'll write it up if I succeed :D So wish me luck.


There you go. I hope I've cleared up all the major problems in beating
the bosses! This is the last major update of this guide for a while
(probably until the English version is released anyway).
The next update will probably be 1.0, and will mainly feature corrections,
more concise information (or, where needed, more in-depth and accurate
information), each boss' element, gender and maybe a list of their
elements and special attacks.

Later everyone :D

|3. Boss List|

- Disk 1 bosses
- In the Beginning
- Mother Kodomo Lizard
- Karsh, Sugar, Salton
- Sugar & Salton
- To Yamaneko's Manor
- Skarf, Wingar, Wingel (Alf's path)
- Zoah, Sugar, Salton (Slash's path)
- ????,????,???? (Pierre's path)
- Inside the Mansion
- Marcella
- Yamaneko
- Tukuyomi
- Hidora Swamp
- Flying Hidora
- Hidora
- The strange ship
- Bird
- Farga
- Daimonja
- Attack of the Little Men!
- 5 Dwarfs
- Dwarf Tank
- Asbestos Underpants
- Sugar, Salton
- Fire Dragon
- Zoah, Marcella, Karsh
- Eerie Tower
- Acacian Rider
- Massive Gel
- Drago
- Sun Facer
- Kamei
- Jyakotu
- Yamaneko
- The 'Miscellaneous' bit
- Radius
- Kenja
- Garai
- Better Than Esthar!
- Kevin
- **** Spoiler!
- Snakebone Manor revisited
- Laum
- Evil Orcha
- Gyadrun
- Adios
- The 'Miscellaneous' bit part 2
- Starchild
- Orlha
- Tyranno
- The 6 Elemental Dragons
- Fire dragon
- Black dragon
- Earth dragon
- Water dragon
- Green dragon
- Sky dragon
- Two of the Best
- **** Spoiler!
- Dario

- Disk 2 bosses
- A Mysterious Place
- Vita 3
- Beryl
- **** Spoiler!
- The Deep
- Jelly King
- The Beginning Of The End?
- Doll Clay
- Doll Magma
- Doll Wind
- Doll Heavy
- Doll Holy
- Doll Ice
- **** Spoiler!
- The Final Showdown
- **** Spoiler!
- The Beginning and The End
- **** Spoiler!
- Eternally Miscellaneous
- Soy Sauce, Mayonnaise, Vinegar
- Ginger X

|T h a n k s & L i n k s|

Squaresoft for being generally the best; for making the best games
ever, the best games of this year and the last great games of the
millennium; Chrono Cross and Final Fantasy VIII.

Toastyfrog (J. Parish) for his brilliant Chrono Cross FAQ, I wouldn't
have known what to do and where to go in CC without it! Thanks also for
letting me use the bosses' names translations.

Andrew Dean, whose Xenogears and Final Fantasy 7 debug room guides
inspired me to write an FAQ in the first place; at first it was to
be FF8 secrets, but now here we are. Oh, and he's posted this on his
page, too. Thanks, Deano ^_^

CB For her funky character guide that has helped me get a lot of
characters (some of which I'd never even heard of), and will help
me get the rest of them! Even though I'll probably still only use the
same 10! :)

GameFAQs, Andrew Dean, Al Amaloo and RPG Vortex for hosting this guide
on their sites :D

Elranzer (William Rozell) for a whole load of stuff; reassuring me about
some stuff to do with the last boss, telling me some correct names (Jinjerks
is Ginger X, Sugar is Sugar Lou (haven't changed that yet though)), the
elemental dragons' true names, etc. Thanks. Check out his site (in the
links section), and also his no-nonsense Chrono Cross FAQ (just what you're
looking for if you need a quick hint).

And of course, you, for taking time out to read this. Hope it helped
in some way!



Star Dream -

Shameless plug for my unfinished page :D Please go there ^_^ lol then 
to see how much it sucks and never return ^^


Toastyfrog Jump! -

A cool page for anime and Chrono Cross! And it's also one of the funniest
sites I've ever seen :D Download Toastyfrog's incredible CC walkthrough/faq
here. Easily the best CC FAQ around.

Andrew Dean's page-

Home of some splendid FAQs by A. Dean. Including FF7, Xenogears and FF8
debug room FAQs, Omega Boost, Driver, etc... And this FAQ too :)
It's just been revamped and looks funkier than Citan's touch of death
attack. So check it out!

The Secret of 006 -

Mrs. Shinomori's page :D Go see her cool artworks! ^_^ I really recommend
this one.

K-Chan's pages -

A talented fanartist, has fanart from ff8 including ellone (She's so hard
to find on the net yet she's so kawaii!). Go see ^^

GameAdvice -
RPG Vortex -

Two more really funky sites that are now hosting this FAQ ^_^ Thanks!


GameFAQs -

If you're reading this you've probably been here already. If not, go see!
The best collection of gaming help ever! Written by the people for the 
Err, I'll shut up now.


Elranzer's CC site -

I haven't had time to check this out yet (if it's up yet), but it'll
be worth a look so go take a peek.


This FAQ is copyright (c)1999 Steven Hand :P - So don't nick it!
(well, at least don't change it, don't charge for it and credit me if you do
display it or any info from it on the net or anywhere else).

Ibaam Right Nav

Warcraft III: Defense of the Ancients 6.43b

Warcraft III: Patch Version 1.20e

Nintendo Wii (New shipment arriving end of April)


E-mail me if you have any other releases.

All times are Central/Pacific

Yu Yu Hakusho - Sat 9:30 PM Cartoon Network

Dragon Ball GT - Sat 10:00 PM Cartoon Network

Rurouni Kenshin - Sat 10:30 PM Cartoon Network

Full Metal Alchemist - Sat 12:00 AM, 3:00 AM Cartoon Network

Ghost in the Shell - Sat 12:30 AM, 3:30 AM Cartoon Network

Inu Yasha - Sat 1:00 AM, 4:00 AM ,Weekdays 12:30 AM, 3:30 AM Cartoon Network

Cowboy Bepop - Sat 1:30 AM, 4:30 AM Cartoon Network

Wolf's Rain -
Weekdays 1:00 AM, 4:00 AM Cartoon Network

Witch Hunter Robin - Weekdays 1:30 AM, 4:30 AM Cartoon Network