(XII)
                      |
                  ###########
               ############## ##  ## ####    ###   ##  ##   ###
            #####             ##  ## ##  #  #   #  ### ##  #   #
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       #####                  ##  ## ## ##  #   #  ## ###  #   #
     //#####                  ##  ## ##  ##  ###   ##  ##   ###
(IX)//---------------[\]
    \\---------------[\]  $$$$$$$$$$$$ $$$$$$      $$$$      $$$$$  $$$$$
     \\#####         | |$$$$$$$$$$$$$$ $$   $$   $$    $$   $$$    $$$
       #####         | |$$             $$    $$ $$$    $$$ $$$    $$$
       #####       $$| |               $$   $$  $$$    $$$  $$$    $$$
         #####   $$$$| |               $$$$$    $$$    $$$   $$$    $$$
            #####$$\\| |//             $$  $$    $$    $$     $$$    $$$
               #####\\ //####          $$   $$     $$$$    $$$$$  $$$$$
                 $###\ /#####
                 $$$$$|
                 $$$$(VI)
                 $$$$$            Dingo Jellybean - @ - AsianAvenue.com
                 $$$$$
                      $$$$$                       June 16, 2000
                         $$$$$$$$$$$$$
                            $$$$$$$$$$ www.dingojellybean.com    Version LAST
 
*****************************************************************************
 
Message Board: http://pub44.ezboard.com/bdingojellybean
 
If you have questions, post there and I will answer it when I can. Sorry
if you can't contact me on AIM anymore...if it weren't for people warning
me up to 70% at times AFTER HELPING THEM, then I wouldn't have to close off
AIM to those who need help with a certain game. Thank you.
 
*****************************************************************************
 
=============================================================================
------------------------------- [ Credits ] ---------------------------------
=============================================================================
 
-+- Mom
    Heh...thanks for the help in the translation! Your the bestest! Well
    partially translated for the Jap. version that is.
 
-+- Squaresoft(www.squaresoft.com)
    For making one of the best sequels to one of the greatest RPGs of all
    time.
 
-+- William Birkin(http://reu.iwarp.com)
    Thanks to his numerous corrections and adds ons to the guide. Definitely
    very informative about Chrono Cross. Thanks a lot!
 
-+- Dan Birlew/Ken Schmidt(www.bradygames.com)
    For their excellent guide(free mind you) and their extensive and detailed
    lists.
 
-+- Instanbul(instanbul@airmail.net)
    Thanks to his NUMEROUS corrections towards my guide.
 
-+- ToastyFrog(http://www.gamefaqs.com/console/psx/game/24058.html)
    His guide is really a beautiful guide...I needed a lot of translation
    help on the game...definitely check his guide first...it's full of
    goodies and helpful information.
 
-+- Elranzer(http://www.gamefaqs.com/console/psx/game/24058.html)
    Why read through a long walkthrough when you can read a short and
    straight to the point guide? His guide is really a fabulous guide that
    has helped me through the game(damn turtles) and has a wonderful guide,
    think of it has a giant walkthrough compressed...precise and detailed to
    the point.
 
-+- Zane Merrit(inverse@ignmail.com)
    For the 4th ending that I had missed. His guide covers all endings,
    check his guide out!
 
-+- hschum1(hschum1@po-box.mcgill.ca)
    Thanks to his information regarding acquiring Viper's Venom!
 
-+- The Canadian Unright(unright@hotmail.com)
    For pointing out a very key significance about Hydra Marsh and such.
    Check FAQ Question #10 for all the details.
 
-+- JL Lee(sleeping_psycho@hotmail.com)
    For at least giving up his valuable free time to help me out with the
    storyline involving Chronopolis LOOOONNNNNNGGGGGG before the US version
    ever came out.
 
-+- LtRckHuntr(LtRckHuntr@aol.com)
    Thanks for his info towards additional methods against Time Devourer.
 
-+- Daniel Arroyo(agrias69@yahoo.com)
    Thanks for his correction towards Robo at Lucca's burning house...it was
    actually the Cybot you beat up at Leene Square for points in Chrono
    Trigger!
 
-+- Billy Bob(dollylama35@hotmail.com)
    For his very innovative tip on defeating Dario without the Black Mail.
 
-+- CJC(www.gamefaqs.com)
    For his hard work and dedication to the site.
 
-+- Dingo Jellybean(www.vfaqs.net)
    For the time and effort to typing up this FAQ!
 
=============================================================================
 
                            R E A D    T H I S
 
If you would like to use this walkthrough on your site, then I would have to
slap you. You should be asking Elranzer or ToastyFrog instead! But by some
minor chance you might feel sorry for me and you want to put this guide up on
your site, feel free to put this up on your site without asking me. You
automatically obtain my permission if you:
 
- Do not make any money off of this guide.
- Do not edit the FAQ whatsoever(even gramatical errors and spacing)
- Finally, you give credit when due.
 
I also want to note that you should wait until I put up the Last version of
this guide, otherwise you will have fits whenever you find a dated guide on
your site, always go to www.gamefaqs.com for the most up to date guide.
 
If you choose to use any information from this guide, please feel free to
do so without my consent. However, you may only take a small amount of
information no bigger than half a paragraph(if you have questions my email
address is at the top)...anything bigger than that...you will need to
consult me and I'll see if I can work things out with you (^_^). And
please, if you do use my information...please cite it(credit it).
 
"Thanks and take care." - Dingo Jellybean
 
=============================================================================
 
Version 1.00: Initial release, just a Japanese walkthrough. (7/2/00)
 
Version 1.01: Minor update, nothing major. Just a few holes I wanted to
               patch up. (8/15/00)
 
Version 2.87: The CATACLYSMIC update I was talking about. New lists added
              and a good rehash of the old walkthrough that's A LOT more
              detailed and fits the US version A LOT better. (8/24/00) I
              still haven't finished the US conversion walkthrough yet
              though, and some of the Japanese names still remain intact.
              Once the 3.0 version comes about, it should be complete, but
              everything leading up to the first encounter at Viper Manor
              is done. (8/23/00)
 
Version 2.89: Small update, I updated a good portion of the walkthrough to
              better fit the US version, but as you can see, I have lots of
              ways to go. (^_^) (8/23/00)
 
Version 2.90: Small update. I'm still trying to convert all my previous
              walkthrough to the US version. The US walkthrough now goes up
              to the beginning of the new change with Lynx in Sprigg's house.
              The Japanese walkthrough is everything from Sprigg's house to
              the end of the game. (8/24/00)
 
Version 2.91: Small update once again. The US walkthrough now goes through
              the beginning of the game to the end of the events saving
              Riddel. The Japanese walkthrough still exists from Hermit's
              Hideaway(when you meet Kid and Evil Serge) to the end of the
              game. (8/25/00)
 
Version 2.93: I've completed a good portion of the US walkthrough, you
              should be able to easily navigate through the game up to
              the six dragons and Forbidden Island. I also filled in a lot
              of question marks on the location of the monsters in this game.
              (8/27/00)
 
Version 2.95: The whole US walkthrough is done. I also filled in some "???"
              in the monster chart as well. Note that I stil am not done
              with this guide and there should be a good update coming by
              soon this week.(8/29/00)
 
Version 2.96: I've added to the FAQ, I think the FAQ is done...I haven't
              gotten anymore email that have questions regarding the game
              that were legitimate, and not answered in this guide. The
              Multiple tech listing is done as is the complete monster
              chart...and every other chart for that matter. The only thing
              that is left to do is to fill out the rest of the endings
              and finish the Story Guide...after that, this will probably
              be the LAST version of the FAQ...and I will no longer accept
              any corrections...no matter what they are unless I find it
              worthwhile to correct.(8/29/00)
 
Version 2.97: Added some new questions to the FAQ, corrected some stuff,
              and added a few endings.(8/30/00)
 
Version 2.99: Finished the endings completely and I added a new tip about
              the black dragon in Marbule and added a few more questions
              in the FAQ. All that's left to do now is to finish the Story
              guide, which will most likely be done by tommorrow. Also you
              should email me any tips that you may want to add to the guide
              because the Last version is going to be due up tommorrow and
              it'll take a pretty nifty tip to persuade me to update this
              guide again. However, if the mistake is pretty serious(like
              wrong strategy against a boss that is completely false) then
              I'll update the guide...but if it's just a stat mishap or a
              location of a monster error...I will not bother to update the
              guide unless I get a mailbox full of tiny little errors, then
              I will opt to update the guide and flush out all errors
              possible.(8/30/00)
 
Version LAST: This is it. I'm not going to update this guide anymore unless
              there is such a keen need for me to do so(which probably won't
              happen) since I think I covered pretty much everything this
              game has to offer in both the entire gameplay and storyline.
              I added one last ending that I missed and I finished the
              story guide. I like to thank everyone that has helped me along
              the way in this guide(look at the credits) and I like to thank
              Square for such a phenominal sequel.(8/31/00)
 
Version Last: Eck, I shouldn't have made myself look like an idiot by making
              a last version so premature. Anyways, I've added the
              "non-elements" listing to the game as well, like MaxDefense
              and Z-Slash, only acquirable by the Gameshark 2.2 or above.
              DEFINITELY the last update this time, I've included more and
              that should pretty much be it.(9/16/00)
 
Version Last: Eck, I did it again. I'm a moron who makes premature "Last"
              version guides. >_< Sorry for that...THIS WILL BE THE LAST
              UPDATE!
 
=============================================================================
 
NOTE: I want to note that you shouldn't look at this guide if you don't want
      the game spoiled because like in any FAQ or walkthrough, you will have
      to expect that.
 
      Elranzer's and ATadeo's guides are another excellent choices to use
      since there detailed with a belly full of information(as you can
      obviously tell). I'm pretty sure if you can't find what your looking
      for through ToastyFrog's or Elranzer's guide, or on the Chrono Cross
      page at GameFAQs or even on the boards, then you won't find it
      anywhere.
 
 http://www.gamefaqs.com/console/psx/game/24058.html <-- Additonal CC Guides
 
=============================================================================
============================== [ Copyright ] ================================
=============================================================================
 
  This FAQ was solely intended for the public use on the www. It cannot be
  reproduced, retransmitted, or re-written in any other form except by the
  notice  of the author.  Any violation of this code will result in strict
  penalty---and high fines susceptible  by law.  If this legal document is
  portrayed  in any  commercial use,  you are therefor  stricten under the
  code of law----and will be---punished.  In full contrast,  this document
  portrayed in the website found (www.gamefaqs.com) is to be used and only
  used by the public itself and cannot be sold.  Revisions of this FAQ are
  only to be done with notice of the author before hand and may be done so
  as long as the name of the author of the document appears in due credit.
  You may juxatpose this---document with other---documents as well without
  notice of the  author but it must not be used for sales and broadcasting
  or commercial  use.  This FAQ may not be---included in a promotional CD,
  magazine, or any other use of monetary product. This FAQ may not be used
  in a password protected area nor---in a high security area.  This FAQ is
  solely used and ONLY used for public---use only and may not be used in a
  promotional ad that sponsors any type of monetary use. This FAQ is to be
  used  "just like a book" meaning that it can be read over and over again
  by anybody who wishes to do so.  Just like a book it can be moved around
  from one person to another, but unlike a book the document can be viewed
  by more than one person at---once.  This FAQ is in no way possible to be
  plagerized,  doing so not only damages the person you had  intentionally
  forged,  but it also damages yourself in terms of self guilt or in terms
  of law,  whether the punishment be civil or  criminal law.  To put it at
  best, DON'T DO ANYTHING WITH THIS OR ANYTHING INVOLVING THIS FAQ WITHOUT
  MY PERMISSION!
 
 
This document is (C) Dingo Jellybean; 2000
 
=============================================================================
=========================== [ End of Copyright ] ============================
=============================================================================
 
- Gameplay Mechanics
- Journey Tips
- Walkthrough
- Miscellaneous Information
- Characters
- Multiple Tech Listing
- Monster Listing
- Element Listing
- Armor/Weapons Listing
- Key Items Listing
- FAQ
- Story Guide(coming soon)
- Contact Information
- Credits
 
=============================================================================
-------------------------- [ Gameplay Mechanics ] ---------------------------
=============================================================================
 
Whoops! Did I forget to add this section in? Yes, it was my total intention.
You can find ALL the basics in the manual, and heck you can play the game
yourself and understand the basics. So no, you will not see "Press X to dash"
or "Turn On for Dual Shock" because it's in the manual for crying out loud.
 
And if you burned the game, then too bad. You deserve to rot in a cell for
burning such a beautiful game, and as you can expect burn games come with no
instruction manual. If you can't afford the game, then I'm sorry, try renting
it but don't burn it. It's needless to put in the ENTIRE MANUAL in this guide
so I will not talk any further...
 
NOTE: This was from the result of a few of my friends burning Smackdown!
      and using the guides as an instruction manual since they didn't
      understand the game w/o a manual since the burned games come with no
      manual(duh).
 
=============================================================================
----------------------------- [ Journey Tips ] ------------------------------
=============================================================================
 
  When you play an RPG, you usually know a couple of general tips to keep you
  going through the game. However some of you maybe new to the genre so you
  might want to read a few notes before you embark on your journey across
  time...no wait this game doesn't involve much time traveling at all!
 
  - In Chrono Cross, much like Chrono Trigger you can see your opponents
    before you fight them. This is a huge advantage because you can avoid
    enemies when you are weak and basically choose your opponents. However
    what seeing your opponents doesn't tell you is how many opponents that
    you might be facing. Always keep up a good amount of HP when encountering
    battles.
 
  - You should talk to everyone you see(well if you can read Japanese
    anyways) and they will usually lead out useful info. In RPGs getting and
    gathering info is the best way to advance further through the game.
 
  - Look for save points, they are the glowing green three dimensional
    triangles scattered throughout the game.
 
  - In battles, keep a close eye on your HP, once your HP guage turns to a
    warm color, you know its time to heal that character quick otherwise you
    will embark on a rather tedious task of not only bringing back that
    character to life, but you waste a turn when you could've attacked and
    you will have to keep the HP up to avoid that character being knocked
    out again after you have just recovered them.
 
  - Check all possible locations and areas in the game that is present to
    you, just in case you might have missed something because you never know
    unless you make that retrospect analysis in the game.
 
  - Its good to fight enemies around a save point. This way you can earn your
    levels and stay close by a save point when your HP is low.
 
  - It's not always the best choice to purchase every new item you see, try
    to upgrade weapons and armor for when you have enough money to
    spare, save your money up for elements, they are usually more valuable
    to your party, especially when you need to heal after battles
    (consumables).
 
  - It's okay to lose a party member in battle, just make sure that your
    other party members are still kept alive after battle. Mainly because
    just as in Chrono Trigger, any down character in battle will
    automatically revive after battle to just ONE HP, so keep that in mind
    and heal. Also note that like in most RPGs, any character that is
    swooned after battle will recieve no stat boosts whatsoever.
 
  - Enemies in this game are just like you, when they are weak they will
    limp a bit, that's the indicator when they are at 20% of their total
    HP meaning you've almost got the battle won. Try to capitalize and
    finish off the opponent, by this I mean by saving your level 7 attacks
    for last...they will usually heal themselves.
 
  - The field effect at the top left corner of the battle screen changes,
    try to tip the tides in your favor by using three consecutive same
    element spells you wish to use...like use black against white, green
    against yellow, red against blue and vice versa.
 
  - Always buy at least 7 or 8 of each element, mainly those that you use
    after battles to heal yourself...this way you won't have to go through
    battles and such with some status effects.
 
  - You can run 99% of the time in this battle...use this to escape battles
    when you are low on life and need to regroup, you can even run from
    bosses!
 
  - It's good to collect all treasure chests...but it's even better to keep
    an eye on your HP. When you are low on life and you see monsters blocking
    your treasure...then it be wise to step aside and leave it for now...and
    wait until you get better.
 
  - It's highly important in most boss battles you keep an eye on the field
    effect in...if they use red element spells...don't be afraid to lose if
    you stand little chance, you can come back after your next save a wallop
    them by bringing along two other yellow element party members.
 
  - All enemies have a weakness...that weakness can sometimes be determined
    by the field effect bar at the top left corner of the room.
 
  - The game is basically divided into two worlds...they are almost identical
    but in a lot of ways very different and as you will see in the game...you
    never may know what to expect...and when you get the chance to switch
    between worlds, keep track of a few things so you don't waste time
    searching around the same place in the wrong dimension, you might want
    to go back and search the other dimension.
 
  - Level gaining in this game is very odd. You don't neccessarily gain
    levels but more like stat increases. Each time you fight through a new
    area, you get stat boosts...but as you defeat the enemies too often, you
    can no longer gain any stat boosts from your opponents. Only Stars can
    gain you definite stat boosts, so unless you need the gold(which the game
    gives plenty away of, even if you fight 50% of all battles)...it's
    probably best that you avoid any monsters to delay the time in your game.
 
=============================================================================
------------------------------ [ Walkthrough ] ------------------------------
=============================================================================
 
=============================================================================
THE START OF A NEW JOURNEY OR IS IT?
Items: Carry over G
Elements: None
Party: Serge, Kid, (random)
=============================================================================
 
Now when you pop your game into your PSX, get it started and watch the
kick ass FMV. Then at the name selection, enter your name in as 'Serge'
to follow the guide easier. After the next FMV browse through the
conversation.
 
NOTE: Each time you start the new game, different characters will accompany
      you at the start. However Serge and Kidd(the girl in red) will always
      be there, the third party member is random. This doesn't affect the
      storyline much though.
 
Now once you start to control Serge, head to the right and in this next
room you will see a set of criss crossing stair cases and such. Just keep
heading to the bottom left and go around the stairs until you reach the
door with the lights. Note that while you may see a guard walking around,
you can just go around him, just try not to face him unless you really
want to go into battle. Now in this next room head to the left(since this
is the ONLY way you can go) to the next doorway. Here you will see a path
to the bottom and straight ahead, take the path straight forward until
you reach the doorway with the torches to each side and enter through.
In this next room you will see the beam of light, use your action button
over it and the beam will die down(you may have saw this room earlier
since the party couldn't find a way to jump down). Now head back out and
get to that center platform in the middle of the stairways and go over
the center of that platform and press your action button.
 
The party will be transported to another platform above, here after the
conversation head to the door above. When Serge attempts to open the door
there is a flashing image, Kidd is stabbed and Serge is holding a bloody
knife. Later Serge awakens from the dream and in a bright lit house.
 
=============================================================================
Arni Village
Items: Heckran Bone, Ivory Helmet, Komodo Shell, Secret Savings, Shark Tooth
Elements: Aquabeam, Cure, PhotonRay, Tablet, Uplift
Party: Serge
=============================================================================
 
Once you wake up search around the room for some items and money(200G).
After that head downstairs, when you talk with Marge(your mother), she will
tell you that Lenna has been waiting for you. Talk with the man under the
giant sawfish and select "Your probably right!" and you'll recieve a Komodo
Shell. You can check the shop for some items, which is in the center of town.
Head over to the top right of the right shacks and head inside and go down
and talk with the fisherman and he'll go into a story of how he there might
have been a different path in his life, he then gives you the SHARK TOOTH.
 
When you talk with Leena, she'll remind you that she wants her Komodo Scale
neckless, she talks a little about kids not having a single worry in their
minds. She wants you to go to Lizard Rock to get some scales for her and
select either choice, either way you'll end up going anyways. She will visit
you at Opassa Beach once you've past Lizard Rock.
 
In here talk to the guy sitting down at the bottom, then choose the 2nd
choice and you will recieve a few items.
 
Now head to the left and to the open forest, you can talk to the guy in
the blue and white, choosing the first option will ensue a fight, but
during battle he tells you some of the tips you can use during battle,
but if you don't understand Japanese than what's the point?! He's not
tough to beat though, don't worry if you lose, it's just a practice fight.
Also, you can check the house to the left, but there isn't anything very
useful there. Now head back to the Market Square and then take the right
path(pass the old guy) and head out.
 
NOTE: Make sure you talk with Poshul(the pink puppy), he'll join your party
      soon afterwards. You will have to find the Heckran bone under a bed
      though, just show it to him.
 
=============================================================================
CAPE HOWL
Items: Bone
Elements: Heal
Party: Poshul, Serge
=============================================================================
 
Cape Howl is located at the top left along the west part of the coast.
There's not really much to do here other than look at the rock which has
Serge's and Leena's name engraved on it. The enemies here are pretty easy to
defeat, just watch for the hot geysers!
 
=============================================================================
LIZARD ROCK
Items: Bone, Ivory Helmet, Silver Loupe
Elements: Fireball, Tablet
Party: Poshul, Serge
=============================================================================
 
Head over to the bottom right, in Lizard Rock you know your objective is to
find three Komodo Scales for Leena.
 
Here when you enter through, push the purple rock that is in the way(just
go up to the rock and Serge will automatically push it). Now head to the
left and you will see a rainbow lizard moving around, it will run from you
but there is another purple rock to the left, push that rock so it blocks
one end of the small tunnel(this is for later when you want to trap the
lizard later, if you do so). Now head to the upper left and around to the
next area. In here, you will see the Rainbow Lizard at the bottom, it will
run from you, but chase it and it will run in circles, after you catch it
a battle will ensue, these dumb lizards are easy to beat. After the battle
you will get an item.
 
After that, go to the far left and you will see a hole on the ground, enter
through that hole and get the treasure chest in the middle. Now head to the
bottom area, in here defeat the purple Nus(or look alike Nus) at the left,
then push the purple rock down the waters, it will force the treasure chest
to rise, pick up the treasure chest then head back to the room you were in
before. Now head back to where you first initially came in, you will see a
lizard, to catch it you must first go down to where it is, then it will run
past the tunnel, now move the purple rock from its left side to close the
tunnel, now go around and scare the lizard into the closed tunnel and fight
it.
 
After you beaten it head to the bottom right, and in this next area go climb
the tree in the middle of this area and go around to a ledge. Once you reach
the ledge, you will see a lizard walking around(the one you scared off
earlier), press circle so that you jump in front of it, the timing isn't too
tricky though. After you kill the two lizards, a giant lizard will come and
attack you:
-----------------------------------------------------------------------------
BOSS BATTLE: Mama Komodo   HP: 160   Element: Blue
-----------------------------------------------------------------------------
This battle isn't too tough, attack constantly but watch for it's water
beam attack, it will knock 25-30 HP off of ya. It only has about 60 HP on
its own anyways.
 
After the battle head to the left and keep going left until you head out of
the area. Now head to the shore area to the left to Opassa Beach.
 
=============================================================================
OPASSA BEACH
Items: None
Elements: None
Party: Poshul, Serge
=============================================================================
 
You'll see Leena at Opassa Beach. She'll ask if you acquired the Komodo
Scales(in which you did). She puts on the necklace and sits remember the past
of her and Serge, when you are given a choice, choose I REMEMBER since you
can't acquire Leena's Lvl 7 skill if you don't. She talks about her(and
Serge's) future, select WE'LL NEVER FORGET THIS DAY! as well. Later before
Leena can tell Serge anything, he hears a voice. Later an FMV shows Serge
looking through the waters as a flashback occurs and a giant aura surrounds
Serge as a giant tidal wave washes along shore, he then faints.
 
Later a man along with a Komodo Pup wakes Serge up, he tells you that Leena
is back at Arni village. After the conversation head out of here, but you
will have to go through the rock area again, this time the enemies are
different and albeit harder. Don't forget to check the treasure chests for
items as well.
 
Now head back to Arni Village, in here don't forget to check for items around
the village, and you notice that lot has changed since you last left the
village. Leena doesn't seem or even want to believe that you are alive and
everything has changed so much almost as if it was some type of conspiracy
going against you(oh no! Not another Sephiroth and Cloud conspiracy!
Nooooooo!!!! Just kidding!). No matter what you say to her, she still
believes Serge is Dead and asks you to visit Cape Cowl to look for the
tombstone.
 
=============================================================================
CAPE HOWL(ANOTHER)
Items: Bone
Elements: ElectroJolt
Party: Serge
=============================================================================
 
NOTE: If Poshul is in your party, you get an insanely funny segment where
      Solt kicks Poshul down the cliff...I'm laughing now as I'm typing
      this. It's cruel, but eh.
 
Cape Howl is still located in the same place. Upon reaching the grave you
notice that Serge died at 7, 10 years ago. Later Karsh, Peppor, and Solt
arrive and think Serge is a ghost, but Karsh tells them that "he" said that
Serge would be here just as "he" had said. Later you will see Kid, she will
join Serge in an upcoming battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Karsh, Peppor, Solt   HP: 320    Elements: Grn(K), Yellow(P/S)
-----------------------------------------------------------------------------
This battle isn't too tough, just attack, after a while they will talk about
Elements(this is actually the game giving you the basics believe it or not)
and how you should always carry elements of every color. It's just an attack
and heal battle, no biggie.
 
After the battle they run off, she later wishes to stay with you, but if you
want to acquire Leena, then REFUSE her. Keep refusing her and she'll leave
for Termina. You will automatically end up in Arni. If Kid joined you, then
Leena will never join you in the game, but if you refused to go with Kid,
Leena will head with you to Termina. Also if Kid didn't join your party,
Poshul will join you, regardless if he joined you in the HOME world. But this
only happens when you don't acquire Kid. Now head out to Fossil Valley which
is directly north.
 
=============================================================================
FOSSIL VALLEY
Items: Bellflower, Big Egg, Heavy Skull
Elements: None
Party: Serge, Leena, Poshul/Kid
=============================================================================
 
Talk with the guard at the second base of the mountain, and tell him YES, WE
ARE and he will let you through. Once you climb up head to the top and a
skull will approach you, select yes and you will recieve a key item. Head
around to the bottom left and quickly pick up the egg and climb back up, the
Dodo is pretty hard to defeat anyways. From the left of where you picked up
the Heavy Skull, there is a Bellflower, pick that up as well and continue on.
You will later find Peppor and Solt again...sigh.
-----------------------------------------------------------------------------
BOSS BATTLE: Peppor, Solt    HP: 52(Solt), 60(Peppor)    Element: Yellow
-----------------------------------------------------------------------------
This battle isn't too hard really. They will bungle up again, thinking they
used a Black element but they actually used a White element, which does jack
to Serge. Attack and heal basically.
 
=============================================================================
TERMINA VILLAGE
Items: Hero's Medal, Profiteer Purse, Tea for Three, Teleport(if you didn't
       recieve this from Kid earlier).
Elements: None
Party: Serge, Poshul, Leena/Kid
=============================================================================
 
When you enter through here, you will see a conversation take place. Gleen is
in need of Bellflowers but their is so much ruckus down at Fossil Valley that
the lady can't acquire any. Afterwards you can walk around, there is also an
inn to the far right as well.
 
Later if you did not acquire Kid earlier, she will stop in front of you after
Glenn leaves, she gives a few remarks towards Leena(thinking that's Serge's
girl) and leaves off.
 
Now go to the right and continue on through, you will see a man in a purple
cloak perform a magic trick(I guess) and you will also see Korcha, who's a
bit agitated that people would stare at a mermaid who was locked up in a
tank. He'll later head out and sail towards the bottom of Termina, but not
before turning customers away. Here, go around and you will see Riddel
and Glenn, who later stops and comes to the part after noticing them. He will
ask to buy the flowers you found earlier at the mountains, he'll buy them for
70G but you can give it to him for free if you like. You notice that it's
Dario resting under there but the sword never rusts even in the rain. Riddel
mentions that everyone has been acting strangely since the beast had arrived
at the manor. After the long conversation go around under the wooden bridge
and talk to Korcha near the row boat, he'll tell you that you can come back
to him when you need a ride.
 
Head to the center of town, north of the bar and inn and speak with the guy
polishing Viper's statue. He'll tell you that Viper looks over Termina and
that the party would have little chance of entering the mansion. Later Kid
comes in and overhears your conversation, she wishes you to come with her
towards Viper Manor, regardless of what you decide to choose, she will give
you the Teleporter, you can put Kid in your party if you like.
 
NOTE: The game splits off three ways here, once you acquire a character you
      cannot acquire the other two characters until you play the New Game+.
      When I list, A, then go down to A for the walkthrough leading towards
      Viper Manor. Also to acquire one of the three characters, you must
      speak with the man polishing the statue.
 
--------- [ A: Pierre ] ---------
 
Go inside to Smithy's Ironsmith house and talk to the man in the back, you
notice that this "Pierre" guy is behind on rent, he wishes to come along but
not without the Hero's Medal. Head out to the left and go inside the wooden
house and talk to all 3 kids inside, then walk out and talk to the kid in the
red who will give you a Hero Medal. Now head back into the blacksmith house
and talk to the man in fancy again, but this time give the medal you got from
the kid earlier. After that talk to him and he will join your party.
 
--------- [ B: Nikki ] ---------
 
Talk with the man in the dressing room on the boat to the west side of
Termina and then Miki will come in. Tell her you'll look for Nikki as she
distracts the guards away from Shadow Forest.
 
--------- [ C: Guile ] ---------
 
This is the most straight forward part out of all three, just head to the bar
and talk with the man in the back and ASK FOR HIS HELP. Then have him talk to
Korcha who will ferry you over to the back of the Viper Mansion.
 
=============================================================================
A: VIPER MANOR ENTRANCE
Items: Bronze Helmet(2), Bronze Mail(2), Bronze Shield, Daemon Charm, Decor
       Shield, Dragoon Guantlet, Hero's Shield, Iron Vest, Knee Pad, Manor
       Key, Silver Pendant
Elements: Ointment(5), RecoverAll, Revive, TurnBlack, TurnBlue, Turn Green,
          TurnWhite
Party: Serge, Pierre, and anybody else
=============================================================================
 
When you reach here, Pierre will introduce himself to the guards later
you will be given three choices, you can choose to play deadand when this
happens, guards from the other side of the gate come and open the gate up but
as you've only made this tougher on yourself as you fight more guards since
they become agitated at you. Basically storm the guards and finish them off.
 
After the battle, continue on but not before Peppor and Solt meet up with
you. Also in this battle, they call upon another guard for you to take care
of, which can make the battle tougher(obviously).
-----------------------------------------------------------------------------
BOSS BATTLE: Solt, Ketchop, Peppor  HP: 80(S), 90(P), 260(K)
-----------------------------------------------------------------------------
In this battle, take out Ketchop first, he attacks pretty hard. After you
lose the Ketchop about 140 HP, he will take Peppor and Solt beside him and
use them to attack any given party member for for at least 60 HP of damage,
so make sure your party member's HP are up. However, he takes out 66% of the
problem since Peppor and Solt are down and out. So now just finish off
Ketchop.
 
=============================================================================
B: NIKKI, SHADOW FOREST
Items: Angry Scapula, Aroma Pouch, Skullduggery Frame
Elements: AeroSaucer, Heal, Magmabomb, Uplift
Party: Serge, and anybody else.
=============================================================================
 
Head to the far east from Termina Square into the shadow forest, you notice
that the guards are gone(if you came here earlier that is). Keep walking into
the forest and you will eventually find Nikki, he tries to get the monster to
listen to his song but eh. You will find Nikki in the next room, but he's in
trouble defeat the demons for him. It'll be a 4 on 3 basically, this battle
shouldn't be too tough.
 
Follow Nikki under the tiny waterfall, let him join your party. He'll let you
in on his secret, he tells the party that in order to get to the mansion you
will have to lure a monster for the Quaffid to eat. Afterwards confirm your
new character's name and then head back inside and read the letter. It should
tell you the details, pick up the Angry Scapula and then pick up the Aroma
Pouch in the treasure chest. Check the round plants, the bottom plant lets
off a green pollen, the top let's off a red pollen, and the plant to the
right lets off a blue pollen. Take each pollen(a seed will float around you
for a limited amount of time so be quick about it) to each monster according
to color, the red color monster is at the entrance of this place, the blue
colored monster is in the tiny waterfall and the green colored monster is
located in the previous room before the Quaffid. You must lure the seed close
enough to the Quaffid so that he eats the monster, once he eats a monster he
moves a little bit. Press the action button over him and take care of this
guy. If you fed him a Green or Blue monster, you will have to fight it.
However, the nice thing about the red monster that he ate is that it will
shrink him, he apologizes and gives you the Skull Daggery Frame.
 
Head towards the center of the forest, but you will then be attacked by Zoah,
Peppor and Solt.
-----------------------------------------------------------------------------
BOSS BATTLE: Zoah, Peppor, Solt   HP: 80(S), 90(P), 200(Z)  Element: Yellow
-----------------------------------------------------------------------------
You will get a little more feel of how elements work in this game. Attack as
normal, nothing much really this battle is pretty easy.
 
Inside you will eventually see a Wraith, defeat it and push the boulder to
block the Gerridaes from coming out. Continue on through and the party will
stay the night so they can sneak in.
 
=============================================================================
C: GUILE, VIPER MANOR BLUFFS
Items: None
Elements: Heal, FreeFall(trap), Meteorite, PhotonRay, Tablet(5)
Party: Serge, Alf, anybody else
=============================================================================
 
This place isn't very long, but it's probably the most difficult of the
three. The Acacia guard at the top will throw boulders down at you, note that
you lose 10HP per boulder that is thrown down at you. It's pretty easy to
avoid the boulders, but watch out for small geysers that shoot off like
waterfalls. Climb the rocks but stop just under the geysers, then as the
geysers die down quickly climb up. Sometimes you will need to use the geysers
to retrieve some elements in here, so keep note of that. When you reach the
top defeat the Acacia troops and then you will have to face Kingmoaman.
-----------------------------------------------------------------------------
BOSS BATTLE: Kingmoaman      HP: 250      Element: Black
-----------------------------------------------------------------------------
This battle shouldn't be too tough since Guile is in your party, attack as
normal and use any white elements on Kingmoaman. Attack and heal is pretty
much the strategy to winning this battle since you didn't recieve much
elements so far in the game anyways.
 
After the battle the party reaches the Manor and decide to stay the night and
sneak in when it's dark.
 
=============================================================================
VIPER MANOR
Items: Bronze Helmet(2), Bronze Mail(2), Bronze Shield, Daemon Charm, Decor
       Shield, Dragoon Guantlet, Hero's Shield, Iron Vest, Knee Pad, Manor
       Key, Silver Pendant
Elements: Ointment(5), RecoverAll, Revive, TurnBlack, TurnBlue, Turn Green,
          TurnWhite
Party: Serge, anybody else
=============================================================================
 
After the scenarios(either A,B, or C) an FMV begins displacing nighttime. You
will have to wait the night to sneak in since there are so many guards about
the place. At night time be careful about the guards, when a guard spots you,
the battle doesn't automatically begin, you can run away from the guards.
Then again it doesn't hurt to boost your stats up a bit. Now when you enter
the dragon stable, inside is a save point above, you may want to fight some
more battles outside if you are strong enough, otherwise save your game. Now
when you head upwards, talk to the guy standing and you can play a mini game
of feeding all the dragons.
 
NOTE: In order to advance you must beat the mini-game, so pick 10 and you
      should win easily.
 
You will play a mini game of feeding the herds, any number will do but the
higher the number the harder it will be to feed them all, you will have to
feed the herds 10 and so on. Not a hard game but the higher the number the
better the prize. Below is a small chart of the items you recieve depending
on how well you played the mini game and how many dragons you were able to
feed, and note that if you get 39, you will still end up with a Bronze Mail
instead of a RecoverAll element, keep that in mind!
 
10  | Knee Pad
20  | Bronze Helmet
30  | Bronze Mail
40  | RecoverAll
10