--------------------------------- [ Disc 2 ] --------------------------------
 
NOTE: I was playing another turn earlier and I noticed that you DO NOT NEED
      a second disc to reach this next area! Quite odd...there maybe more
      loose ends to this game than I thought, or maybe it was just my
      halluncination. (^_^)
 
Afterwards, you will be in another area...go ahead and save your game and
note that you can return back to the other world by going back to the
wormhole. You've done a lot so save your game and I will save my
walkthrough(on disk that is, what you think I was talking about? The game?)
on my CPU.
 
=============================================================================
SEA OF EDEN(ANOTHER)[Continued]
Items: None
Elements: None
Party: Serge and whomever
=============================================================================
 
There are three islands that are on each end of the middle waterfall, it
doesn't matter which order you take when you go around and in each island
press the action button on the triangles in the middle of each island and
the third time you will face a boss battle. However, depending on which
island path you take will determine which boss you face.
 
Present, Past, Future/Past, Present, Future: Vita Dos
Future, Past, Present/Past, Future, Present: Vita Unis
Present, Future, Past/Future, Present, Past: Vita Tres
 
-----------------------------------------------------------------------------
BOSS BATTLE: Vita(1/2/3)     HP: 2500     Element: Blue(3), Green(2), Red(1)
-----------------------------------------------------------------------------
This is a pretty easy battle, you must attack hard at first mainly because
it increases in both offense and defense gradually. It does have a lot of
HP though, but it's nothing that you can't handle. It does tend to heal
itself when you deal more than 400HP+ of damage in a single attack and it
will attack quite frequently too. The battle strategy should pretty much go
without much hassle, use yellow against Green, use Blue against Red, and Red
against Blue.
 
After the battle the ground shakes, this is the waterfall collapsing, so
now you can head to the center island.
 
=============================================================================
TIME FORTRESS - CHRONOPOLIS
Items: Card Key, Forget-Me-Not-Pot, Rainbow Shell, White Brooch, Yellow
       Brooch
Elements: CureAll, Hellbound, Magnify, Nostrum(5), Recharge(5)
Party: Serge and whomever
=============================================================================
 
In here, it seems as if this place is much like the island that was vaporized
before, it's full of technology and bright artificial lighting. Head towards
the middle, but as you do a ghost talks to you...he'll talk about how FATE is
using a Flame as some sort of time-counter energy of sorts. After they talk
prepare yourselves.
-----------------------------------------------------------------------------
BOSS BATTLE: Polispolice     HP: 3200     Element: White
-----------------------------------------------------------------------------
Heh...I'm not sure if this might be the same for you, but this guy is a
joke for me. I had Leeh, Star Child, and Serge in my party at this time and
I annihilated this guy. Have Serge attack as normal and have one healer,
your third character should mainly stick to using elements, but you should
bring along a white element character, this way you can change the field
effect and use your summons(obviously avoid using Saints) like FrogPrince
and such. Attack with black elements(Gravitonne, GravityBlow, etc.) and
keep your HP up.
 
After the battle, go around and down to pick up the treasure chest and then
head to the next room. In here the top doors are locked, head to the shaft
at the bottom right. Now head to the left and activate the computer and a
little robot will pop up(Deja Vu for SOME strange reason), you will control
it with your controller and direct it to the top right, note that anytime
if the little robot falls into the water, you will have to start over
again. When you reach the top right there is a switch, hit it and a brdige
will connect to another platform, and then go around and hit the other
switch, to complete the bridge and also collect the treasure chests at the
bottom. Once your done end the protocal and continue on.
 
Now head to the top right to the ladder and in the next room go around to
the front of the computer behind you and hit the switch and a door will
open. Now continue to the top and in this room the path splits off into
numerous places, head to the right path through the door to the next room.
In here head to the second floor and open the blue door on the stairs,
note the yellow door cannot be opened. In the room to the left you notice
a set of red lasers, you can pass through them but this would only initiate
a robot to veer up, the door to the back is inaccessible. Head down to the
next room and head to the far left pass the elevator, you notice a map
eminating from the floor, it should look familiar since it is the world
map in the previous world. Talk to the ghost and he will hit a switch
the variates the map on the floor...he'll talk about how El Nido Archipelago
is basically artificial. The research staff had their memory of the future
erased and were sent to the islands created by FATE, and since then FATE has
watched over them for 10000 years...there is a lock out switch at the top
left of this room...hit it and head out.
 
Head to the middle elevator and then head to the third floor. In here head
to the far left into the stationary, you notice that in the back of the
room has several flashing pictures of Lavos...don't tell me this guy is
back again(gasp!). The computer in the back left of the room will detail a
bit about the past(mainly it's just a summary of what happened in Chrono
Trigger). After a history recap, head to the back and pick up the Rainbow
Shell and head out to the elevator and take the 4th floor.
 
On this floor, head to the operating room to the right, the left door has
two ghosts that block your path. In here an automation of events occur,
the middle display houses a temporex wormhole(yeah...Star Trek vocabulary!)
and later the four other ghosts will come towards the center display...
they'll start to detail about a scientist in the 11th century(Lucca) and
about the possibility to time travel with a Time Egg, but the research crew
is a bit skeptic towards using theories from ancient dynasties to perform
time travel. Apparently when the crew discovered an a gravitational field in
the sea of El Nido, they had built artificial islands and soon later created
Chronopolis. Afterwards you can head to the right and go down to pick up a
treasure chest on the stairwell but it's not much of an element, head back to
the elevator and head to the first floor.
 
In here, head to the left, there is a save point and this appears to be
the loading docks or whatever, talk to the ghost at the top platform tier,
he'll talk about Belthasar simply vanishing, so the crew decided to continue
his research. Head back to the 4th floor, the main computer room to the left
is open for you, inside you notice that monitors keep an eye on both worlds,
you see on the screen, Viper Manor of both your 'HOME' world and the
'ANOTHER' world. FATE has been controlling both worlds to avoid major changes
to history, controlling people's lives without them even noticing it.
Instructions were then given to a girl in Arni 01 to give up becoming a poet
and to a man giving up being a fisherman. Fortunately, since the occurance in
the Dead Sea 10 years ago has disenabled FATE to intervene directly with
World 01. The only thing FATE could do was recieve data from the Records of
Fate(in which the save points have led you to this point in the game has it
not?) and with a little success FATE destined Miguel as a watchmen for the
Dead Sea. This story is really starting to become a lot more intruiging.
 
To the left is a robot you fought earlier, but its a weaker version but this
time it is accompanied by two other robots(or not)...defeat them like regular
opponents(attack the smaller robots first if there are any) but use Blue
elements against it and then collect the treasure chest, which is a Card Key.
Check the switch in the back, it'll detail a bit about an old diary someone's
grandfather had kept...could this memoir be Kid's grandfather's diary? You'll
see a small dialouge between Magil(I don't know who this guy is yet), Serge,
and Kid in the first trip towards Ft.Dragonia in some other world besides
ANOTHER and HOME. Afterwards head out back to the elevator and head to B1.
 
In here you will have to face some robots, fight them and then to the left of
the door, there is a platform, stand on it and press the action button over
the control panel and after the retina and fingerprint scan you can proceed
to go through(oddly enough, the computer welcomes you back as "Chrono
Trigger"). This has been the whole reason why Lynx wanted Serge's form, to
grant him access to Project Kid. After that head to the next room and you
notice a giant orange orb(which is the Frozen Flame), on the floor in front
is Kidd, you'll soon see Dark Serge.
 
Apparently after long ado, he tells the party that he is the human
incarnation of FATE...or rather that he is FATE. It was 10 years ago that
Wazuki and Miguel had sailed the seas and when Serge was hurt, his wounds
were far beyond the healing capabilities of any doctor. But when he had
landed on the island, the Flame had made contact with Serge and and healed
his wounds...but as the security card was rebooted, it granted access to the
"Arbiter" or Serge. It was then that a tiny circuit had laid hidden in the
motherboard since the Mother Brain era. This circuit acted decades beyond
FATE's comprehension time, once FATE would detect the circuit, it would erase
all records of it's previous existance, which would explain why little was
done about Serge in the beginning of his journey up till now. However, it was
not just by a matter of luck, Belthasar and Lucca Ashtear both created this
highly sophistocated circuit. Later a short Prometheus program will
run(Robo), he'll notice Serge and hopes that Serge can bring an end to the
enmity between FATE and the dragons...but later the Prometheus program is
then eliminated. Now is the time to test your true wits, all those previous
battles don't nearly compare to the toughness of this battle(with exception
of Dario and Crisophinx).
-----------------------------------------------------------------------------
BOSS BATTLE: FATE     HP: 5000     Element: Black
-----------------------------------------------------------------------------
This battle is amazingly tough, the problem with this battle is that even
though it employs a countdown, instead of being idle during the duration of
the countdown(like Tyrano or Rust Tyrano from Chrono Trigger), it attacks
with several different and varying black element attacks that can deliver
fatal blows to the party. Attack with white elements basically, Meteorshower
is incredibly effective in this battle, as with two white element based
characters. Attack and keep your HP up, you'll need to keep your HP up to the
max if possible.
 
Afterwards, Kidd awakens and it looks like she wishes to destroy the Frozen
Flame, this prompts Harle to persuade Kid not to, but she does anyways...the
Dragon Gods have noticed that FATE has died...this prompts the Dragons to
prepare for something(you'll know what it is soon enough), you'll soon see
the Terra Tower rise in FMV fashion. Back at Chronopolis, you learn that in
2400 a counter-time expieriement goes out of control, causing dimensions to
rip apart in a Time Crash and sending Chronopolis 10000 years back in
time...in which is the reason why FATE has watched over the two worlds for
10000 years. Another city was thrown back in time, Dinopolis which is the
future city of the Reptites was summoned much like Chronopolis was summoned
from the future. You also learn that it was not the Dragon Gods that had
sealed the Frozen Flame, but it was FATE who used the Frozen Flame to divide
the power of the Dragons and had put them to sleep. Once FATE is defeated,
the Dragons will then merge into one and enact revenge(you'll soon see the
merge in FMV fashion).
 
Harle will then leave, you find yourselves on the S.S. Invincible. The other
party members find it hard to believe that they were being used...but their
main objective is to reach that floating tower...but how? Luckily Kid is
resting up at Hermit's Hideaway with Radius caring over her, but her
condition doesn't seem too good. Riddel mentions that Kid's pain probably
lies in the past...and it'll probably take an item like the Dragon Tear or
the Masamune to awaken her. Afterwards make sail to Hermit's Hideaway.
 
=============================================================================
TRAPPED IN THE PAST
Items: Diva Dress, Ice Gun, Stardust Cape
Elements: Nostrum(10)
Party: Serge and whomever
=============================================================================
 
Later when you reach Kid, Masa and Mune will talk for a while but then
decides not to help since it's out of their league(although I'm not sure if
acquiring the Mastermune or not would effect this small scenario or not).
Doreen then will come in and suggest using the Time Egg, which was created by
Lucca(although it's not in whole), you will then go back in time to save the
Princess(Kid), you'll see the robot you busted at Leene Square's Fair in
Chrono Trigger, talk to him and he'll tell you that Kid and Lucca are in the
back behind the flames.
 
Head to the left staircase and check the gun to the left green box(or
whatever) in the back of the room and take the Ice Gun, beware though, it's
not for the Mechanically challenged! Note that one of your
party members disappear once you take the gun, you'll need this gun to take
out the flames in the house.
 
Now head to the right staircase and then go around to the balcony and defeat
the monster and talk to the kid, he will direct some importance of a special
element that I don't know of.
 
NOTE: In the machinery room, check the machine next to the grandfather clock
      and then press L1, Triangle, R1, Triangle, and X. You might have
      noticed that you formed a Cross or plus sign with the buttons you
      pressed, this is because Lucca's mother's name is Plus X. In Chrono
      Trigger, Lucca never knew the password to the machine and in result
      her mother lost both legs. You will recieve Kids' lvl7 tech, HotShot.
 
Now head back to the previous room and check the top right of the room in
the back and open the latch and climb down, keep going and another party
member will disappear and Serge is left to 'fend for himself. Use the
ice gun that on the fire that is blocking the path and continue onto the
next room, you notice that Lynx is in the back of the room along with Harle,
apparently she help set the house on fire since Kid didn't listen to her back
at Chronopolis(refer back if you may have forgotten or didn't know what
happened in Chronopolis). Later they then leave, Lucca's glasses are found on
the floor, but as Kid tries to run after Lynx and Harle Serge grabs her and
leaves the house before it is set ablaze.
 
Outside the house is set on fire as it continues to deminish, it appaers that
Kid is alone now...but fortunately she has Serge to comfort her...but not for
long as the power of the Time Egg dwindles down.
 
NOTE: Yes, I did "busta tear" during this moment. Promise not to tell anyone!
 
After you come back, Kid will join your party again, Radius then tells Kid
that a letter is waiting for her at Viper Manor, but he tells the party to
rest for the night. Later Kid expieriences a bit of memory loss, apparently
that whenever she's in a dangerous situation she disappears and vanishes but
when she wakes, not a single scratch. Later head out back to Viper Manor.
 
=============================================================================
MYSTERY LETTER(ANOTHER)
Items: Rainbow Shell(3)
Elements: None
Party: Serge, Kid, and whomever
=============================================================================
 
NOTE: You must bring Kidd along for this event. Also you can acquire NeoFio
      to join your party, make sure you have the Life Sparkle and take it
      over to the small pond in the courtyard to the right Viper's room, you
      will bring NeoFio to life...put him in your party if you like.
 
Head to the lab and speak with Luccia, shockingly Luccia knew Lucca and had
recieved the letter from her to give to Kid when the time is right(so is it
coincidental they share nearly an identical name?). Lucca never really
predicted when Kid would read the letter, she tells Kid that she and a few of
her friends had changed the future by defeating Lavos, an unknown creature
from an unknown planet. Lucca wonders what happened to the time that was no
longer to exist go? The suffering that was meant to be no longer exists, but
by defeating Lavos, new suffering among people exist and the birth of those
people who were meant to be born no longer exist. It worried Lucca that what
they did might cause someone to enact revenge to capture or kill her and her
friends. Lucca has always prepared for the worst, she knows that "he" will
always look after Kid, "he" maybe here right now, and gives a hello to
Janus(obviously this isn't neccessarily true).
 
After Kid reads the letter she wishes to be alone, after talking to herself
she picks up the Rainbow Shell that was dropped from the letter.
 
=============================================================================
DEVINE DRAGON FALLS(ANOTHER)[Optional]
Items: Chrono Cross
Elements: Chrono Cross
Party: Serge and whomever
=============================================================================
 
NOTE: This event can only be completed after Chronopolis. Also note that
      Steena is not required to come along with you, but if she is, she'll
      detail a little bit more about the Devine Dragon worshippers.
 
There is a waterfall that is not labeled(much like the Bend of Time and
Forbidden Isle), it's located on the south part of the main continent(Zenan
Mainland) between Hydra Marsh and Arni village. Head inside and place the
Tear of Hate and the Tear of Love in each brass podium. You will then recieve
the Chrono Cross, if Serge has the Saints summon, you can give it up to
someone else like Starky. The Chrono Cross is a level 8 element and also a
key item...you'll know later in the game what it's purpose is for.
 
=============================================================================
UNIDENTIFIED FLYING OBJECT: EL NIDO TRIANGLE(ANOTHER)
Items: Anti-Gravity Device, Rainbow Shell(2), Resistance Belt
Elements: None
Party: Serge, Starky, and whomever
=============================================================================
 
NOTE: Bring Starky along on this mission, if you didn't acquire him yet
      then head to the green western island on the world map on your 'HOME'
      world, by now he should be pretty easy to defeat. Also note that
      you can defeat the boss and then bring Star Child afterwards because
      this boss can only be hurt by red elements(as shown by the field effect
      status sphere at the top left) and I would HIGHLY suggest that you
      bring two red element characters along, they will stand up incredibly
      durable against the boss' attacks.
 
Head to the south triangular rocks and go down the whirlpool to the ocean
floor(the music is a bit reminiscent of Maridia from Super Metroid though)
and head straight to the center and you will see a UFO, head to the UFO and
battle with the Jellyfish.
-----------------------------------------------------------------------------
BOSS BATTLE: RoyalJelly     HP: 1657     Element: Blue
-----------------------------------------------------------------------------
Hopefully you did do what I ask and brung two red element characters along.
Your physical attacks do nothing, as does green, black, yellow, blue, and
white elements do nothing. Red elements will deal a lot of damage to this guy
and he only has 1657 HP. Have Serge just attack the guy until he gains
to level 7, this way you can heal your party members incase they need it.
Have Serge defend(if he only carries healing properties and no red elements)
and have your other characters attack until they can use level 5-7 elements,
use all of those up first and then go down weaker in your elements chart so
that you can destroy this boss much more quickly. The jellyfish's attacks are
nothing to worry about and it attacks VERY slowly, so you can get about 1.5
rounds per attack the jellyfish manages to get. Elements like Volcano,
Inferno, and Salamander all work very nicely.
 
After the battle(if you don't have Star Child, go back and get him) Starky
will be shocked to find his ship(gosh he is just so gosh darn cute). You also
learn that the party is able to breathe since the ship enminates a force
field. Later Starky begins to do a lot of things with the ship, later they
head back to Chronopolis. Before you leave, note what he said, he said he
might be able to find some stuff when he comes back later, keep this in mind.
 
When you arrive at Chronopolis, Starky will install the Anti-Gravity device
onto the boat. After a litte talk the party flies towards the Terra Tower in
FMV fashion.
 
=============================================================================
TERRA TOWER(ANOTHER)
Items: Betta Carotene, Defender Plus, Pack of Lies, Rainbow Shell(3),
       Spectral Glove, Time Egg
Elements: Blackhole(2), BlueField, GreenField, HealPlus, HolyHealing,
          Nostrum, RedField, YellowField
Party: Serge and whomever
=============================================================================
 
When you head here, there is a save point, save your game and then continue
on through. Inside you see a floating yellow sphere of energy and you will be
forced into battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Terrator     HP: 2200     Element: Yellow
-----------------------------------------------------------------------------
This battle shouldn't be too tough, you should mainly attack with green
elements like Sonja(if you have it) or Bushbasher. Attack it like normal, you
can also trap a Golem and Earthquake from this guy as well as steal a Yellow
Brooch, so at least this guy gives away a lot of goodies.
 
After the battle continue on inside and to the left is a weakened statue,
push it over to cross over to the otherside. Then enter the doorway and
head down to the lower right and climb down the red stalk or whatever it
is. In here, go around to the bottom left door. In here climb around to
the bottom, you will eventually reach a brance that just breaks and you
fall to the bottom below. Down here you notice a giant face on the
ceiling, he mentions that the Terra Tower is a fortress belonging to the
Reptites and it's a symbol of revenge against mankind by the dragons. In just
3 million years, the human brain has evolved three times in size, the human
evolution has evolved rapidly since the encounter with the crimson flame from
Lavos.
 
Afterwards continue to head to the left. In this next room go around past the
waterfall and pick up the treasure chest(becareful not to fall) and then head
to the top right, in here, climb the red vines till you reach the top(don't
forget the treasure chest at the bottom which is semi-hidden behind the
waterfall) and then you will come back to the room you initially entered
except this time you are on the upper level.
 
From here push over the two statues and they will form a path to the next
area. In here fight the red orb at the top right.
-----------------------------------------------------------------------------
BOSS BATTLE: Pyrotor    HP: 2400    Element: Red
-----------------------------------------------------------------------------
This battle shouldn't be too hard, you should attack with BlueWhale or
FrogPrince and keep this guy in check. He'll cast Sadness Wave at the
beginning of the battle to lessen your physical attacks, but it's nothing too
much. He has this annoying tendeancy to heal himself with a Tablet three
times, while it cures him only 90 HP total, it turns the field effect
completely red while he does it.
 
After the battle pick up the treasure chest to the left and continue onto the
top right. In here, it's pretty linear...just pick up the treasure chests and
climb to the top. In here it's pretty much the same thing except replace the
ladders with staircases and head to the top right.
 
You will find yourself at the left wing of Viper Manor, which leads directly
to the library and the Guru of Reason, Belthasar. As you know from Chrono
Trigger, he was thrown out of his time in 12000 BC due to Queen Zeal's
obcession for Lavos' power. When he was in the future, he applied his own
knowledge of magic and combined it with today's magic...technology. His
research led him to the Time Crash and Chronopolis and he had created a
machine named "Neo Epoch" and he had used it to travel to 2400 AD to see how
things were doing in the distant future. The Terra Tower actually is
Dinopolis, a city that was created by descendants from Azala, it was drawn
into ANOTHER world's past 10000 years ago because it would serve as a counter
balance against Chronopolis.
 
Later it was then that the Reptite's Fortress, Dinopolis, had engaged in a
battle against the humans, eventually it was the Reptites that suffered
defeat and that the Fortress was sealed away by FATE. Initially, the
Archipelago of El Nido was known as the Sea of Eden...where the dragons has
laid dorment. It was then that FATE had sealed away the Dragon Gods'
powers...which resulted in the name, Sea of Eden. Shockingly, you were used
by the Dragons to destroy FATE...ironically the story of what the Dragons had
told you were untrue. The power of the Dragons were sealed by FATE using the
Frozen Flame, and in truth it is the Dragons who favor the Reptites and FATE
is the protector of humanity.
 
Originally the Dragons were once uniform of the planet's energy. In the
future of the Reptites, the Dragon was used as a machine to power the
Reptites' future, but FATE had divided the Dragon God into six weaker forms
and sent them scattering and sealed. Apparently there are more than six
dragons but seven, the 7th dragon lay hidden...the Dark moon Dragon. This
dragon was to work against FATE to break the bond FATE had over the Dragons.
You soon learn that it was Harle who had helped loosen the bond between the
Dragons and FATE. If you have the Chrono Cross, you'll hear the three kids
tell you how to use it...Melody and Harmony. With it, once you acquire all
six elements in battle, you can combine the sounds of the world into one
melody, afterwards they leave. Pick up the Blackhole element at the top and
head back out to the way you came in.
 
Head out to the previous room prior to the bridge and then take the next
doorway(it previously was not available to you before). You notice 6 giant
elemental crystals in this room...just continue onto the next room...proceed
to whoop ass.
-----------------------------------------------------------------------------
BOSS BATTLE: Anemotor     HP: 2500     Element: Green
-----------------------------------------------------------------------------
This guy isn't too tough IMHO. Just use Yellow Elements like ThundaSnake or
Upheavel, he will change the entire field effect green by using the InfoScope
initially. Once you damage him beyond 2000 HP, he'll heal himself with about
497 HP, it gets annoying at times too. Make sure you have the Trap Sonja
element in place, this way you can acquire the summon if you didn't acquire
it from the PreyMantis earlier.
 
After the battle press the action button over the platform and you will
arrive at a new location and YES! Finally! A save point!! It's a sure fire
bet that I don't have to tell you to save because you've accomplished a lot
so far. It appears that the party still have ways to go...this thing is far
from over.
 
Head to the left and keep going left until you reach a blue portal...you
will see a bad ass dude in front of a green refractor...you know what to do.
-----------------------------------------------------------------------------
BOSS BATTLE: Gravitor    HP: 3000     Element: Black
-----------------------------------------------------------------------------
This guy is really softer than he looks...use white elemental attacks against
this guy...they work pretty well and physical attacks with Serge and Starky
are highly reccommended since you can do about 150+ damage on this guy with
some of the characters you carry around(Serge can do about 200+ if he's
strong enough). When his HP goes down below 500 he will heal himself with 200
HP, it gets annoying sometimes because he can do this everytime you hit him,
which makes attacking him almost useless. Save your level 7 attacks for last,
once he heals use your level 7(Floating Arrow, Starstruck, etc.).
 
After the battle the crystal shatters and energy is cut off to the main
resource. Head back around(save your game if you wish) and you should trying
bringing Black element characters(Grobyc, Guile, etc.) along, then head to
the right. Note that the wind is blowing rather strong, maintain your
balance because the wind blows you directly to enemies around you. When you
reach the other green refractor...prepare yourselves.
-----------------------------------------------------------------------------
BOSS BATTLE: Luxator     HP: 3000     Element: White
-----------------------------------------------------------------------------
You should mainly stick to black element attacks(remember the Blackhole
element you recieved earlier?), avoid using tchs for your white element
characters. Guile's and Grobyc's techs work pretty well in this battle. Note
that when you knock it down into the 1800 HP area, it will heal itself with
HolyHealing, which heals almost 800 HP to himself...ouch. Just keep attacking
and heal yourself when you need to. You should try to lay trap elements on
this guy if you can, you can get nifty spells like UltraNova(strongest white
element in the game), Unicorn summon, and HolyLight. The white plate will
obviously protect you from it's devastating OmegaWhite attack...without it,
you just better pray that he doesn't use it during battle. (^_^)
 
After the battle, all energy is cut off to it's output resource. Head back
and save your game. Then continue to the next area.
 
In here is a blue orb...you know what to do.
-----------------------------------------------------------------------------
BOSS BATTLE: Aquator     HP: 2800      Element: Blue
-----------------------------------------------------------------------------
This battle shouldn't be too hard, use your TurnRed element to turn
the field effect in your favor. Attack with red elements such as Salamander
and Volcano and watch for it to heal itself with 457 HP once you knock it
down to about 2000 HP...save your level 7 attacks for last so that you can
finish it off before it gets the chance to use it.
 
After the battle you will notice several glowing energy spots on the floor.
Go to the top and reach the next area. This place should look familar since
you have been here before...you fought the Sky Dragon here, as you make your
way to the top you notice the Frozen Flame, as the party tries to come in
contact with the Frozen Flame, they get pushed back by a glimpse energy
field. It looks like the Time Devourer wishes to eliminate all human lifeform
on Earth...luckily you won't let that happen.
-----------------------------------------------------------------------------
BOSS BATTLE: Time Devourer     HP: 11500     Element: All
-----------------------------------------------------------------------------
This battle will be tough, this dragon has about 11500 HP!! Damn! Once you
lose it about 1100 each time, it will transcend to another area and you
should notice these areas because he will travel to all the locations you
fought the elemental dragons on except the white dragon because you are
already on that platform. He's actually pitifully weak and all HP...HONEST!
He has weak ass physical attacks and the only damage you should worry about
is when he teleports to another area...the drop damages the party but very
little, sometimes it might miss or not damage you at all...it all depends on
the side quests that you have accomplished since they might have boosted your
stats high enough to withstand the attacks. It normally doesn't heal itself
but you might want to save your level 7 attacks for last(EXCEPT SERGE!) have
Serge use his level 7 attack when the field effect is black...this will
deal out about I don't know...900-1200+ damage! Use the XXXField elements for
varying elements this dragon turns into, the locations should easily tell you
which element to use. This is where your TurnXXX element comes into play, it
will start off in a white element status. Attack with black, also note that
each time you are teleported to a new location, your characters can suffer
damage depending on which element they are. Characters of the same element
with the next location will suffer no damage(if your character is blue and
you travel to the Water Dragon Isle, you will suffer no damage). However, if
your stats are strong enough, you can suffer no damage wherever you travel
to, period. Each form yields an atrocious 2000 HP, the last form yields 1500
HP and is also a white innate element. Do not be surprised if you lose a few
times, but luckily this guy gives you a chance, he doesn't use super strong
elements, often he might cast a few weak elements like MagmaBomb and
IceLance. If you like, you can steal a HolyHealing from this guy, unless of
course you already have it.
 
After the battle, the Dragon God exits, apparently you only defeated a
temporary form it used to appear in this dimension. The Dragon God itself was
consumed by Lavos long ago...the Frozen Flame is merely a splinter from
Lavos. Once you become connected with the Frozen Flame, you in effect become
connected with Lavos. The Time Devourer is a new lifeform, fused with Lavos
and a lifeform from this planet...it wishes to devour everything into
nothingness...afterwards Belthasar gives you the Time Egg. You will later
witness a giant earthquake that erupts on Dinopolis...luckily the party
escapes without trouble. The Terra Tower itself sinks to the sea...and forms
into a giant pheonix.
 
Afterwards Kidd givers her speech...she later tells the party that the
Devourer of Time is located on Opassa Beach, or at least the path to it. It's
where this thing got started and it's probably where it's going to end.
 
Before you head to Opassa Beach, you may want to do a few things first before
taking your journey towards the End of Time.
 
=============================================================================
RETURN TO EL NIDO TRIANGLE(ANOTHER)[Optional]
Item: None
Element: Starstruck
Party: Serge, Starky, and whomever
=============================================================================
 
Head back to El Nido Triangle and go back to Starky's spaceship, you
remembered earlier that he mentioned about looking for some other things when
he comes back, in his spaceship he will search through some things until he
finds his Starstruck lvl7 tech skill.
 
=============================================================================
GULDOVE AND ORLHA(ANOTHER)[Optional]
Item: None
Element: None
Party: Serge and whomever
=============================================================================
 
Show Orlha the Sapphire Brooch in her bar and she will then join your party.
 
=============================================================================
RAINBOW ITEMS[Optional]
Items: Master Hammer
Elements: None
Party: Serge and whomever
=============================================================================
 
NOTE: This event can only be completed when you have liberated Marbule free
      of the monsters.
 
Head to Marbule in the HOME world and purchase a Master Hammer from the guy
in the back of Marbule. Equip it on Zappa and then head to ANOTHER world with
Zappa in your party and speak with the other Zappa in Termina, later they'll
start to create the Rainbow Axe, but unfortunately the Axe is for the other
Zappa to keep. However, Zappa does learn how to forge rainbow items now,
which are severely powerful and cataclysmically outrageous in terms of
overall stat boost. You will need to earn Shiny Items if you wish to acquire
these rainbow items, just finish off your opponents with summons to acquire
rainbow items.
 
=============================================================================
EINLANZER 2 AND SKELLY(ANOTHER)[Optional]
Items: Einlanzer(2nd)
Elements: None
Party: Serge, Glenn, and whomever
=============================================================================
 
Put Glenn in your party and then head over to Termina in your ANOTHER world
and talk and check the sword laying on the east shrine, Glenn must have the
Einlanzer sword equipped, afterwards you will recieve the other Einlanzer.
Fortunately you can them both at the same time, resulting in a ferocious
physical attack.
 
Head over to Skelly's mother's house(right of Viper's statue) and then talk
to her when you have collected all the pieces:
 
Angry Scapula
Good Backbone
Heavy Skull
Mixed Bones
Pelvic Bone
Sturdy Ribs
 
The clock will then ring and Skelly will then come back to his grandmother,
head out and come back in and talk to Skelly and he'll join your party if you
say "Please."
 
=============================================================================
CHRONO TRIGGER...PART DEUX
Items: None
Elements: None
Party: Serge and whomever
=============================================================================
 
Head to Opassa Beach on the HOME world and speak with the three kids.
Speaking with them will tie up a few knots in the storyline along with brief
synopsis of things. So when did all of this start? 10 years ago when Serge
died in ANOTHER world? Or 14 years ago when Serge was wounded by the black
panther and when he came in touch with the Frozen Flame? Or maybe it was the
Time Crash that sent Chronopolis back 10000 years in the past? Or maybe back
in 12000 B.C. when the Kingdom of Zeal met it's fate when Queen Zeal used the
Mammon Machine to harnest Lavos' power? Indeedio, it was the destruction of
the ancient Kingdom of Zeal. Schala had saved the party, but she did not save
herself as she was sucked into a dimensional vortex along with the Mammon
Machine...it was then that Schala and Lavos united to form a very powerful
entity...the Devourer of Time. Half of her mind wanted to set destruction on
all existance while the other half wished to save the universe. It was then
that Serge had cried 14 years ago when he was attacked by a black panther,
Schala heard his cry and when she tried to come to this dimension(HOME), it
caused a magnetic storm which resulted in leading Serge to the Frozen Flame
and the temporary power outage of FATE's systems. Before she was consumed
with her destructive side, she created a clone of herself and sent it into
this dimension, she then left her daughter-clone with the pendants so that it
would protect her from life and death situations. That clone turned out to be
Kid. The "Project Kid" expieriment by Belthasar was to lead Serge to the
special point in time between the Time Crash, Chronopolis, and the battle
between FATE and the six Dragon Gods...all predestined so that Serge would
acquire the Chrono Cross to prevent Time itself from being devoured. However,
Kid was to never be aware of the plan until the entire plan was finished. Kid
was to save Serge from drowning 10 years ago and to call Serge when Serge
spoke with Leena on the very beach that you are standing on now.
 
As you speak to the child in white, she'll tell you of a new species that is
about to born that is even more evolved than Lavos. On the other side of
time, she became an enmity with Lavos...but Belthasar had already predicted
this outcome in the year 2300, the time period where he was thrown into when
Queen Zeal tampered with the power of Lavos. He did everything in his power
to prevent the Time Devourer to consume time. The Chrono Cross itself is a
very special item, with it, you can combined the sounds of the planet that
the six elements produce. The "Song of Life" will bring Melody and Harmony to
Schala and it will save her from the depths of her own enmity.
 
Talk to the other Kid in red(who looks like the kid form of Crono), he'll
tell you that Serge had drowned and died on the very spot that he was
standing on 10 years ago. The world Serge is in now(the HOME world) is the
false world...10 years ago Lynx tried to Kill Serge on this very beach...but
Prometheus(Robo) broke the link between the Frozen Flame and FATE. As the
link broke, the Frozen Flame was literally up for grabs between giant powers.
The six dragons had sent Harle to acquire the Frozen Flame...it was then that
Harle had came in contact with FATE's biological incarnation and fooled it
into joining forces to acquire more information about the Frozen Flame. It
was the priority of everyone to break the lock Prometheus had on the Frozen
Flame. No one was able to break the link, not even FATE or neither Harle, it
was then the two went back in time and captured Lucca...who had the ability
to break the link Prometheus had on the Frozen Flame. But it got nowhere,
FATE predicted that you would come in contact with the Frozen Flame one day
and cross dimensions to do so. Shockingly(yes I was shocked myself), but Lynx
was actually your father Wazuki!!!!!!! Crap! What a storyline! Wazuki was
influenced by the Frozen Flame, the image of seeing his only son die changed
him. It was then that his psyche had eroded and he was intergrated by FATE.
FATE had created Lynx, to mimic your worst fear...the black panther that had
attacked Serge and gave Serge his wounds. Although Wazuki was able to escape
with Serge, he was already consumed by FATE. Maybe even one day, FATE itself
would try to evolve it's own self into a new species. When you gazed into the
Frozen Flame, it gazed back at you.
 
Use the Time Egg that you just recieved and use it over the purple warp
tile...select the first choice and head on. You will end up in the Darkness
of Time dimension.
-----------------------------------------------------------------------------
FINAL CONFRONTATION: Time Devourer     HP: 17000     Element: White
-----------------------------------------------------------------------------
This battle really isn't as hard as it looks. You should mainly attack it
with black elements...it attacks mainly with Green and Yellow elements like
Upheavel and Carnivore, but they attack pretty hard. Rarely will Time
Devourer use OmegaXXX but when it does, I sure hope you have the XXX Plate to
protect against it. You don't neccessarily have to have the strongest items
and armors to win, because you don't! Simple as that! Time Devourer is pretty
slow, it'll attack every two or three rounds. Use Dual Techs and Triple Techs
against this guy if you have them. To be honest, there really isn't much
strategy that goes towards beating this guy.
 
Here is what LtRckHuntr says about another strategy towards Time Devourer:
 
"First have everyone at power 8 and stamina 7, and right after Lavos uses a
spell (Usually Carnivore or some other Green Element), Have Serge cast
Uplift, then have the person after him defend for serge to gain 1 Stamina,
then have that person cast a red, then have the next person in party defend,
then you continue with the rhythm..... the main idea is to get all the way up
to black & white.... after a Black spell immediately cast a white and lavos
will never attack you unless you cast another element, so all you have to do
is have serge attack to gain back whatever Power Lvls he lost and then cast
Chrono Cross, also, each character after their turn should try and be at 1
stamina after their first turn  (Stamina Belts help aswell), after that you
need to try and make sure they atleast stay at 0 stamina after their turn
because after someone else casts an element the person with 0 should gain 1
stamina point.
 
Confusing I know, but if you try and decode that you'll have a sure fire way
to beat him."
 
Note that is method works, I just like to point out that when I tried it,
Lavos had this annoying habit of casting a yellow element after I casted my
red element. I think it's random rather than just any definite pattern. But
other than that, this strategy definitely works though.
 
NOTE: I was too lazy to do this earlier, but the order of element bosses you
      fought in Dinopolis(Terra Tower) is the corresponding code for the
      Chrono Cross. But you noticed that you fought the Black and White
      elements before the blue element, which is NOT the correct order...read
      below for more details on that matter. And thanks to William Birken
      for the correction I had made.
 
NOTE: To obtain the best ending, use the Chrono Cross. You will have to play
      the elements in a certain order...which order do you use? Remember the
      order you fought the elements in Terra Tower? With Yellow, Red, Green,
      Blue, Black, and White. Also note that you cannot switch the Black and
      the white around, because you may have fought Luxator first before
      Gravitor. The hard part is to get the six elements in place, Time
      Devourer is such a (insert b-word here) since he can easily break up
      your rythmn. What you have to do is work with Time Devourer instead of
      against it. The problem with this is that you really have to do some
      predicting, Lavos will use Green, Yellow, and Blue elements the most.
      Let's say you predict Lavos will use a green element, first use Yellow
      and then Red, and then attack or defend BUT DO NOT TRY TO CONTINUE
      the Chrono Cross pattern. Instead wait for Lavos to cast the potiential
      green element, and then you continue it from there and just cast Black,
      White, Blue, and then the Chrono Cross. It's a lot harder than it
      sounds, another tip you want to bring along is to use lvl1 or lvl2
      elements, no matter how strong the element, you will still get the same
      melody and harmony as from any other element. If you use a lvl1
      element, you would have 7 levels left(assuming of course you had built
      your element levels by attacking regularly) instead of no levels left
      if you were to use a summon like the Saints. Also the Chrono Cross is
      a level 8 element, and you don't want to take your chances by building
      up to level 8 with physical attacks if you are not already there since
      Lavos can attack with an element during the middle of your physical
      attacks sometimes and that breaks up your order and you would have to
      start over again. It's quite fustrating and you'll need to must up a
      lot of preparation for this battle if you want the best ending. Make
      sure all three of your characters carry at least 4 different types of
      any elements in their lvl1 or lvl2 slot. This way you won't have to
      defend and give Lavos a chance to change your rythmn because a certain
      character didn't have that element color, and the character that did
      have the correct element had already depleted their stamina. Also take
      note that you can use the Chrono Cross only once...once you use it up,
      famoose...it's gone. This is a lot to bare but the ending is worth it.
 
After playing through the game, I must say that this game kicks serious ass.
Involving the most complex, most intruiging, and mist interesting storyline
in any RPG to date...this game can easily render up among many people's
favorite game of all time list.
 
NEW GAME+ is available to you, save your game to memory and start the game
over with stats and items from before! So now you don't have to worry about
getting whooped again to get a better ending...
 
=============================================================================
------------------------------- [ Endings ] ---------------------------------
=============================================================================
 
1. Defeat Time Devourer once Serge wakes up, without doing anything major
   head to Opassa Beach and defeat Time Devourer.
 
   You'll find yourself at Viper Manor, this is the development room where
   you meet almost the entire crew of Chrono Cross...it's pretty much the
   same thing as the End of Time Development room in Chrono Trigger.
 
   Rating: 1/10
   Comments: Yawn. Boring. Personally, I don't like this ending...no offense
   to Square, but their development room endings produce "major suckage."
 
2. Defeat Time Devourer after acquiring Poshul in your party or after the
   events on Opassa beach.
 
   You'll be in Arni village at the docks, Serge almost caught a 10 foot
   lion shark. The ferryman and Lenna talk about Serge and such(like being
   surprised that he use to be a housekeeper). Later Kid comes in around
   the back, she then witnesses what the party says about Serge settling
   down with Leena and having a family, she then runs off. After a short
   talk the scene switches over to Viper Manor where Kid defeats Lynx for
   the Frozen Flame. Later she becomes General Kid, lord of El Nido. The
   Viper army becomes hesistated and intimidated when they hear of the
   Porre army approaching but Kid settles them down telling them she has
   the Frozen Flame, she talks about defeating Guardia Kingdom and then
   taking down the Porre army. You'll see a small dialogue that Kid and
   the Acacia army had defeated the Porre army and along side her was the
   Frozen Flame.
 
   Rating: 9/10
   Comments: Really a shocking ending, it came unexpected...I can pretty
   much imagine this scenario as the Third World, completely different
   from the HOME and ANOTHER realities. Truely a great and long ending.
 
3. Defeat Time Devourer before you save Kid with the Hydra Humour.
 
   The events start off with Leena telling Lisa to hurry for Nikki's concert
   in Termina. After searching around Lisa finds the tickets in her pockets,
   later the streets of Termina are LITERALLY crowded with people all waiting
   to see the Magical Dreamers concert. Later Nikki will introduce the new
   band members, Serge as the percussionist, Kid the vocalist, and Razzly,
   the mascot! They'll later perform Magical Dreamers, the song that was
   played in Marbule after the S.S. Zelbess events. Later at Fort Dragonia
   you see Lynx at the top pondering as the screen fades...
 
   Rating: 7/10
   Comments: Pretty good ending, could've been longer though. The concert
   was okay...although you couldn't hear Kid at all, despite the fact that
   she was the vocalist...but then again the only Square RPGs ever to have
   voice was Xenogears, Final Fantasy VI and Final Fantasy IX. It would've
   been nice to see what happened before the screen faded though.
 
4. Defeat Time Devourer without acquring Nikki before switching over to
   Lynx.
 
   It looks as if Serge has a job at Termina. Later at Fort Dragonia,
   Peppor, Solt, and Pierre looks like this have some work to be done.
 
   Rating: 6/10
   Comments: A good ending...but too short and, quite frankly...it was
   wierd. O_o
 
5. Defeat Time Devourer after you escape from the Temporal Vortex.
 
   You'll find Harle and Lynx in the new Marbule, the people greet Harle
   and Lynx warmly. Later Harle and Lynx decides to take on the request
   of Irenes(at this present time we do not know what that request is).
   Later the Sage will then wish for Lynx to become the new leader for
   Marbule...people look up to him and they need him. Harle then tells
   Lynx that he will regain his old self, but until then she wishes Lynx
   to do what is best for the demi-humans here at Marbule as Harle
   promises to be at Serge's side.
 
   Later you see Radius, Zappa, and Fargo at the Dead Sea entrance in the
   HOME world...bwahahahahahaha! "Three old farts!" That is a portion of
   the dialogue when the party meets up with Dark Serge, and note that
   this did actually take place in the Chrono Cross storyline. The screen
   fades with Kid and Dark Serge against Radius, Fargo, and Zappa.
 
   Rating: 9/10
   Comments: Really a powerful ending. I hate it when Square leaves you on
   the edge of your seat like that. This ending would've gotten a higher
   score had it not been so predictable near the end(with Kid coming out
   to help and with the ending fading before we see the real action). But
   overall, this is one of the best endings I've seen in the game so far.
 
6. Defeat Time Devourer directly after saving Ridel before Harle leaving
   your party.
 
   You will see Viper set down in the center room...they prepare to face
   Lynx's army. Norris is apparently a chef(lmfao!) of some sort and hopes
   that the Porre army will strike back. Later you see a battles underneath
   on the lower docks of the S.S. Invincible with the Pirates and Acacia
   army against numerous monsters and such. Fargo and Viper along with the
   three Dragoon Devas meet Dark Serge.
 
   Later Harle and Lynx(Serge) are talking over with each other and how Harle
   never stays in one place so long since the other Lynx kept traveling so
   much. Before Harle goes to get the ingredients, Kid comes in and still
   think Lynx is Lynx as the screen fades...(damn, I predicted that!)
 
   Rating: 9.5/10
   Comments: Truely a wonderful ending, the reason why I like this ending so
   much was that it got more tense as the ending went along...it was made
   even more tense once the screen faded when Kid met Lynx. It's not that
   long of an ending...but definitely a very good ending.
 
7. Defeat Time Devourer after Harle leaves your party but before defeating
   FATE at Chronopolis.
 
   You will find Kid and Dark Serge at Chronopolis' entrance hall. Kid will
   hold off the party as she tells Serge to ahead. Harle(who left your party
   earlier) will come in...she tries to persuade Kid to stop Dark Serge but
   to no avail as the two get ready to fight each other as the screen fades
   to black.
 
   Later in Termina you see an old man who comes in the far left shack to
   consult the records of FATE, when the man goes over to the Record of FATE,
   it begins an errie glow of dark energy...apparently the Record of FATE has
   turned black as he runs out.
 
   Later you see Dark Serge in front of the Frozen Flame at Chronopolis and
   he laughs as he will become FATE(on a correction, he is FATE...but I'll
   leave the details to Square).
 
   Rating: 8/10
   Comments: A good and very unpredictable ending(for once). This fills in
   the gap as to what happened immediately after Harle had left your party.
 
8. Defeat Time Devourer after Harle leaves your party and after you defeated
   Dario and recieved the Mastermune, but before you defeat FATE at
   Chronopolis.
 
   You'll see a bunch of kids in Viper Manor...Viper gives them a rather
   short lecture. Later Dario and the Acacia officer discuss plans to build
   a Dragoon Youth Group...they seem to laugh everytime they mention that
   they should keep it a secret from Riddel. Later in Termina Dark Serge,
   Kid, and Harle. Dark Serge wishes to make Termina into a ghost town but
   Harle and Kid complain that they have been walking all day and need a
   rest...they then head into the bar...Karsh and Marcy lead the group to
   their table. Dark Serge orders an "ice-cold beer(?)" but Harle tells
   Dark Serge that he's underage(LMFAO!!! Serge is only 17!!!). Kid wants
   some non-alcoholic drinks(wuss) and Karsh suggests the "Galaxy Night"
   in which Kid accepts. Harle wishes for a Denadoro Mountain Blend with
   two cream and ten sugar(!). Marcy then persuades Dark Serge to order her
   and himself a Galaxy Night as well. As Luccia attends to the drinks,
   two Starky's come in...they order everything in the box.
 
   Dark Serge and the gang have a toast...later he reorders another Galaxy
   Night for Marcy. The two Starky's however(or look-alike Starky's) have
   ranked the people as Rank K, and have found no unique substance in their
   liquids. Oddly enough they wish to commence attack with the Mothership
   but it looks like they'll have to wait. Dark Serge calls for the check
   but looks at the outrageous price for the drinks...he goes to the back
   and threatens to sue. Outside Karsh laughs at the "easy money" that they
   made and it looks like they'll meet their quota for this month.
 
   Rating: 9.9/10
   Comments: A really long and very enjoyable ending. A lot of the stuff was
   hilarious and it's nice to see the soft side of Lynx(or FATE) now and
   then. The underage drinking and the outrageous bar tabs was truely
   hilarious. 2nd Best ending in the game IMHO.
 
9. Defeat Time Devourer after Serge's rebirth and after you defeat FATE
   at Chronopolis but before defeating the Dragon God.
 
   You'll find the Sage of Marbule and the chief dwarf at Sky Dragon Isle
   along with the Dragon God. The Dragon God wishes to eliminate all humans
   as does the Chief Dwarf, but the Sage has his doubts...later you'll find
   Harle in Serge's house and Arni is completely vacated by demi-humans. The
   demi humans laugh upon the humans who had ran. Harle still ponders over
   what had happened, she picks up Bellflowers and places them over a grave,
   which is probably Serge's.
 
   Rating: 10/10
   Comments: A close margin for being the best ending in the game, while it
   was a bit on the short side, IMHO, it was pretty powerful. The most
   shocking part was Harle placing flowers over Serge's(presumably) grave.
   Powerful and shocking is what gives this ending the trouble to see.
 
10. Beat the entire game without using the Chrono Cross.
 
    The credits roll and a small box displays some FMVs not found during the
    course of the game as well as some of the game's events.
 
    Rating: 3/10
    Comments: Not much of an ending, the music was good...but obviously no
    one really cares about the credits...we care about the actual ending!
 
11. Beat the entire game with the Chrono Cross.
 
    During midway through the battle, after you cast the Chrono
    Cross...you'll witness a realtime event where Schala breaks free from
    Lavos. Later you see a dialogue, in front of a watery view the planet, of
    Schala's voice. On a side note, Schala makes very key points that some of
    us never think of. Sadly, Serge will lose all previous memories of this
    entire adventure, the party members that were with him say their
    goodbyes. However, Kid vows to find Serge...no matter what time or world.
 
    A voice then calls upon Serge, he finds himself awaken on Opassa Beach,
    right after the tidal wave had hit him after talking with Leena. Serge
    talks about FATE, Chronopolis, etc.(I thought his memories were to be
    erased?) but Leena finds it odd since they just got there. The screen
    then fades...an FMV plays(similar to the opening intro)...the text goes
    by with Schala "Kid" Zeal's closing letter...then it switches over to
    ending 10, in which the credits roll, bla bla bla bla bla.
 
    After the credits, or during near the end of the credits you see Kid in
    the modern day streets of Japan(I guess) holding a bead neckless...she
    still wishes to continue to find Serge. The last FMV is rather
    interesting though, Kid is shown on Opassa beach but instead of her
    usual attire she's in a white dress(looks like a wedding gown but not
    sure) as the screen fades to "Fin"
 
    Rating: 8/10
    Comments: A sad ending really...losing memories such as those is
    devastating...even though you would not know about them. I only have
    two small gripes about this ending, it was too short and was barely
    worth the trouble to get it(but it still is worth the trouble, just
    not too much trouble) and it made it seem that all the events in Chrono
    Cross appear in unjustifying vain.
 
=============================================================================
---------------------------- [ Miscellaneous ] ------------------------------
=============================================================================
 
- New Game+
  This feature is pretty well known. You will recieve 3 key items, the Relief
  Charm, Time Egg, and Time Shifter. Read below to see what each does, and
  when you reach the Bend of Time, you can go through the door and fight with
  Ozzie, Flea and Slash.
-----------------------------------------------------------------------------
BOSS BATTLE: Flea, Ozzie, Slash       HP: 1200(F)/2000(O)/1400(S)
-----------------------------------------------------------------------------
As you can expect this will be a tough battle. Attack Ozzie first, this takes
away his annoying spells, there is one spell where he casts that it makes it
impossible for you to hit Ozzie, Flea, or Slash with anything, not even
elements. Then Attack Flea, he will use a lot of status effect spells, but
he's pretty weak in the physical attack department. Slash, obviously is
Slash, pretty much a pure physical(and powerful) attack character. If you
couldn't tell just by looking at them, Flea is of a red element, Ozzie is of
a green element, and Slash is of a blue element. If you have Sprigg with the
Forget-Me-Not-Pot element, you can capture all three of these guys' attacks
and such. It's especially important that you acquire Slash since you'll need
him to perform the ultra powerful Z-Slash triple tech. Just have Sprigg
defeat Slash and it's yours basically.
 
- Obtaining all 44 characters
  After you have beaten the game, you must make your way all the way up to
  Sprigg's dimension, this is where you will have a chance to acquire all
  your party members from your previous game. Then you will have to beat the
  game three times to acquire the rest, the first time you took Pierre, the
  second time you took Guile, and the third time you took Nikki. To obtain
  Harle however, you must have Harle in your party and go to the Darkness
  of Time and defeat Time Devourer. Just take the different paths each time
  and you will have all the characters. Let me remind you that playing
  through Chrono Cross(even with it's stature), it gets pretty boring the
  third time around. Note that you can access Sprigg's dimension through
  the Hydra Marsh on the HOME world.
 
- Minuses
  When you start a New Game+, you will lose all your key items(except for
  what is described above), and all the event items like the Einlanzer or
  the Mastermune. However, your stats still remain intact and you still have
  your previous elements and previous summons and you can prepare to kick
  ass like you never did before.
 
- Continue+
  This really isn't much actually. With continue+ about, you can have the
  Relief Charm and the Time Shifter in your possession and you are welcomed
  to head over to the Bend of Time(which is located on the small islands
  south of the main continent, and note that this place is not marked the
  first time you come here) and fight the three foes. Also here is a bit of
  info from Sabin0786:
 
  "Also no guides mention this either : evry time u beat the gmae on continue
   game plus  and save it after the credits. It gives u the option of
   continue game plus and new game plus agian except evrything u had si one
   more. Say u beat  the continue game plus with 1 rainbow armmor saved it
   after the credits did new game plus or continiue game plus agian u would
   hav 2 rainbow armors this applies to evryhting (weapons armor elements
   money) except for stars. It is a great way to build money and hard to get
   elemnts like ultranova. Unfourtenatly it doesnt work with summons. well
   thnx for making an awsome faq and i hoipe this helps u. Plz respond."
=============================================================================
---------------------------------- [ FAQ ] ----------------------------------
=============================================================================
 
Welcome to the FAQ! This is a section dedicated to answering any of the
questions that you may have...and after checking through my 3
mailboxes(dj@vfaqs.net, bellybutton21@hotmail.com, djellybean21@aol.com),
I've decided to create a defined FAQ so that these questions can be answered
and so that I may never have to encounter them again. Enjoy!
 
1Q. How come you didn't write down the Gameplay?
1A. Honestly, if you bought the game or rented the game, the manual gives a
    very good interpretation of how the game is run. Also I really hate those
    punk bastards that burn games, they deserve little slack from me and I
    certainly won't help out anyone with gameplay. You will have to read the
    manual yourself...if you can read what I'm writing now, you can
    definitely read the manual.
 
2Q. What are the differences between the Japanese version of Chrono Cross
    and the North American one?
2A. After playing through the game, basically there are no differences aside
    from the obvious translation oddities. However, this maybe nitpicking
    but on the world map, the icon at the top left corner varies on the
    version. On the Japanese version it just says "HOME" and "ANOTHER" while
    on the NA version it reads "Home World" and "Another World." I know, I
    must be pathetic for noticing it, but I love this game too much NOT to
    notice it!
 
3Q. Where can I? How can I? Who is? WTF is the? When can I? What is the?
3A. Who, what, when, where, why, how? Use Ctrl+F for Pete's sake! I've had
    all three of my mailboxes flooded with questions that were answered in
    this guide. Although I was reluctant enough to QUICKLY reply with a
    liable answer, please keep note if this happens too often, I will have to
    start deleting emails left and right.
 
4Q. Is Glenn actually Glenn from Chrono Trigger?
4A. No...heck naw...and no way bub. Reason being? As shown in 2 endings in
    Chrono Trigger, Frog(a.k.a Glenn) was taken back to his own time in 600
    A.D. Unless there was a time travel occurance that happened, then it's
    safe to say that Glenn is definitely not Glenn from CC. There is a
    chance that he might be Glenn, but then again not even amphibians can
    live for 420 years. If it was really Glenn, he would make a lot of
    references towards CT storywise...but his role in the game is completely
    different from the Glenn in CT. It's basically saying that if there was
    another Michael Jordan(who's probably a Harvard grad and not an NBA
    superstar), you think that would be Michael Jordan the superstar because
    he shares the same name.
 
5Q. Who saved Kid with the Hydra Humour when you chose to move on?
5A. I had made a wrong prediction earlier...thanks to William Birken for
    clearing this up for me:
 
    "Norris was the one who saved kid because he's from the Zenan Mainland,
    also in one of the endings it shows Norris saving Kidd w/ the Hydra
    Humour, perhaps because he was part of the Chronopolis Experiments.... I
    mean, he is fairly familiar with Grobyc and all..."
 
6Q. Do I have to play Chrono Trigger to understand Chrono Cross?
6A. Absolutely not! The game does a great job of detailing the storyline
    without leaving gaping holes that leaves you guessing at every corner.
    However, IT IS HIGHLY SUGGESTED that you play Chrono Trigger first.
    Mainly because it's one of the best RPGs of all time and it'll help you
    understand Chrono Cross more...since Chrono Cross is a sequel to Chrono
    Trigger.
 
7Q. What about those three kids on the beach before fighting Time Devourer?
7A. Oh, you mean those Lucca, Crono, and Marle mini versions? Well if your
    wondering if they really are Crono, Marle, and Lucca...then keep
    wondering! I'm not sure of it myself since I don't have the "foggiest"
    of why those kids would represent some of the main characters in Chrono
    Trigger. But they do bring about shocking developments in the storyline
    though.
 
8Q. Is Guile Magus?
8A. I haven't gotten all the endings at this point in time, but William
    Birken does an excellent breakdown of who Guile actually is.
 
    "Guile is based off of a character Gil from magical dreamers who's name
    was translated to Alf, his name in Chrono Cross however is Magil, and Gil
    turned out later on in the game to actually be Magis."
 
9Q. What is up with Leah? She looks reminiscent of a Chrono Trigger
    character.
9A. At first I thought she was the daughter of Kino and Ayla(since they did
    get married after the events with Lavos in Chrono Trigger) but once
    again, the informative William Birken can break down the details about
    this:
 
    "Leah just might possibly be Ayla's Mother sent through from the past
    like Terra Tower was, because at the end of the game she mentions
    something about naming her child Ayla."
 
10Q. I was wondering, about the Hydra in Hydra Marsh, I didn't see an
     offspring that Razzly said she did...can you clear me up on this?
10A. This was never found in any FAQ or even the official guide...but thanks
     a bunch to the Canadian Unright for pointing this out:
 
     "The reason I'm writing is because of a certain oddity I've discovered
     in Chrono Cross so far while playing it. It involves the fate of the
     Hydra Marshes and the Dwarves in the Home World. Now I'm really, really
     not sure what I did, but in my Chrono Cross game the Hydra had an
     offspring. And after you defeat the Dwarf tank at Water Dragon Island,
     you tell the Dwarf chief about it and he agrees to return to the Marshes
     to watch over it.
 
     After Lynx becomes the main character, I checked the Hydra Marshes and
     sure enough, a baby Hydra was swimming around and the dwarves were all
     happy and chummy.
 
     The reason I bring this up to you is because for some strange reason, I
     haven't seen any mention of it anywhere. In three of my friend's games,
     the Dwarves were killed after the Tank fight. In yours and other's FAQs,
     there is no mention. Even the Brady Games strategy guide doesn't mention
     it (though it is filled with a lot of minor inaccuracies)."
 
     Yes, this event does actually happen as I have tried it myself. I never
     knew about this, thanks a lot to Canadian Unright for this information!
 
11Q. I've had a few problems with Gameshark codes for Chrono Cross, I need
     help.
11A. Ah! You mean the codes from www.cmgsccc.com ? Those codes are 100%
     legit, but the problem is that some of the codes(40% of them actually)
     prevent the game from loading up...but truth is, they work! So whenever
     you have the codes on, quickly turn them off the moment you see a black
     screen after the Gameshark menu. Turning them on in the middle of the
     game is fine, it won't ruin the game.
 
12Q. How come I can't use summons?
12A. Thanks to William Birken for correcting me on this. You can use summons
     ONLY when the field effect is completely of that element of that summon
     that you wish to use. Say you wish to use the GrimReaper summon, you
     must turn the entire Field Effect Grid to all black to use that summon.
     Use the (insert color here)Field to use summons...this will turn the
     entire field of the respective color that you wish to cast.
 
13Q. Does Serge ever talk?
13A. Yes. Technically he does, there are two instances where Fargo speaks
     with the party and you see a dialogue that says "Everyone: Aiy ye
     Captain!" when the captain tells you to take the wheel on the
     S.S. Invincible. Also another dialogue that says "Everyone: Yeah!!!"
     and since Serge was in the party when the text came up...I would
     assume that Serge spoke as well. Also here is something from Sabin0786:
 
     "*snip, just praising (^_^)* I hav a couple little things to
     add though. Serge talks another time u havent mentioned. Right after u
     wake up in another world in the begging of the game talk to the girl in
     the bar( the one who talks about poetry) and she will say one line about
     how she lives in a small villeage and she gave it up years ago. Then
     serge says a line aboout how good she was or something like that (sorry
     my playstion is broke and i cannot check it prosicely) It show a
     cahracte rporttrait but u know he says it becasue the girl responds. U
     can check it urself."
 
     Pretty much it might be Serge, there was no portrait when that certain
     text insued, and it definitely wasn't the girl talk to herself, so eh.
 
14Q. Can I acquire the black relic without fighting the Black Dragon?
14A. Most definitely. Bring a party full of demi-humans(Lynx, Starky, and
     Sprigg would do...along with other party members) and talk to the
     Black Dragon and he'll give you the Black Relic without a fight!
     Yes, I did figure this out by myself. I'm not sure...but maybe if
     you bring blue element characters and Razzly along...you can probably
     avoid a fight with the Blue Dragon as well...but that's probably not
     going to happen unless of course, you can prove me wrong (^_^).
 
15Q. Can I run away from ALL OPPONENTS?
15A. Yes, yes you can. Even from Time Devourer(Lavos).
 
16Q. Can I go to the back room behind Guru of Reason in the Library at Viper
     Manor?
16A. Yes you can, inside you'll find the Epoch but it's mainly there for
     nostalgia more than anything else. Check the bookshelf around the door
     and you'll find a switch to open it. You should hear some kind of
     awkward sound, when you hear the sound, that's the spot where you can
     find the secret door. Inside you can talk to the Nu and change your
     current names and also acquire the Porre's Furnace frame.
 
17Q. How can I use Pierre's lvl7 tech?
17A. You can only use it when you have ALL 3 Hero equipment on. This includes
     the Hero's Sword(Prop Sword, key item), Hero's Medal, and Hero's Shield.
     If you have any other combination, Pierre will stumble to his feet and
     you will have wasted your level7 element guage. And no, you cannot even
     equip Prism weapons. This attack is very powerful mind you, even though
     it's not powered up with Prism materials.
 
18Q. Is there a certain glitch that involves Kid?
18A. Well, here's what hs1chum said:
 
     "3. PLAYING AS KID DURING THE HYDRA HUMOUR SUBQUEST
     I found this cool yet benevolent glitch completely by accident while
     using the Relief Charm in "New Game +". Before entering Viper Manor with
     either Nikki, Pierre, or Guile (I used Nikki for this, personally, but I
     don't think it really matters), choose two party members, neither one of
     which is Kid, and then use the Relief Charm to select Kid as your
     substitute in battle. After she falls ill after the events which follow
     and you select the quest to find Hydra Humour to cure her (I don't know
     if this works if you select the other path), her name will disappear
     from the available party members, but she will still appear during
     battle sequences as a completely functional character!
 
     There are, of course, inherant limitations to this trick. She will be
     stuck using the elements and equipment she was given before you entered
     Vipor Manor and you will be unable to affect any status ailments
     (Poison, Flu, Sprain, etc.) inflicted on her outside of battle, but
     otherwise, there don't seem to be any problems. I used her to steal
     items from enemies that you normally couldn't (specifically a Plaster
     Cap from the Wingapede, an Ice Lance element from Madame Pentapus, and a
     Tablet from the Hydra), but other than that, this is just an
     interestingly curious novelty and nothing more. :)"
 
     As far as I know, that's pretty much the effect of the Relief Charm
     basically.
 
=============================================================================
----------------------------- [ Story Guide ] -------------------------------
=============================================================================
 
- This section will definitely contain spoilers...so please keep that in mind
  before you read ahead. I will start from the events in Chrono Trigger and
  then work my way through to the end of the game...please...don't blame me
  for spoiling because I warned you!
 
65,000,000 B.C.: The time period in which an unknown alien life-form has
crashed landed on Earth and burrowed deep beneath the Earth's crust. This all
happened after Ayla and the party had defeated Azala...Ayla wished for Azala
to join her...but he refuses and tells them to leave quickly. The party
quickly escapes.
 
12000 B.C.: The birth period of Janus and Schala. The party had just arrived
and noticed a barren wasteland of cold ice. High in the sky floating adrift
was the Kingdom of Zeal, a place of magic and technology that came very close
to Heaven. As curiosity lead the party to the Zeal Palace, they were soon
shocked to discover that Queen Zeal had used the Mammon machine to manipulate
the power of Lavos. It was then that the party had made it their priority to
stop Queen Zeal. When they had reached the Mammon Machine, it was already
gone and had been placed in the Ocean Palace. The party soon went after them,
but as the party tried to battle Lavos...but only to suffer defeat as Crono
perished in the process. Schala had saved the party from the collapsing Ocean
Palace, but she was sucked into a wormhole along with the Mammon Machine. It
was here that Schala and became uniform with Lavos to create a far more
powerful entity than Lavos himself was...the Time Devourer.
 
Her mind was split up in an equal half, one half was for love and the other
for the destruction of humanity. It was only a matter of time when her
destructive side would consume her. She then used the remnants of her caring
side and created a clone of herself...Schala "Kid" Zeal.
 
*** Chrono Trigger Event ***
 
In 1000 A.D. it was the day that would change the lives of Crono, Marle, and
Lucca forever. Crono had awoken in the same fashion Serge had did, with his
mother calling him out. It was the day of the Leene Square festival, it was
also that day that Crono bumped into Marle and it was that day she decided to
tag along with him...for good. Marle was then later caught in a split through
time, her pendant had ignited the portal that led her to 600 A.D. This was
the beginning of what was to be, a very long, and very enduring journey for
Crono, Lucca, Marle, and company.
 
*** End of Chrono Trigger Event ***
 
It was The year 1006 A.D. that Schala had heard the cry of a young boy...who
was savagedly mauled by a black panther. It was a cry that she could not
ignore...she wanted to help the boy, so she traveled to the HOME dimension,
but in effect she caused a powerful magnetic storm that had shut down FATE's
systems temporarily. At this time the Frozen Flame was left unprotected by
FATE and which lead the Frozen Flame to heal the crying boy...that crying boy
was Serge. 4 years later in 1010 A.D. the clone, Kid, was to call upon
Serge...to save him from drowning...which she did not in ANOTHER world. This
tidal wave which drowned Serge in one world made way towards Serge in the
HOME world, but it was then that he was saved but some kind of energy.
 
Serge then was found in Opassa Beach, however Leena was nowhere to be found.
When he returned to Arni, everyone there had not recognized Serge...not even
Leena. Leena said that a boy named Serge died 10 years ago...when Serge
checks out his grave at Cape Howl...he could not believe his eyes. Caught in
the moment...Solt, Peppor, and Karsh had approached Serge and wanted to take
him in as they were ordered to. It was then that Kid had tagged along and
with her help, Serge defeated Peppor, Solt, and Karsh. He reluctantly
agreed(I know I know, Serge may not have agreed, but I'm trying to make this
a straightforward storyline that I think Square would choose) and they went
to Termina.
 
In Termina it was then that they had learned about the Frozen Flame and
Viper's Manor. The party clandestively sneaked inside Viper Manor...they were
able to find Viper and Lynx...but they were far out numbered. When Riddel
came in, she was made hostage as Kid would use Riddel to escape freely. This
led them to the courtyard where Lynx had distracted Kid by telling her if she
would really jump down...it was then that Lynx pulled out a poisoned daggar
and lanced it at Kid's arm. She fell off the cliff but Korcha was there to
save her. Atop, Lynx approached Serge and called him the "Chrono Trigger" and
much to his benefit, he jumped down with Kid and escaped back to Guldove. In
the morning Kid was feeling well but soon collapsed as the poisoned daggar
took it's effect on her.
 
She was taken to the guest quarters where the Doc had told the party that a
Hydra Humour was needed to save Kid. Unfortunately, Hydras were long extinct
in this world...but not in Serge's world. Kid then gives the Astral Amulet to
Serge and he heads back to his HOME world and in the Hydra Marsh he defeats
the Hydra and acquires the Humor. The Doc then creates the antidote
neccessary to heal Kid. They set off to find Viper and Lynx but encounter a
thick fog along the way and a tough pirate(which they defeat)...but were
later knocked unconscious with the jellyfish fluid. When the party had
awoken, the S.S. Invincible was under attack by the real ghost ship. The
party had saved the Captain by taking the wheel and defeating Dead Head...a
fearsome black element monster. Afterwards, Fargo had informed the party
about talking to the Blue Dragon to get through the fires of Mt.Pyre, but he
hasn't heard from the Blue Dragon in a long while, or any other dragon for
that matter.
 
The party sets sail to their HOME world and asks for the Blue Dragon for
help, he gives the party the Ice Breath and the FrogPrince. They head back to
ANOTHER world and head to Mt.Pyre using the Ice Breath to cool off the lava.
However, it was not an easy or a pleasant trip as Peppor and Solt encountered
them...and later the Dragoon Devas.
 
When the party made their way inside Fort Dragonia, they had set all 6
elemental switch crystals in place. They had found Viper and Lynx and
defeated them both...but as Serge stared into the Dragon Tear...it stared
back, switching the minds and souls(but not the bodies) of Lynx and Serge.
Kid and the party did not notice this and soon fought against Serge(who was
in Lynx's body at this time)...after defeating him Serge(Lynx) wished for Kid
to kill Serge. He(Lynx in Serge) later stumbled upon revealing about Lucca's
death as Kid never told Serge anything about Lucca and later found out that
Serge was Lynx. Dark Serge stabs her and looks over Lynx...he then casts away
Serge(Serge in Lynx's body) to the Vortex Dimension.
 
Lynx found himself in a very odd place...dull and lifeless. After meeting up
with Sprigg, she joined Serge and headed towards the house above to find
Harle. Harle had already known that the switch had taken place and with her
help she led the party out of the Vortex and back at Hydra Marsh in the HOME
world.
 
The party heads to Opassa Beach but finds that the Astral Amulet does not
work. They head back to Arni and they speak with Marge...who later reveals
about Wazuki and Miguel traveling to the Dead Sea...but sadly they never came
back home. Radius then comes in and challenges Lynx to a fight, in which he
loses. He later learns what had happened and joins the party, they head to
Termina to find the place liberated with Porre troops. Three years ago
General Viper disappered and his whereabouts were never known of again. The
same went for his Acacian Dragoons.
 
The party then travel to Viper Manor ruins, they are told that General Norris
wishes to speak with them, and so they eventually do and he joins their
party. They later head to Marbule and speak with Toma, after a talk the party
rests in the first hut. Lynx hears voices outside and checks them out...he
finds a mermaid but she quickly runs from him, but in the morning she tells
you to head over to the S.S. Zelbess.
 
Upon arriving they speak with Fargo and wish to gain entrance to the Grand
Slam tournament...they lose to Fargo in a bet. The party would gain access to
the Grand Slam tournament if they win, but Fargo would take their boat if
they lose. Later when they visit the inn they draw upon a lot of suspicions.
They volunteer for Sneff's magic trick and are turned into cats and climb up
the inn and grab hold of the handle in which Fargo had used to cheat his way
through his winnings. The party talks to Sneff again and he changes them
back. After challenging Fargo, he loses and notices the party found out his
little secret. He lets them through to the Grand Slam tournament, but what
they were really after was the Sage of Marbule.
 
They fight and defeat the Sage of Marbule who later realizes the party's
intent was to restore the time continua. He gives the party the key to
opening the path to the Dead Sea.
 
The party heads to the Dead Sea but finds the Masamune blocking their path.
They will need a equal blade of the opposite energy to get through...Radius
provides them with Garai's Keepsake and they enter the Isle of the Damned.
The party defeats Garai and takes the Einlanzer and place it in front of the
Masamune as it disperse into the air. The Dead Sea has stopped...the flow of
water remains stagnant.
 
The party travels closer and closer to the Tower of Geddon, inside they find
Miguel. The Dead Sea has become a place where time neither goes or slows
down. It is a place where nothing grows or becomes younger...it is a place
controlled by FATE. Miguel then entales a story...
 
*** Chrono Trigger Event ***
 
A teenage boy and his friends had found out what their future had held. A
place of demise, despairity, and desperation. Although it was a time period
far from their lifetime, the party swore to change the future...and so they
did. They had defeated Lavos and the future was changed forever.
 
*** End of Chrono Trigger Event ***
 
However, the future that was suppose to be remained in the Dead Sea. That was
to be the true future of the planet...and in order to restore the Space Time
continua...the party must defeat Miguel(who was chosen by FATE and the
protector of the Dead Sea), in which they do. The Dead Sea begins to erupt,
the future that was to be begins to take it's revenge on the Dead Sea...FATE
then prepares to destroy the Dead Sea as it rather destory both the Dead Sea
and the Frozen Flame then see it in it's opponent's hands. The Sky Dragon
later rescues the party and the party plots out their next plan.
 
Arriving back at Termina, they head to the bar and notice that Karsh and Zoah
wishes to speak with them. This time however, they are on equal terms after
discovering what happened...once they saw General Viper hurt...they made
Lynx(Dark Serge) their main target. Once General Viper was hurt, the Porre
army invaded Termina and Viper Manor and now have the daughter of Viper in
custody. The party sets off to save Riddel, after saving Riddel...Norris
offers only his gratitude and takes her to a safe place in Hermit's Hideaway.
The party can't leave just yet as the place is literally surrounded by Porre
guards, they defeat Grobyc and the Porre guards and Grobyc joins the party as
a result of you defeating him.
 
The party heads off to Hermit's Hideaway...they find the Dragoon Devas
nursing General Viper. Riddel joins the party to repay her thanks, but as the
party rests...they wake up to find themselves under the attack of Dark Serge.
Kid however(regardless of what transpired at Fort Dragonia) attacks
Lynx(Serge), as their roles were reversed...so where their problems. The
party desperately needs to make an escape, and so they do...with the help of
Fargo and Polly.
 
Arriving upon the ship the party discuss matters before them. It looks like
the party will need the help of the six dragons to enter the Sea of Eden, in
which Lynx already has. The party travels to both worlds and defeats each
dragon and obtains all six relics neccessary to enter the Sea of Eden...but
they still need the Dragon Tear. Talking with Steena, she joins their party
and sets off to Fort Dragonia in the HOME world. Inside the path lays open
after placing the Tear of Hate on the entrance of the Fort. Later Serge
regains his true form and becomes reborn...it looks like it's time to head
off to the Forbidden Island.
 
Riddel speaks with Dario, in which it brings back a lot of memories he had
lost through amnesia. However, hearing the name Riddel only brings hatred
towards Dario as he draws upon the blade of the Masamune. To defeat the evil
that has plauged Dario you must defeat the evil spirit of the Masamune. After
defeating Dario, the Masamune finds a new owner worthy enough to carry the
blade...it transforms into the Mastermune swallow. After being released from
the enmity of the Masamune, Dario looks forward to a better future for Viper
Manor and asks for Riddel's forgiveness. Looking over what transpired...the
party travels on...
 
Arriving at the Sea of Eden, they find three islands and a giant blockated
island in the center. After releasing the three Records of Present, Past, and
Future FATE, they are attacked by the spirit of FATE. After defeating them
the party heads towards the center island, which houses the future
complex...Chronopolis.
 
Inside Chronopolis the party finds many high tech machinery and powerful
robots. Along the way the party discover vast secrets. A third world,
different from that of HOME and ANOTHER exists as FATE keeps track of
everything. The Records of FATE keeps past events and history and were
scattered about the worlds. The party learns that Lucca had attempted to
create a Time Egg, something which would enable oneself to travel across
time. It was soon discovered that there were gravitational pulls in El Nido
Archipelago, it was then that the future inhabitants built around the center
island and created Chronopolis.
 
Shocked to learn what they just saw, they continue forth regardless. Serge is
granted access to Project Kid, in which Serge was designated as the Arbiter.
When the black out shut down FATE's systems temporarily, the Frozen Flame(at
the time was connected to FATE's systems) came in contact with Serge. When
the systems had rebooted, a small chip had been created as it initialized
Serge as the Arbiter. This chip would prevent FATE from interfering on the
HOME world(which is hence why you were teleported to ANOTHER world from your
disc swap)...everything that the people wished to be had been, the fisherman
wanted to be a fisherman, and Serge was alive...never encountering a giant
tidalwave. The chip was a highly sophistocated chip created by Belthasar and
Lucca...once it was detected it would erase any previous records of itself.
 
Wazuki, Serge's father, had becomes very emotionally distressed. Seeing his
son in such a bad condition was agony for him...it made him vulnerable to the
integration of FATE's systems. While he did leave safely with his son Serge,
he was then and forever controlled and manipulated by FATE. The Prometheus
program then runs, telling Serge that he must break apart the Dragons and
FATE battle before it terminates.
 
*** Chrono Trigger Event ***
 
NOTE: I also put in a bit of Chrono Cross stuff, so that it would explain
      things a bit better.
 
Prometheus was first part of a program by Mother Brain, a generation before
FATE, and it main duty was to dispose of the humans that plauged the planet.
However, it was in 1999 A.D. that the awakening of Lavos caused such
demoralization across the planet. Prometheus was badly damaged and shut
itself down. It was then that Lucca had found Prometheus and named him Robo.
He developed his own personality, it would be then that he would settle in
the future in 2300 A.D. after Lavos was defeated. However, with Lavos
defeated, Robo's current status may no longer exist...all the adventures he
shared with the party...gone. However, this future that was not suppose to
exist remained in the Dead Sea, by defeating Miguel and restoring the Space-
Time continua...the future that was not suppose to be...suddenly became the
future. Something's not right here.
 
*** End of Chrono Trigger Event ***
 
The party is shocked to learn that Lynx is the biological counterpart of
FATE, it needed Serge's body to grant access to the Frozen Flame because
Chronopolis was caught in a Time Crush. This Time Crush would throw back
Chronopolis 10000 years into the past and would remain remnant against it's
archrival...Dinopolis. Later the party soon defeats FATE, but by doing so, it
releases the hold FATE had held on the Dragon Gods as Dinopolis rises out of
the waters...where it is initially the home of the Dragon God. The Dragon
Gods form into the Dragon God...as of why, we don't know just yet.
 
Later Kid isn't doing too well. Her mind is still lying in the past, with the
power of Masa and Mune, the party travels back in time to save her. They
arrive at Lucca's burning house, they save the kids and put out the fires
with the Ice Gun, but when they reach Kid and Lucca...they encounter Harle
and Lynx...it was then that Harle(who was sent by the Dragon Gods to acquire
the Frozen Flame) had tricked Lynx into joining him because both FATE and the
Dragon Gods had the same priority: To break the lock Prometheus had on the
Frozen Flame. Those were the two who set the house ablaze to capture Lucca in
hopes that she would be able to break the lock...but to no avail. Regarding
what happened to Lucca is still unknown.
 
When the party saves Kid from her past, she was told by Radius to read a
letter regarding of significant importance. This letter would reveal that
Lucca had already prepared for the worst and that the time would come when
Lucca would tell Kid of her origin. Later Kid pulls herself together and the
party heads out...
 
The party cannot reach Dinopolis with their current transportation. They head
off to Serge's home world and instead of finding the Terra Tower, they find
the same Sky Dragon Isle. After capturing a Star Fragment from the El Nido
triangle, they head towards the Sky Dragon Isle but only to find that they
must give up the Star Fragment or lose their lives against a giant unknown
alien. They later defeat the alien and catches him and he joins their party.
Afterwards they head back to ANOTHER world and find that Starky's starship is
protected by a nasty jellyfish. Regardless they fight it with fire and win.
Starky then attaches everything and the party sets off to Dinopolis to
finally settle the score.
 
Inside what they learn will shock them. The Dragons had used the party,
everything the Dragons had told the party was false. It was all a plan to
over throw FATE, FATE was the protector of humanity while the Dragon God was
the protector of the demi-humans(Mystics, reptites, etc.). FATE had used the
Frozen Flame to divide the power of the Dragon God, and with FATE gone the
Dragon Gods were able to become whole again. It was by this action that the
Dragon Gods wish to lay revenge on humanity, but it was actually the Dragon
God who had wished to purge the planet of humanity in the first place.
 
They later meet up with the Dragon God, and after hours of long battle the
Dragon God is defeated. The party is then given a Time Egg to settle the
score with the enmity once and for all.
 
Before the party rushes out to stop the Time Devourer, they head to Divine
Dragon Falls...where they would use the Tear of Hate and the Tear of Love to
create the Chrono Cross...an element of the 7th attribute. Able to bring
worlds together and soothe melody and harmony even to those who's mind is
bent of destruction.
 
*** Chrono Trigger Event ***
 
The Guru of Reason, Belthasar was thrown out of his 12000 B.C. period when
Queen Zeal attempted to harnest the power of the Mammon Machine...he was
thrown out of his time after that incident into the future. In 2300 AD he had
used his technological genius to create the Epoch, in which this tiny little
ship would enable anyone who rides it, to travel through time.
 
*** End of Chrono Trigger Event ***
 
Heading to the Darkness of Time, they find three little kids reminiscent of
Crono, Marle, and Lucca. They learn much from the little kids. The Guru of
Reason had wished to see how his progress was going, when he traveled to 2400
A.D.(using the Neo Epoch, which is not the Epoch the party from Chrono
Trigger had used) and had a glimpse of the future. Belthasar wasn't about to
let anything happen to the future, so the Project Kid expieriment was all
pretty much a plan to get Serge to the time where the Time Crash,
Chronopolis, and the battle between FATE and the Dragon Gods would take
place. It would in hopes have Serge use the Chrono Cross to save Schala from
Lavos.
 
Wazuki, who is Serge's father, was still overcome with the images of seeing
his son in a bloody mess. 10 years ago, while he did escape with his son, he
was already meshed with FATE. His emotional distress made it easy for FATE to
integrate his soul into FATE's giant database. FATE would then send out the
remnants of Wazuki to search for Serge to get him to open the gate to Project
Kid that would lead to the Frozen Flame, but FATE re-designed the remnants
after the black panther that attacked Serge when he was a little boy. By
this, it would make it easier for FATE to capture Serge because this black
panther would represent Serge's worst nightmare because it was the black
panther that almost put Serge's life out in the fuse. This is why Serge would
always expierience these flashbacks of a panther attacking him in the woods.
 
That biological incarnation, Lynx, is actually Serge's dad, Wazuki. When
there was no avail to break the link Prometheus had on the Frozen Flame, even
after capturing Lucca, it was then that FATE had predestined Serge's arrival
to reach the Frozen Flame, even going as far as to predict that Serge would
travel dimensions just to do so, in which he did. The Dragon God was consumed
by Lavos long ago, the Dragon God Serge and the party had fought in Dinopolis
was just a form the Time Devourer took to appear in ANOTHER world.
 
After much ado, the party heads to the Darkness of time and uses the Chrono
Cross...bring melody and harmony to the corrupted side of Schala and breaking
her free from Lavos and sending Lavos to his demise.
 
Later, it would reveal that Serge and the party would lose any memory of the
events during the whole transaction of what just took place. Kid then
promises and vows that she will find Serge, no matter what time or what world
he's in. The party goes their seperate ways and Serge awakens in Opassa
Beach, the same beach his entire adventure started from...still reminiscent
from the events of the past...but according to Leena...they had just arrived
on the beach.
 
So ends this chapter in the story of CHRONO CROSS.
 
=============================================================================
-------------------------- [ Contact Information ] --------------------------
=============================================================================
 
                         www.vfaqs.net/emailme.html
 
If you DO NOT FOLLOW the guidelines, then I will not reply! Sorry, I know
it's harsh but emails aren't exactly a joy.
 
=============================================================================
------------------------------- [ Credits ] ---------------------------------
=============================================================================
 
-+- Mom
    Heh...thanks for the help in the translation! Your the bestest! Well
    partially translated for the Jap. version that is.
 
-+- Squaresoft(www.squaresoft.com)
    For making one of the best sequels to one of the greatest RPGs of all
    time.
 
-+- William Birkin(http://reu.iwarp.com)
    Thanks to his numerous corrections and adds ons to the guide. Definitely
    very informative about Chrono Cross. Thanks a lot!
 
-+- Dan Birlew/Ken Schmidt(www.bradygames.com)
    For their excellent guide(free mind you) and their extensive and detailed
    lists.
 
-+- Instanbul(instanbul@airmail.net)
    Thanks to his NUMEROUS corrections towards my guide.
 
-+- ToastyFrog(http://www.gamefaqs.com/console/psx/game/24058.html)
    His guide is really a beautiful guide...I needed a lot of translation
    help on the game...definitely check his guide first...it's full of
    goodies and helpful information.
 
-+- Elranzer(http://www.gamefaqs.com/console/psx/game/24058.html)
    Why read through a long walkthrough when you can read a short and
    straight to the point guide? His guide is really a fabulous guide that
    has helped me through the game(damn turtles) and has a wonderful guide,
    think of it has a giant walkthrough compressed...precise and detailed to
    the point.
 
-+- Zane Merrit(inverse@ignmail.com)
    For the 4th ending that I had missed. His guide covers all endings,
    check his guide out!
 
-+- hschum1(hschum1@po-box.mcgill.ca)
    Thanks to his information regarding acquiring Viper's Venom!
 
-+- The Canadian Unright(unright@hotmail.com)
    For pointing out a very key significance about Hydra Marsh and such.
    Check FAQ Question #10 for all the details.
 
-+- JL Lee(sleeping_psycho@hotmail.com)
    For at least giving up his valuable free time to help me out with the
    storyline involving Chronopolis LOOOONNNNNNGGGGGG before the US version
    ever came out.
 
-+- LtRckHuntr(LtRckHuntr@aol.com)
    Thanks for his info towards additional methods against Time Devourer.
 
-+- Daniel Arroyo(agrias69@yahoo.com)
    Thanks for his correction towards Robo at Lucca's burning house...it was
    actually the Cybot you beat up at Leene Square for points in Chrono
    Trigger!
 
-+- Billy Bob(dollylama35@hotmail.com)
    For his very innovative tip on defeating Dario without the Black Mail.
 
-+- CJC(www.gamefaqs.com)
    For his hard work and dedication to the site.
 
-+- Dingo Jellybean(www.vfaqs.net)
    For the time and effort to typing up this FAQ!
 
=============================================================================
 
Time of Completion: 100 hours, 02 minutes, 18 seconds
 
Copyright Dingo Jellybean (C) 2000