Zidane's Guide to Final Fantasy VI(or III, in the American Version)
Yes, this game is 7 years old and is on a 16-bit system, but for all you people out there that love playing emulator games, this is for you!
Terra Branford-A mysterious young woman, controlled by the Empire, and born
with the gift of magic...
Morph is accessible after you get Terra back after you find out she's an Esper. Using Morph in battle transforms her into her Esper form. At this form, she is twice as powerful, and takes half as less damage from anything. This only lasts for a limited time until the green bar is empty.
Locke Cole-Treasure hunter and trail-worn traveler, searching the world over
for relics of the past...
Like any Final Fantasy game, Steal allows you to steal items from the enemy. Usually it'll just be a cheap tonic or Fenix Down, but in the end, you start getting things like Economizers and Elixirs. Equipped with the Thief Glove he can steal and attack at the same time.
Edgar Roni Figaro-The young king of Figaro Castle, ally to the Empire, and a
master designer of machinery...
Tools allows Edgar to use a few weapons that you find in the world.
|AutoCrossBow||Attacks all enemies on screen||Figaro Castle|
|Bio Blaster||Poisons and attacks all enemies on screen||Figaro Castle|
|Noise Blaster||Confuses all enemies on screen||Figaro Castle|
|Chain Saw||Randomly kills enemy, or just does major damage||Clock room in Zozo|
|Drill||Does major damage to one enemy||Figaro Castle|
|Flash||Damages all enemies on screen(more effective than Auto Crossbow)||Figaro Castle|
|Debilitator||Gives one enemy another weakness||Find it in a chest, steal it, or in Figaro Castle|
|Air Anchor||Makes enemies self-destructive||Colosseum: Bet the ZephyrCape|
Sabin Rene Figaro-Edgar's twin brother, who traded the throne for his own
By tapping in certain key combinations, Sabin can do a variety of devastating attacks.
|Pummel||Left, Right, Left||Does major damage|
|AuraBolt||Down, Down-Left, Left||Does major damage|
|Suplex||X, Y, Down, Up||Does major damage|
|Fire Dance||Left, Down-Left, Down, Down-Right, Right||Damages all enemies on screen with a fire elemental attack|
|Mantra||R, L, R, L, X, Y||Heals everyone in party except Sabin|
|Air Blade||Up, Up-Right, Right, Down-Right, Down, Down-Left, Left||Damages all enemies on screen with a wind elemental attack|
|Spiraler||R, L, X, Y, Right, Left||No idea|
|Bum Rush||Left, Up-Left, Up, Up-Right, Right, Down-Right, Down, Down-Left, Left||Does very, very big damage to one enemy|
Shadow-He owes allegiance to no one, and will do anything for money. He comes
and goes like the wind...
Shadow can use weapons in your inventory and throw them at the enemy for major damage. Note that the weapons disappear after being thrown(so don't throw valuable weapons!)
Celes Chere-Product of genetic engineering, battle-hardened MagiTek Knight,
with a spirit as pure as snow...
Only certain swords work with Runic(Atma Weapons does not!). When used, Runic will absorb the enemy's magic attacks and turn them into MP for you to use. So it's basically a cheap Osmose.
Cyan Garamonde-Faithful retainer to his family's liege, with the courage and
strength of a hundred men...
SwdTech allows you to do different techniques with Cyan's sword depending on how long you wait for it(there's a bar that keeps progressing right and the numbers go to the right in ascending order)
|3||Slash||Do half-damage(no effect on bosses)|
|4||QuadraSlam||Attack 4 times with a powerful sword attack|
|5||Empowerer||Steal HP and MP from enemy|
|6||Stunner||Hits everyone and stops them|
|7||QuadraSlice||Twice as strong as QuadraSlam|
|8||Cleave||Randomly kills enemy|
Gau-Draped in monster hides, eyes shining with intelligence. A youth
surviving against all odds...
Rage allows Gau to imitate enemies he's fought before. Keep Gau in your party, and he can start learning attacks of nearly every single enemy you encounter.
Setzer Gabbiani-A black jack-playing, world-traveling, casino-dwelling free
It's gambling time! Slot makes a display of a slot machine, where you can gracefully play it. If you get three things in a row, you initiate a major attack on the enemy(depends on the pictures), but if you get it wrong, then a rabbit will appear and heal about 70 HP of everyone in the party. Equipped with the Coin Toss Setzer uses a massively damaging attack on the enemy by flinging your money at them!
Mog-Human-loving, fast-talking, street-smart, SLAM-dancing...Moogle...
By bringing Mog into different regions of the world, he learns Dances that allow him to imitate the regions.
|Wind Song||Grass||Wind Slash, Sun Bath, Plasma, Cockatrice|
|Forest Suite||Forest||Rage, Wild Bear, Elf Fire, Wombat|
|Desert Aria||Desert||Sand Storm, Wind Slash, Antlion, Kitty|
|Love Sonata||Towns||Elf Fire, Snare, Specter, Tapir|
|Earth Blues||Mountains||Land Slide, Sun Bath, Sonic Boom, Whump|
|Water Rondo||In the water||El Nino, Specter, Plasma, Wild Bear|
|Dusk Requiem||Caves||Cave In, Elf Fire, Snare, Pois, Frog|
|Snowman Jazz||Snow||Snowball, Snare, Surge, Ice Rabbit|
Strago Magus-An elderly gentleman, pure of heart, and learned in the ways of
Keeping Strago in your party and fighting different enemies allows him to learn their attacks.
Relm Arrowny-In her pictures she captures everything: forests, water,
light... the very essence of life...
Sketch allows her to draw the enemy and make her drawing attack. Equipped with the FakeMoustache you can start controlling your own drawings.
Umaro-Admirer of bone-carvings, as strong as a gigas, a sasquatch pal with
Umaro doesn't have a special. In fact, he has nothing at all! You can't equip or attach any Espers on him, neither can he learn any Magic. He also does whatever he wants during battle. In battle, all he will do is keep attacking the enemy for major damage. Umaro is very powerful. Fire, Ice, and Lightning attacks do not hurt him at all. Equipped with the Rage Ring, Umaro can take your characters and throw them at the enemy for major damage. Equipped with the Blizzard Orb, Umaro randomly damages all enemies on the screen with an ice elemental attack.
Gogo-Shrouded in odd clothing,... is this a man...?...a woman...?...or should
Mimic is one of the most useful abilities out there. Gogo will imitate exactly the last attack that one of your characters used. This includes use of items, magic, and even Espers! Gogo also doesn't consume any magic, so this is very useful when you're using Ultima. Probably the most amazing aspect of Mimic is the fact that you can imitate Espers.
The game starts out with an unknown girl and two Imperial soldiers infiltrating Narshe because of an Esper being discovered there. We learn from the introduction that the War of the Magi that was started 1000 years ago has ended, but may yet start again with the revival of "Magic".
Nothing too difficult here. Just keep charging through the city, fighting the soldiers as you go. When you get inside the mines, keep walking forward until you reach a blocked cave. One of your party members will break through it, and you'll be attacked by Whelk.
Just follow Vicks and Wedge's instructions to beat him. Never attack the shell, or it will counterattack hard. So attack carefully and slowly. Have Vicks and Wedge use any beam, while ????? should use TekMissile.
You'll wake up in Arvis' house. After discovering that Terra(the girl you used earlier) was mind-controlled by a slave crown, guards will come and knock on the door. So go out the back entrance and enter the mines.
Items-Sleeping Bag, Fenix Down
Keep following the path until you reach the point where you are surrounded by soldiers. Terra will fall and will regain some of her memory, but will lose consciousness. Back at Arvis' house, Locke is introduced as a world-famous treasure hunter. Locke will then run to Terra's location. You will then be surrounded by soldiers. But not to fear, here come the Moogles! 3 groups of Moogles will come to your aid, two groups and 1 included Locke. Before you do anything, switch to the group with Mog in it and de-equip everything he has. Then just use the Moogles groups to kill all the soldiers coming your way. But at the end lies the Marshal.
Just keep attacking with regular attacks here. Try to aim for the defenders first, then the Marshal.
After Marshal is defeated, Locke will awaken Terra, and you'll escape the cave. Remember the secret entrance that Locke shows you, for it will be useful later. Leave Narshe.
Items-Fenix Down, Soft, Tonic, Antidote
Walk through the desert to get to Figaro Castle. Inside, go to the room before the throne room and look for the two door openings at the right and left sides. On the shop at the right, buy the Auto Crossbow. You can buy the Noise and Bio Blaster if you want. Go to the throne room, and talk to Edgar. After talking to him, find the room where there is an old lady by a huge bed and little girl running around. The old lady will introduce Sabin, Edgar's twin brother. Then return to the throne room, and talk to Edgar yet again. Kefka from the Empire will visit, and will ask for Terra's location. He will leave after Edgar says nothing. Have Terra follow Locke to her bedroom, and sleep. When you wake up, you'll control Edgar, and find that the castle is on fire. If you talk to the Imperial guards, watch what they say. Fire! Heh, heh, heh(Can you say Beavis and Butthead?). Now walk up to Locke, and the three of you will escape Figaro Castle by Chocobo. However, it ain't over yet, because you'll be attacked by M-Tek Armor!
This boss is way too easy. Just keep using Edgar's Auto CrossBow and Terra's Fire magic attack.
Now go to the Cave of Figaro and go to South Figaro.
Items-Tonic, Green Cherry, Fenix Down, Warp Stone, Eyedrop, Antidote, Soft, Tonic
If you walk to the cafe, Shadow will be introduced. But first go to the Relic shop and buy Sprint Shoes and equip it to anyone. Also go to the Item, Weapon, and Armor shop, and buy the best stuff for everyone. Now leave town and go to Mt. Kolts, which should be northeast of the town.
Items-Guardian, Atlas Armlet, 2 Tents
Just keep following the path, but mainly, keep following the black shadow that keeps jumping around. You'll know it's the end when the Shadow reveals itself to be Vargas. Vargas will attack.
Vargas will first send out two bears to attack you. Slaughter them fast. Then Vargas will attack. Keep using Terra to heal everyone, use Edgar's AutoCrossBow, and Locke attack. After fighting him a while, Sabin will appear! Just keep fighting until Sabin fights him alone. Follow the instructions for use of the Blitz, and use Pummel! That will end the battle. Sabin will join you, and leave the cave.
Items-Fenix Down (x2), Air Lancet, True Knight, Potion, White Cape
Special Items-Genji Glove, Gauntlet
Talk the guard, and walk to Banon's room. Talk to Banon. When he asks you for your help, say "no" to Banon three times. The man in the storage room should give you a Genji Glove. If this works, then you'll skip the part where everyone talks at the table. If you don't do this right, you'll get the less-powerful Gauntlet. Locke will leave the party and go to South Figaro, and Banon will join you! However, the empire will attack, so you'll need to go to the Lete River.
The Lete River is a very basic maze that you navigate through. If you go the wrong way, you'll just be returned to the same spot. This place is very easy because Banon's Health feature heals everyone A LOT, and doesn't use any MP, so dying shouldn't be a problem. Also protect Banon at all costs because if he dies, everyone dies. When you get to the end, you'll be attacked by Ultros.
Ultros is a purple octopus that is weak against fire attacks, so use Terra's Fire magic spell, Edgar's Auto CrossBow, Sabin's Pummel, and keep using Banon to heal everyone. He should go down in no time.
At the end of the battle, Sabin will jump into the water to finish off Ultros, but won't get the chance to because he gets swept away.
Now the game allows you to choose between three quests. You can continue the Terra, Banon, and Edgar one, follow Locke's at South Figaro, or follow Sabin's offshore. It doesn't really matter which order you choose them, but I would recommend the Terra, Banon, and Edgar one, since it's the easiest.
Terra, Banon, and Edgar Quest
Just continue down the river like before. Again, make sure Banon doesn't die. When you're done, you should find yourself in a river near Narshe. Enter Narshe.
You can't get in the city, so you have to go to the secret entrance that Locke showed you before. When you get to the room with the moving lights, just memorize where the lights go. If you mess up, you'll be surrounded by the lights and you'll have to touch the glowing one to escape safely. If you don't, then you'll fight some enemies. If you find the Moogle Cave, go to the right bottom side to get the Rune Blade. You'll emerge in Arvis' house. The quest ends here. I recommend Locke's quest next.
You'll start out in the east side of South Figaro. The empire has invaded, so don't talk to any of the soldiers yet, and especially the Magitek Armored Ones. First, equip Locke with the best equipment. Find the Item Shop and talk to the merchant, who will fight you. Keep using Steal until you steal his clothes. Then, as a merchant, go to the old man's house and talk to the boy downstairs to continue on. Now find a green guard. Fight it, and steal its clothes. As a guard, go to the Cafe and walk downstairs. If you see a Merchant standing next to a bed with a bottle of cider on the table, talk to the Merchant to fight him. Steal the clothes off of him. After you do this, he'll give you his Cider. Now go back to the old man's house and give the cider to the old man. Now talk to the boy downstairs and give him the password "Courage". He'll open up a secret passageway for you. You'll emerge in the Rich man's house.
Now just walk upstairs and go to the first room. Walk behind the bookcase for a secret passageway. In the new passage, the first door contains Celes, one of the empire's former Generals. Walk in the room, and unchain her, and she'll join you! Take something off of the guard and continue on until you reach a dead end. Rewind the clock at the end, and continue the path until you leave South Figaro.
Now go into the cave to Narshe. At the end, TunnelArmr attacks.
The best way to kill TunnelArmr is to keep having Celes use Runic and have Locke attack.
This is the end of Locke's Quest. Now start Sabin's.
Sabin's Abnormally Long Quest
Sabin will emerge next to a small house. When you first get in, you'll see Shadow off to the side and an Imperial guard on a Chocobo. Quickly talk to the guard and buy stuff from him. Now talk to Shadow, and let him join you. Now walk southeast until you find a bridge.
You'll emerge in the Imperial Base Camp. You don't do anything here, so just listen to what the soldiers say. They will go on and storm Doma Castle.
So the scene switches over to the soldiers storming the castle. You'll take control of Cyan, who will go outside to fight the soldiers. Just go directly to the captain and keep bashing him with SwdTech 1. After the captain's dead, the rest of the army retreats. But it ain't over yet...
Kefka takes over the Imperial Camp and poisons the water, killing everyone in Doma Castle except the Chancellor and Cyan. You'll take control of Shadow and Sabin, who will pursue Kefka. The chest at the right should be hit to get the Star Pendant inside. Now keep chasing Kefka around the camp. The scene will change to Doma Castle and will show all the soldiers dying. Cyan will run over to the Imperial camp and battle the soldiers. Keep talking to Cyan to battle soldiers. Eventually, Shadow, Sabin, and Cyan will take control of Magitek Armor and bust their way through the camp.
Now walk south to go to the Phantom Forest.
On the walk to the Phantom Forest, if you get attacked twice, then Shadow will leave your party, so try not to get attacked. The Phantom Forest itself is pretty straightforward, and at the end, you'll go on to the Phantom Train.
First, walk to the right and talk to the ghost. He'll join you. The ghost has a possess command that lets it instantly kill an enemy for its own life. Now just keep walking left on the train. Some of the ghosts on the train attack you, join you, or try to sell you things. When you get to the cart where the ghost blocks you, talk to it to escape. You'll be surrounded by ghosts. Watch Sabin, Shadow, and Cyan escape them. After that, pull the switch, walk outside, and pull the switch again to continue.
You'll be in a ghost restaurant. Talk to the ghosts to have them serve you food.
Now leave the cart, and continue left. Your ghost companion will leave
eventually. At the end, you'll see the control panel for the train.
Hit the 1st and 3rd switch, and walk to the head of the train, and switch it
off. You'll be attacked by the Phantom Train.
If you have a Revivify in your inventory, you can use it on the train to instantly kill it, but that kills the fun. Keep using Cyan's SwdTech 1, Sabin's AuraBolt, and have Shadow either Throw, Attack, or use items.
After the train is defeated, you'll be let off. Cyan will see his dead family enter the train. Just wait for a while, and then you'll exit the forest.
Shadow should leave anytime now.
Now walk to the Barren Falls and jump off the cliff. You'll fight a couple of fishes along the way, though. Eventually, you'll land in the Veldt, with Gau standing over you. Now walk East to Mobliz.
Your main thing to do here is to just go to the item shop and buy the Dried Meat. But you can get a really good item if you're willing to sacrifice some money. First talk to the injured guy in the house. He'll ask you to read a letter. Read it to him. Then talk to the postal guy in the other house and pay the fee to send another letter. Now go to the Relic Shop, talk to the relic guy, and sleep in the bed. When you wake up, there should be another letter on the injured guy's house. Talk to the postal man to send another thing, and go back to the Relic Shop, talk to the relic guy, and sleep. Keep repeating this cycle, and eventually, the injured guy will give you a Tintinabar, which recovers HP with each step you take.
Now leave Mobliz, and keep walking around until you fight enemies. Gau eventually will appear. When he appears, DON'T attack him. Wait until he says "I'm hungry!", and then use the Dried Meat on him. Remember to use the Dried Meat on HIM, not on one of your party members. He'll join you afterwards.
Gau will ask you to go to Crescent Mountain, so go. When you go there, he'll try to dig up his treasure. Just go to the end of the mountain, and he'll dig up his scuba gear. Now jump down the waterfall, and prepare for a long, hard battle.
The waterfall leads you to the Serpent Trench, which transports you to Nikeah. You'll fight several aquatic enemies on the way. The main difficulty here is that one of the aquatic monsters has an electric attack that instantly kills one of your party members, so remember to bring several Potions, Tonics, and Fenix Downs.
Once at Nikeah, talk to the guy at the boat. The End.
Reunited in Narshe
Yes! Time to fight as a group again! All three party's will unite, and will decide to battle the Empire, which is now approaching the city. You'll positions yourselves in the hills of Narshe, and will have to defend Banon before Kefka's troops reach him. You'll need to split your party members in three groups. The best way to do this is to put all your most powerful members(in my case, that would be Terra, Celes, Edgar, and Sabin) into one party and put all your weaklings in the other two. Use your main powerful party to kill all the soldiers, and keep the other two as backup. Make sure to keep them standing next to Banon. If one soldier touches Banon, then the game is over.
Just take your main attack force and wipe out all the soldiers. You
actually don't have to fight the soldiers, but it's good for experience.
Once you get to the end, you'll have to fight Kefka himself...
Kefka's pretty difficult if you don't have your main attack force is the party that's fighting him. Use Terra and Celes to Heal and use Magic, have Edgar use AutoCrossBow, Sabin use AuraBolt, Suplex, or Pummel, Gau use any of the Rages, Cyan use SwdTech 1 or 4 if you have it, and Locke attack.
After the battle is over, Terra will go up to the Tritoch Esper, morph into her Esper form, and fly away.
Choose a party, and explore Narshe now. The town is very different now, with more people around. Buy the best weapons and armor for everyone, and make sure to visit the Treasure Chest building at the right edge of town, which has the ThiefKnife for Locke.
Figaro Castle(Submerge Time!)
If you bring Edgar and Sabin here, and sleep in the beds, then you'll find out a lot more about their past. But otherwise, just talk to the man who moves the castle. Have him move Figaro Castle under the mountains. Leave the castle, and head for Kohlingen.
If you go to the Inn, you'll find Shadow there with his signature music. If you have three or less people in your party, you can pay him 3000 GP to have him join you, but I wouldn't recommend it. Shadow doesn't stay with you that long, and it's a waste of well-earned money. So just ignore him. If Locke is in your party(which he should), then visit the house at the northwest corner of town and you'll find out why he tries to protect Celes and Terra(not just because they look like each other). Also go to the house on the northeast edge of town for more about Locke. Now head South.
Nothing to do here. Just hop on a Chocobo and follow the light green path to Zozo.
Items-Tincture, Chain Saw, Tonic, ThiefGlove, FireKnuckle, RunningShoes, X-Potion
Espers-Ramuh, Stray, Siren, Kirin
Alright, slam-shufflin' music! You'll constantly be attacked in this town, so prepare yourself. You can get Edgar's Ultimate Tool in the Inn. When you see the clock, reset the time to 6:10:50, and a secret passageway will appear, leading to the Chainsaw. Now walk to the Relic Shop and get the ThiefGlove there.Now that you have it, your main destination should be the towering building. Just keep climbing it. When you get to a dead end, remember that there are some parts of the building where you can actually jump to another building. Eventually, you'll reach the top, where you'll find Dadaluma guarding a door.
Dadaluma is a very easy boss. Keep using Edgar's Chainsaw(or Drill), Sabin Fire Dance, have Celes attack(I equipped her with a Genji glove), Locke attack, Gau imitate the M-Tek Armor, and Cyan use SwdTech 1 or 4. All he can really do is use Potions on himself.
After Dadaluma is defeated, walk through the door he was guarding to find Terra. Ramuh the human-esper will kill himself and make himself into Magicite that you can use. He'll also give you three other Espers. Don't attach the Espers to your characters yet. Now leave Zozo. You'll now have to form a new party, consisting of Locke, Celes, and two others of your choice. I highly recommend Locke, Celes, Sabin, and Edgar. NOW attach the Espers.
Walk to the huge mansion at the end of town. Here you'll learn that Celes looks exactly like the opera singer, Maria, and that the gambler Setzer wants to kidnap Maria at the next opera. Pick up the letter at the door and go to the Opera House south.
Celes looks exactly like Maria, so she poses as Maria to allow herself to be kidnapped to figure out the location of Setzer's airship. You'll watch part of the opera first, and then you can finally start moving with Locke. Take Locke to Celes' dressing room(it's not what you think!). Here, Celes will already be in the Maria-costume. Have Celes read the book on the table, and memorize the parts to the song you have to sing. Then, exit to the stage through the door at the top left.
Now, Celes will begin singing. The correct parts to sing are:
1.Oh, my hero
2.I'm the darkness
If you sing any of these wrong, you'll be kicked out and will have to start all over again. Once you do all these right, the Prince will appear. Talk to him, and he'll start moving around. Just keep talking to him until he drops the flowers. Then, with the flowers in hand, walk to the top of the balcony and throw the flowers off. This completes Celes' part.
Now you're Locke. Take Locke and pick up the letter on the
ground. Bring it to the Impressio. You'll now find out that your
good ol' buddy Ultros is planning to throw a 4-ton weight onto Celes' head(ouch!).
And you only have five minutes to comply. First, go to the room on the top
right corner of the stage. Talk to the man, and press the rightmost
switch. Now leave, and go to the room on the top left corner of the stage.
You'll now be on top of the stage. There'll be rats to fight, so prepare
yourself. If you have the Sprint Shoes, this is very easy, but if you
don't, you'll have a difficult time. Once you reach Ultros, you'll land on
the audience, and begin battling with some very nice orchestrated music...
Depending on your luck, Ultros is either very easy or very frustrating. Have Sabin use Fire Dance, Edgar use his Chain Saw, Locke attack, Gau imitate anything, and Cyan use SwdTech 1 or 4. Ultros will continually poison and turn your party members into Imps. You can choose to remedy that if you want.
After defeating him, Setzer kidnaps Celes and takes her on his airship. Locke and your two other party members will jump on and convince Setzer to join them with the toss of a coin. Of course, you win, but it's because it's a double-headed coin. If you have Edgar and Sabin in your party, you'll find out that it's the same coin Edgar used to free Sabin. Now Setzer will fly you to the island of the Empire!
You'll land next to Albrook. This town is useless, unless you want to buy weapons, armor, and the inn. But just walk to the capital city in the center of the island, Vector.
Vector is a dangerous city if you don't know what the heck you're doing. Avoid talking to the soldiers, for they'll just attack you and put you back at the entrance of the town. In the very skinny building, there'll be an old lady there that asks if you're loyal to the Empire. Answer no, and you'll be attacked by soldiers. After being attacked, she'll now heal you for free! This may seem useless, especially since the Inn is free, but you can get 1,000 GP stolen after the Inn, so you might as well just use the old lady. If you manage to get all the way north to the city, you'll be attacked by Guardian. There's nothing you can do to kill it now, so just run from it. What you want to do is find the old man next to the boxes at the north-east of town. Talk to him, and he'll distract the soldiers guarding the Magitek Research Facility. Now climb onto the boxes, and walk in the Facility.
Magitek Research Facility
Items-Flame Sabre, Tincture, X-Potion, ThunderBlade, Remedy, Zephyr Cape, Blizzard, DragoonBoots, Tent, Gold Helmet,Gold Shld,Gold Armor, Break Blade
Espers-Ifrit, Shiva, Unicorn, Maduin, Shoat, Phantom, Carbunkl, Bismark
If you have wonderful eyesight, this place is easy, but otherwise, it's a pain. Keep walking until you see two eye-looking pipes that are facing away. go through the right one first, and grab the treasure and leave. Then, go to the first pipe and slide through the conveyer belt. You can explore around some more, and after that, walk onto the conveyer belt next to the one you got dropped out of. You'll see Kefka kick two Espers, Ifrit and Shiva, into a hole. Jump into the hole. You'll now be trapped with them. First, go through the left door and save and use a Tent. Then, when you're ready, talk to Ifrit...
BOSS-Ifrit and Shiva
Ifrit is a fire-elemental Esper, so he's weak to ice attacks, and Shiva is a ice-elemental Esper, so she's weak to fire attacks. Besides using those magic spells, have Sabin use Fire Dance on Shiva and Pummel on Ifrit, Edgar use Chainsaw or Drill, Locke just plain attack, Celes attack, heal, or use Ice on Ifrit, Gau imitate anything, and Cyan use SwdTech 4. If you have ThunderBlade, Flame Sabre, and Blizzard, use those here on the correct Espers. Once you defeat one of them, they'll both surrender and kill themselves to let you use their Magicite. Attach them on your characters immediately.
Now, go to the right door and keep climbing until you meet Number 024...
Start off the battle by using your most powerful magic attacks. Once he starts changing his walls, just keep using physical attacks. He should go down in no time.
You'll now emerge in a room filled with Espers in glass tubes. Touch the computer panel on the top side of the room, and all the Espers will kill themselves into Magicite for your use. Cid will interrupt you, but Kefka interrupts too. Kefka will make Locke doubt Celes' innocence, and Celes will blow everyone, except your three other characters, away. Now, with Locke and your two characters, keep talking to Cid.
Eventually, Cid will push you onto a Mine Cart. You'll fight several
enemies out on your escape. The last of the mine monsters is Number 128...
Kill it as fast as you can. You should only aim for the body, for once it dies, everything dies. Have Sabin use Fire Dance or AuraBolt, Edgar use Flash and Chainsaw, Locke attack, Gau imitate the M-Tek Armor, and Cyan use SwdTech 4.
Once you defeat it, you'll be back at Vector. Setzer will escort you to
the airship. However, Kefka will take control of the cranes...
The crane on the left absorbs electricity, and the one on the right absorbs fire. So don't use electricity on the left or fire on the right. If you keep doing this, the cranes will attack with Fire 3 and Bolt 3, which will do some massive damage to everyone in the party. Have Sabin use AuraBolt(or Fire Dance, after the right one is defeated), Edgar use Chainsaw, Gau imitate anything, Cyan use SwdTech 4, and Locke use magic or attack.
Return to Terra's room. Something will glow, and the Maduin Esper will do a flashback sequence.
Now you control Maduin in the Esper World. Just go to the gate, and find the girl. The girl ends up giving birth to Terra, and Maduin is the father! Humorously, the girl is named Madonna, except this time she divorces her husband by dying!
Eventually, the Empire will invade, and Madonna will be killed by Emperor Gestahl, to have Terra taken away from her.
The flashback is over. Now you can control the airship! Narshe is your next destination.
The rest of the walkthrough is from the Mynock's Guide.
Items: Gold Hairpin (if you don't get Mog)
Points of interest: New stuff in the weapon and armor shops
As you enter a guard will appear and take you to Banon. From here
go to the house with the locked treasure chest. You'll find Lone Wolf
the pickpocket. He escapes and the chest is empty. Follow him north
to the mines. If you keep following you'll eventually reach him up
where the Esper in ice is. He's holding a Moogle hostage. Just hold
still for a bit and the Moogle will escape. Now you have a choice:
go over and talk to the Moogle and he joins your party and Lone Wolf
drops over the cliff, OR talk to Lone Wolf and you'll get Gold Hairpin
and then both Lone Wolf and Mog drops over the cliff. Now return to
town, do whatever shopping you want and go to the airship.
Getting Mog's Water Rondo Dance
Espers: Golem, Zoneseek
There are 3 different ways to get Mog's water rondo. For all of them
you need Mog in your party (DUH! :). So, add Mog to your party and...
METHOD 1: return to Crescent Mountain. Enter and jump into
the "Serpent Trench". When you get out of the trench you'll
be in Nikeah. Exit Nikeah (DO NOT GET ON THE SHIP!!) and go
north (to make the long trip back to the airship a lot faster
grab a Chocobo inside Nikeah). Keep going and you'll
eventually reach the hut where Sabin's scenerio started.
From here go back thru where the Imperial Base was, thru the
Phantom Forest, jump off at Barren Falls, and finally you're
back on the Veldt. Go get your airship and continue the game.
METHOD 2: This way is the longest but you can get almost all of Mog's
dances doing it this way. Land your airship at the entrance
to the Returner's hideout and jump on the raft on the Lete
River. This time the raft will go the way Sabin went the
first time and you'll end up near Gau's father's house.
From here you have to go thru Sabin's scenerio and hop on
the boat To South Figaro in Nikeah. Once in South Figaro
it's kinda cool: the captain of the ship smuggles you into
town in a treasure chest :) Now you have to go all the way
thru Mt. Kolts again and you'll finally be to the point
where you can retrieve the airship.
METHOD 3: This was is short and fast. Land the airship at Nikeah.
Take a Chocobo from here and go to Baren Falls. Jump in
and then go to the Serpent's Trench which will take you
back to Nikeah where the airship is waiting.
Once you have Mog's water rondo go to the Imperial Base next to the
bridge to the east of Vector. The Auction House in Jidoor is now open
making it possible to get Golem and Zoneseek now [see THE AUCTION HOUSE
for more info].
If you enter without Terra you'll be kicked out. So if you don't have
Terra return to the airship and change party members. In the building
is a treasure room with a locked door. Make your way thru to the
other side of the base and exit. Head east and you'll enter the Cave
to the Sealed Gate.
(25)Cave to the Sealed Gate
Chests: Assassin, Tempest, Coin Toss, X-Potion, 3 Ethers, Genji Glove,
Tent, Inviz Edge, Water Skean, Remedy, 2000 GP, Elixir,
3 Magicites, Atma Weapon
In the room after the one with the moving bridges, pull the switch
on the bridge. Now follow the left path to reach a chest with Genji
Glove. Now go back and take the right path. Go up and pull the left
switch. Enter the doorway that appears, get the chest, and save your
game. Pulling the right switch makes you fight Ninja. Pull the switch
on the next bridge and go down to the stairway it makes. Search the
ground in the area that is below the stairway, there are 4 hidden
treasures: 1 to the left of the stairs, 1 a couple steps above the
hole going right, 1 a couple steps to the left of the slope that
leads up to the chest, and 1 a few steps above the chests. This is
the treasure that the Ninja refers to when you defeat him. Go thru the
hole after you get the chest and hidden stuff. Step on both switches
you can see. Go down and then left. Step on that switch and enter the
door that appears. After getting the treasure leave the room and go
right to the far bridge and then up. Pull the switch, cross the
bridge, and pull another switch. Go up and left across the brides.
Flick the switch inside the chest and return back to your right. Grab
the chest up the stairs then go down and exit the room. Go up the
stairs in the next room and your at the Sealed Gate. Now you have to
fight Kefka again (kinda). To get back to the airship all you need
to do is go down and out, and then go back thru the Imperial Base.
On the airship the Espers attack and you lose control of the ship,
crashing just south of Maranda. From here go northeast to Vector.
(24)Vector revisited - The Imperial Palace
Chests: Back Guard, X-Potion, Tincture, Gale Hairpin, Revivify
Points of interest: if you examine a toilet, you'll jump on it, squat,
and flush :)
Additional items: It's possible to get a Tintinabar and Charm Bangle
Go north to the Imperial Castle (the Guardian isn't here now). Follow
the guy who comes out to greet you on the stairs. Talk to Gestahl.
He'll invite you to a banquet, but before dinner you have four minutes
to talk to as many of the 24 soldiers in the castle as you can. The
more you talk to the better your reward. Don't waste time getting
treasures (you can get them later) and don't talk to Kefka (he rambles
At the banquet: During the banquet you'll be given choices. Each
choice is worth a certain amount of points. The point system is as
Each guard talked to : 1 pt each (24 pts total)
Each guard fought : 4 pts each (20 pts total)
Who to toast?
To the Empire : 2 pts
To the Returners : 1 pt
To our hometowns : 5 pts
Leave him in jail : 5 pts
Let him go : 1 pt
Execute him : 3 pts
What's done is done : 1 pt
That was inexcusable : 5 pts
Apologize again!! : 3 pts
Was she a spy? : 1 pt
Celes is one of us : 5 pts
We trust Celes : 3 pts
Any questions? : 2 pts each
(-10 pts if a question is asked twice)
About the Espers?
They've gone to far : 5 pts
You unleashed their power: 2 pts
Which question asked first? : 5 pts
Take a break : 5 pts
Anything you'd like me to say?
All I want is peace : 3 pts
The war is over : 5 pts
I'm sorry : 1 pt
Do me a favor?
Say yes the first time : 3pts
Towards the middle of the banquet Cid will ask if you want to take a
break. If you answer yes you can walk around the room. The four
sentries at Gestahl's sides will 'test your strength' if you talk
to them. Return to the center seat when you're ready to continue
the meal. Terra and Locke decide to head to Albrook. Before you go
remember to go back for all the treasure you saw while talking to
the soldiers. As you leave the banquet hall a sentry will approach
you and reward you for talking the soldiers. You will now be rewarded
based on the above point system as follows:
0-49 pts: Imperial troops withdraw from South Figaro
50-66 pts: Imperial troops withdraw from Doma
67-76 pts: The locked door in the house in the Imperial Base will
77-89 pts: You get Tintinabar.
90-93 pts: You get Charm Bangle.
When you're done in Vector, return to the Imperial Base if you got
the reward that unlocks the treasure room. If not go to Tzen.
Imperial Base Again
Chests: Cherub Down, X-Potion, 8000 GP, Ether, Cure Ring, Back Guard,
2 Elixirs, RunningShoes, 20000 GP, Wall Ring, 13000 GP
Items: Check the stove for Flame Sabre
Go the house and down the stairs. The door is now unlocked if you
got that reward in Vector. Grab all the treasure (there is a hidden
chest in the bottom righthand corner of the room). Now leave the base
and go west to Tzen.
Talk to the guy hiding in the trees behind the Relic Shop. He'll sell
you the Esper Sraphim for 3000 GP. If you get Sraphim now you'll be
out 3000 GP but you'll have more time to have it equipped. If, however,
you wait until the World of Ruin you can buy it from the same guy for
a measly 10 GP.
Items: search box on right side of docks for Warp Stone
Party: Locke, Terra
Go the dock and get on the boat. Talk to General Leo. After you're
thru there, go to the Inn and take a nap. When you wake up return
to the ship and talk to Leo and your on your way.
Party: Locke, Terra, Shadow
Items: Check the middle barrel by the item shop for Eyedrop
Check a barrel by the Relic shop for Soft
Check a barrel by the Elder's house for Echo Screen
Check a barrel by Strago's house for Green Cherry
Check left wall in the upstairs of Strago's house for Memento Ring
Once your ship lands, follow the light green path and then go out onto
the peninsula to get to Thamasa. Notice the Inn costs a lot
(1500 GP !!), after you talk to Strago, it'll only cost 1 GP (cool
beans :). After talking to Strago, go to the Inn and take a nap.
In the middle of the night Strago will come in and wake you up. His
grand-daughter Relm is in a house that's on fire. Talk to Strago
outside the burning house. He'll join you and you'll have to go
in to save Relm.
(27)Inside the Burning House
Party: Locke, Terra, Strago
Chests: Fire Rod, Ice Rod
If you touch any of the roaming flames you'll be attacked by Balloons.
I suggest you equip someone with Shiva. When you come to a choice
of two doors pick the right one. You'll get attacked if you enter
the left one. You'll now have a choice of two more doors. The right
one has a chest in it. The left one leads you to two more doors.
The right one has an Ice Rod, and the left leads upstairs. Once
upstairs you'll meet the source of the flames - FlameEater. After
you defeat FlameEater you'll find Relm. After saving you, Shadow
will split (yet again). Now, with Strago, go west along the mountains
and you'll find your next destination - a cave.
(28)Gathering Place of the Espers
Party: Locke, Terra, Strago
Chests: Heal Rod, X-Potion, Tabby Suit, Chocobo Suit
In the first room there are 3 exits. The left one and the top one
lead to one another so the right one is the correct way to go. After
a bit you'll reach three statues, the source of all magic. As you
walk away from the statues your pal Ultros attacks. If you kill Ultros
with the Vanish/Doom technique Relm will still take credit for helping
defeat him even though she had nothing to do with it :) When you get to
the room with the save spot step onto one of the squares on the floor.
You'll fall down a level. The rightmost hole leads to a chest, the
top left hole leads to another two chests, and the bottom left hole
leads to the Espers.
(27)Back in Thamasa
BOSS: Kefka (you fight against him with General Leo)
This is almost like a fake ending: the Espers and the humans have
reached an agreement and everyone is happy.... then Kefka shows up.
You now have control of General Leo. If you try to leave town you'll
be attacked by the invincible Guardian. Go talk to Kefka, you'll have
to fight him. It doesn't matter how you fight him, you're going to
win (or so you think). You now have control of the airship again.
If you re-enter Thamasa you'll find Strago's friend Gungho and you'll
learn more about Hidon (who you can defeat later). When you're ready
enter the airship. The island with the Sealed Gate on it will break
off and float up into the sky. When you're ready go and find the
floating continent. Pick a party of 3 and you're on your way.
On the way to the Floating Island
BOSS: Ultros, Chupon, Air Force
Before reaching the Floating Island you'll have to fight a whole
bunch of Sky Armors and Spit Fires, and then when you're almost there
you get to fight you good buddy Ultros, but this time he's brought
his friend Chupon. After Chupon sneezes you away (if you kill Ultros
before Chupon appears using the Vanish/Doom trick Chupon won't show
up and instead of being sneezed off you'll just kinda jump off :),
you'll fall off the airship and have to fight Air Force. After
defeating it you'll land on the Floating Island.
Chests (Blue orbs): Murasame, Monster-in-a-box(Gigantos), Beret, Elixir
Additional items: Gigantos gives you Hardened
BOSS: AtmaWeapon, Nerapa
You'll land near a save spot. And just a little below that you'll
see Shadow. He'll join you when you talk to him. Go right and you'll
come to a stairway leading to a seemingly solid wall. Just press up
against the wall and it'll open up. When you come to a blue orb,
examine it and you'll get Murasame. Go as far as you can to the right
and push down along the wall until you find a path leading to another
blue orb. This one has a monster-in-a-box, namely Gigantos. When
you beat it you get the Hardened. Now go back to your left a little
until you see a indentation on the upper wall. Press you here and a
passage will open up. Go up and step into the center of the square.
When you reappear go down as far as you can and then press up into the
indentation on your right. Now go right and down and right again.
Follow this path and enter the transporter. Now enter the bottom
left transporter. Go down and step on the switch and then go up and
step on another switch. Now go down and left until you come to stairs
going down. Go down as far as you can and then go right. Follow this
path until you have a choice of going left or right. Go right and
step on the switch. Before entering the path that opens, go to your
far right and get a Beret from the blue orb. Now go back to the
transporter and go down to another transporter which leads to a save
spot. Save your game and then go back up and enter the other
transporter. When you go down the stairs you have a choice of
returning to the airship (if you do return to the airship, Shadow
will leave the party, but he'll be waiting for you in the same
spot he was before, so when you come back to the Floating Island
you can get him again). Go left and up where you'll meet AtmaWeapon.
After defeating it, Shadow splits again. Go up and you'll
find Kefka and Gestahl. Celes comes and join you. Kefka moves the
Goddesses out of alignment. When Shadow comes back run like crazy.
You have 6 minutes to get away. To get the blue orb containing an
Elixir go around to the right side and then go up to it (approaching
it from the left side will cause the floor to fall away). Once
you reach something that looks like a save spot, examine it and you'll
fight Nerapa. After you beat Nerapa run to the edge and choose 'wait'
twice then just sit there. When there is 5 seconds left Shadow will
come and jump with you. This is the end of the World of Balance.
--World of Ruin - One Year Later--
(1) Solitary Island
You wake up as Celes on a small island. It seems you and Cid are the
only ones there. Leave the house and go south to the beach. Catch
the fish and return to Cid. You can save Cid from dying by feeding
him the fast-moving fish or kill him by feeding him the slow-moving
fish (or just not feeding him). If Cid dies then Celes will go throw
herself off a cliff, else Cid will just show her the raft and the
following about the seagull won't happen. The seagull will nurse
her back to health. Return to the house and read the letter
next to the bed. Follow its instructions by going down the stairway
hidden in the lefthand wall. There you'll find a raft. Examine it
and you're on your way to Albrook. Note: Don't forget to equip yourself.
A man was here looking for his friends. He said he was going north,
to Tzen. Ok, so go to Tzen.
Chests (in house): 2 Monster-in-a-box(Pm Stalker), Magicite, Drainer,
HyperWrist, Tincture, Pearl Rod, Heal Rod
Espers: Sraphim (if you didn't buy it in the World of Balance)
As you walk up the stairs to enter the town, the "Light of Judgment"
hits the town. Go to the back of town to where Sabin is holding up
a house. If you don't have a Jewel Ring go to the Relic Shop and
buy one. Equip it and enter the house. You have 6 minutes to save
the kid and get out. So save the kid and the get as many treasures
as you can leaving yourself enough time to get out. Avoid two chests:
the one next to the stairs going down and the one to the left of the
kid. When you get out safely, Sabin will join you. If you didn't
buy the Sraphim Esper in the World of Balance, you can now for 10 GP.
Leave town and go to the far east to Mobliz.
Party: Celes, Sabin
Items: Check barrel next to far left house for Fenix Down
Go into the house the kid enters and then down stairs. Here you find
Terra. After the flashback, leave the cave and Phunbaba attacks the
village. Terra tries fighting it but is defeated easily. It's up
to Celes and Sabin. After scaring it away Terra won't go with you but
a kid will give you the Esper Fenrir. Now leave town and head
northwest to Nikeah.
Enter the Cafe and talk to everyone. Go out and follow the thieves
onto the ship. Now go back into town and talk to Gerad (across from
the Armor Shop). Follow him. You're now on your way to South Figaro.
(6) South Figaro
Items: if you didn't get the items in the barrels and boxes in the
World of Balance, then search them now to get:
Fenix Down, Elixir, Tent, Remedy, X-Potion
Go to the Cafe. Go into the door marked Inn and straight through to
Gerad's room. After talking to Gerad (AKA Edgar) the thieves will
leave town. When you're done shopping head west to the Cave of Figaro.
(7) Cave of Figaro
Chests: Hero Ring, Ether, X-Potion (if you haven't gotten them yet)
As you enter you'll find Sigfried. He says to wait there but don't
listen to him. There is nothing new in this part of the cave since the
lst time you were here so just keep going until you reach the thieves.
Follow their example and jump onto the turtle. This part of the cave
is new to you but all the chests have been looted already, however
in the second section you can go up to where you'll find Siegfried
messing around with a chest and when you approach he runs off. If you
continue going you'll reach the basement of Figaro Castle.
(8) Basement of Figaro Castle
Chests: Gravity Rod, Crystal Helm, Ether, X-Potion, Regal Crown
Item: Search statue in treasure room for Soul Sabre
Go up the stairs and then continue straight down the other stairs.
Keep going down. Eventually you'll reach a room with 3 doors and 4
chests. The right door is where you enter this room. The left door
leads upstairs to a chest and the middles door leads to Edgar (er...
Gerad). Talk to Gerad and he'll finally admit he's Edgar. He then
joins your party, just in time to fight 4 Tentacles. When you've
beat it, go into the back room and search the statue in the center
of the room for Soul Sabre. Now turn around and back track your way
out of the castle. As you're going up the stairs the old guy near
the exit will bring the castle to the surface. You can go upstairs
and do some shopping. When you're ready to go return to the old man
and have him take you to Kohlingen.
Party: Celes, Sabin, Edgar
Enter the Inn/Cafe. Here you'll find Setzer, who'll join your party.
When you're ready, head west to Darill's Tomb.
Party: Celes, Sabin, Edgar, Setzer
Chests: Crystal Mail, Czarina Gown, Exp.Egg, Genji Helmet, Man Eater,
Additional items: Presenter gives you Dragon Claw
Go down to Basement 2. First go left and down. Grab the chest and
go north thru the doorway. Press the switch in the turtle pond. Then
go back to the room with the stairs going up and the chest in the
middle. Walk down until all you can see is your head, then walk right,
through the wall. Go up to the treasure chest when you can't go any
further and you can get Exp.Egg. Return the way you came, go up the
stairs, and then go north through the door and then east as far as
you can. Go up thru the door and examine the gravestone. Go up and
press the switch and then go south and grab the treasure. Return
north and then go west and south thru the indentation. Jump on the
turtle and it'll take you across the water. When you get off press
the switch then go south. Examine the four gravestones:
Now go north past the room with the turtle on your right and into the
big room where you started Basement 2. Go west and north thru the
door. Examine the gravestone and carve in the following order:
WEHT DLRO QSSI ERAU
"The World Is Square" backwards. This tells you where the Exp.Egg
is (just in case you didn't read above ;) Now return to the room
with the turtle on your right and hop on it. You're now in a room
with a save spot and 2 chests. The left one is a monster-in-a-box.
Defeat the Presenter and you get Dragon Claw. Once you get the
treasures go up and examine the big statue. This will cause
Dullahan to attack. After you defeat it a passage will open up in
the back, enter it and you've got yourself a new airship. Now you
can go get Sabin his most powerful Blitz at Duncan's House (it's where
5 trees make a plus (+) sign just below some mountains. His house
is the center tree).
Party: Include Sabin
Make sure you have Sabin in your party. As you enter the house
Duncan will come out and teach Sabin the Bum Rush blitz.
Items: Lola's Letter (Rare item)
Go to Lola's house and talk to her. Read the letter she places on
the desk. Now go out and talk to the carrier pigeon. Go outside
and go where the pigeon went (which is Zozo).
Items: Rust-Rid is here (Rare item)
Go over and talk to the guy in front of the building marked Inn. Buy
the Rust-Rid from him for 1000 GP. Now enter the building marked Cafe
and climb until you reach the door that is rusted shut. You can now
enter it and go to Mt. Zozo.
Chests: Red Cap, Ice Shld, Thunder Shld, Aegis Shld, Gold Hairpin,
Machinery Manual, Book of Secrets
Additional items: Storm Drgn gives you Force Armor
BOSS: Storm Drgn (**DRAGON #1**)
The 1st section is straight forward, just walk around getting treasure.
At the end of the 1st section you'll find two exits. The left one
gets you more treasure and the right one continues onward. Eventually
you'll find Cyan. After you have control again return to where you
found Cyan and get the key to the locked chest. Now return to the
save spot and then go over and step on the switch. This will release
the Storm Drgn. After you beat it you'll get Force Armor. Only 7
more dragons to go. Now back track your way out of the cave (or use
the warp stone/spell). Once you're out return to the airship and head
towards the cave in the Veldt.
(13)Cave in the Veldt
Chests: Rage Ring, Monster-in-a-box(Allo Ver), Striker
Additional items: Allo Ver gives you Tiger Fangs
BOSS: SrBehemoth (Gray and Pink)
When you defeat Allo Ver you get Tiger Fangs. In that wall you
walked thru to get to the monster-in-a-box, you can also go down
in a spot to reach another section of the cave. Follow the path
and eventually you'll reach a door with a switch to the right of it.
Pull the switch and go through the path it opens. Continue
following this path and eventually you'll find Shadow (or Relm if you
abandoned Shadow back on the Floating Island). As you're examining
his wounds you're attacked by a SrBehemoth. After defeating the
SrBehemoths you'll take Shadow (or Relm) to Thamasa.
Go to the Inn and rest. When you wake up return to Shadow and check
up on him. How return to the airship, reduce your party to 3 members,
and go back to the Veldt. You'll see more of Shadow (or Relm) later.
Party: 3 members
Wander around until Gau joins you. Now return to the small island
you started at. If you return to Thamasa you'll find out that
Shadow has gone to the Colosseum (that is if Shadow is still alive).
If you take Sabin and Gau to the shack located on the big island
north of the Veldt, you'll learn more about Gau's past.
(1) Solitary Island
Go to the beach where you caught the fish for Cid. Here you'll find
the Esper Palidor. Return to the airship and go to the Colosseum.
Here you'll find some information. You can also fight monsters
one-on-one for prizes. Bet the Striker (found in the cave in the
Veldt) and you'll fight Shadow. He'll join you after the fight.
When you're done playing around in the Colosseum return to the
airship and go to Jidoor.
Chests [in the house]: Moogle Suit, Relic Ring, 2000 GP, Potion, Ether,
Additional items: search Gestahl's portrait twice = Royal Letter (Rare item)
You can bid in the auction house if you didn't before going to the
Floating Island (see section called The Auction House for more). Enter
the big house at the north part of town. Try going up the stairs.
You'll be pushed back and a book will appear on the desk. Read it. Go
to the light next to the stairs and push A to turn it on. Examine the
picture of Emperor Gestahl twice and you'll receive information.
Examine the picture of the flowers and you'll be attacked by some
Nightshade. Now examine the picture of a lovely lady. This time you'll
be attacked by Dahlings. Kill them and enter the door that appears.
Examine the picture of a chair and you'll be attacked by Souldancer and
some Wild Cats. The left door leads to a chest. After getting the
chest go through the right door. You'll come to some "revolving
doors". In the little pathway behind the doors there is a hidden
chest. The middle and right doors take you back to the room with a
picture of a chair. Obviously the left door is the right way to go :)
Keep going and you'll come to a room with some floating chests. Walk
underneath them and they'll fall (and you'll get attacked). Examine
the picture of armor and you'll have to fight Still Life.
Enter the door that appears when you defeat it. You're
now in a room with a save spot and 2 doors. The left one takes you
back a few rooms. The right one leads to a big room where you find
Owzer and Relm. Talk to Owzer and you'll find out what happened and
will be asked to defeat Chadarnook, the monster in the painting.
After you defeat it you can get the Esper Starlet by examining the
book case and Relm will join you.
Now exit the town and add Cyan to your party (if he's not already in
it). Go back to Maranda and talk to Lola. Examine the letter on the
desk and Cyan will switch it with another one. Now return to
Items: Examine the pot in the cave where Terra & Katarin are for Ether
Go down to the cave where you first found Terra. All the kids say
Katarin is missing. Exit the house and go to the house to the left
of it. Here you'll find Duane. Notice where the dog went. There's
a secret passage behind the bookshelf. Here you'll find Terra and
Katarin. While you're down there, Phunbaba will return. You'll
have to defeat him again. Return to the surface and you'll face it.
After defeating it, Terra is back in your party. The characters that
Phunbaba blew away are on the airship. Return to the airship and go
either fight Doom Gaze or go to the Fanatics' Tower.
Fight Doom Gaze
BOSS: Doom Gaze
At this point it may be a good idea to fight Doom Gaze. Fly around
the map and eventually he'll attack you. He escapes after a while
but the next time you meet with it, its hps will not have regenerated.
So if you continue to run into it, eventually you'll kill it. And
when you do the Esper Bahamut is yours. You may want to fly around
until you defeat it. It's worth it to get Bahamut.
Before you enter put Relm in your party. Now enter the tower. Relm
will get Strago's attention and he'll join you. Don't actually try
going up the tower yet, you`ll have your chance later. For now
return to the airship and go to the center of where the mountains
form a star (north of Tzen). Push B to descend.
(17) Phoenix Cave
Party: 2 groups with 4 members each
Chests: Wing Edge, Warp Stone, Ribbon, Dragon Horn
BOSS: Red Dragon (**DRAGON #2**)
Have your first group (G1) enter the cave and step on the switch.
Now switch to your other group (G2) and have them enter the path that
opened. At the top of the stairs go left and try to get the chest.
You'll fall down a level. Go south and up the stairs. Step on the
switch and get the chest. Go east past the stairs and down to a switch.
Change to G1 and enter the passage that opens when G2 stepped on the
switch. Step on the switch that you come to as you go north. Switch
back to G2 and go north past where the spikes were, and then right until
you come to another switch. Step on it and switch back to G1 again.
The chest is empty but go down and you should find a hidden room thru
the wall containing a chest with a warp stone in it. After you get it
return to where you were and go down the stairs. Go left and
step on the switch (the chest is empty). Now turn around and go the
opposite way. Keep going past the chest (this one's empty too).
When you come to a dead end switch to G2. Go left, past the spikes,
and down the stairs. Go right onto the bridge and jump across on the
little stones. Turn around and go back on the top set of stones.
Don't worry about the chest (it's empty). Press the switch and change
to G1. Have G1 go up thru the spot that just opened and then around
and back down to a switch. Step on the switch and then change to G2.
Go up and step on the switch you find. Switch back to G1 again and
go up, across the spot where the spikes were, and the down. Jump
from stone to stone. Keep doing this and eventually you'll reach a
stairway leading up. Go up it and pull the switch you find. Now go
down as far as you can a switch back to G2. Go left and step on the
switch. Switch back to G1 and go down where you'll find the Red
Dragon. You can fight it now or wait until later. Take G2 and go down
and left. Follow this path and you'll come to where the lava was
cooled off. Walk out and get the chest in the center (this one isn't
empty :) then go over to the left side and go up. Follow this path
until you can't go any farther and switch to G1. Go and step on the
top switch. Now have G2 jump across the stones that appeared and then
have them go down and step on one of the switches then switch groups
and have them step on the other switch. Take you strongest group and
go fight the Red Dragon (if you haven't already) and then after you
kill it have the other group go down and you'll find Locke. You'll
now automatically return to Kohlingen.
NOTE: If for some reason you return to the Phoenix Cave you can
instantly return to the airship by going to where you found Locke.
Here you can press to the right and you'll hop over some rocks
to a platform where you'll find the transporter (it looks like
a red save spot).
Items: X-Potion, Fenix Down, X-Ether, Elixir, Flame Shld, ValiantKnife
Here you'll receive the Esper Phoenix plus all the stuff that was in
the chests that you found empty: X-Potion, Fenix Down, X-Ether, Elixir,
Flame Shld, and ValiantKnife. Now it's on to Narshe.
Chests: Gauntlet, X-Ether, Monster-in-a-box(Pugs)
Additional items: Cursed Shld, Moogle Charm,
Pugs may leave Minerva, possibly the
Ragnarok sword (depends on your choice), and possibly
a Ribbon, a Pod Bracelet, and an Elixir (depends on if
you already got the chests or not previously)
BOSS: Ice Dragon (**DRAGON #3**), Tritoch, Umaro
Espers: Ragnarok, Tritoch, Terrato
As you enter Lone Wolf come out and tell you some stuff. Almost all
the buildings are locked. If you have Locke he can open them. Go
to the house with no markings and have Locke get you in. Inside
you'll find a man in bed who'll give you Cursed Shld. Equip this
shield to someone. It may be a pain for a while, but in 255 battles
it'll all be worth it. (Being equipped for 255 fights removes the
curse and changes the shield into the Paladin Shld which teaches the
Ultima spell [a Ribbon must be equipped to the person using the shield
in order to uncurse it. It would make sense to have it equipped any
way because it counteracts all the bad effects of the Cursed Shld --
except Condemned, but, hey, you can't have everything :) ].
Go to the Weapon Shop and have Locke get you in. In the
back room you'll find and old man. Talk to him. He'll give you a
choice of either getting the Esper Ragnarok or making it into a sword.
Tough choice: the sword is VERY powerful (and can be bet in the
Colosseum for an even more powerful sword) but the Esper teaches you the
most powerful spell in the game - Ultima. Once you've decided (I'd go
for the Esper) enter the mines thru the secret passage Locke showed you
or thru the entrance behind Arvis' house, and then go to the Moogle Cave
where you'll find Mog waiting to join you. Once he's out of the way,
search the wall behind him for the Moogle Charm [also in this cave
is a chest that may contain a Ribbon if you didn't get the Rune Sword
that was in it in the World of Balance]. If you explore the cave
some more you'll find two other chests (the 1st two chests that Terra
found in the beginning of the game). If you haven't gotten them
yet, they'll contain a Pod Bracelet and an Elixir.Return to the airship
and add Mog to your party. Now go back into Narshe and go north to the
mines where you first saw Umaro (straight back from the entrance of
town). Once inside the mines take a right, and continue following
that path until you reach the Ice Dragon. You may want to go past
the dragon to the save spot before fighting it. After defeating it
continue north to the frozen Esper Tritoch. You'll have to fight it
before you can have it. Now go to the edge of the cliff and jump off.
You'll land in a new area of the mines. Wander around and you'll
be able to find 3 chests. The monster-in-a-box sometimes leaves
Minerva armor. When you come to a switch, pass it up, cross the bridge
and pull that switch. When you fall down search the skull carving and
you'll get the Esper Terrato. Then Umaro will come down and attack
you. When you defeat him and if Mog is in your party, he'll join you.
If you follow him out you'll end up just below the spot where you
first saw Umaro. Enter the mines to your left. Follow that path and
you're on your way out. Once you're out of Narshe go to Triangle
Wander around until you get attacked. The only monster on the island
is the ZoneEater. If you kill it it's worth 1000 xp, but in order
to continue you must have all four of your characters get engulfed,
so just sit there. Once you get engulfed you'll be in a cave.
(19)Cave in Triangle Island
Chests: Ether, Red Jacket, Genji Armor, Magical Brsh, FakeMustache,
Zephyr Cape, Hero Ring, Tack Star, Thunder Shld
To get out go north and step into the light. To get Gogo go down and
left. Push A to jump from bridge to bridge but try not to touch
the little green guys because they'll knock you down (get knocked
down at least once for some treasure). Once past the save spot you'll
come to a room with a moving wall. If you get caught by the wall
you die. To get past it, stop behind the first chest and go as soon
as you can move. Do the same for the second chest. For the third
chest go down from it and then when you can move go up and get
the chest then quickly come back down again. After that spot you come
to a room with open chests. Press A to jump onto a chest and then
across. When you can, jump across to the switch, now you can reach
a treasure on the left side of the room. When you're ready go thru
the door. Here you'll find Gogo the copycat. He'll join you. To
get out you can either backtrack or use a warp stone/spell. Next
Party: I suggest taking Umaro, Gogo and your two best magic users.
Chests: Safety Bit, Air Anchor, Genji Shld, Stunner, Force Armor, Gem Box
Additional items: Pearl Lance
BOSS: White Dragon (**DRAGON #4**), MagiMaster
If you use Gogo make sure to add the Fight (yes Fight, not Magic)
command to his list. If you use Mog you can equip him with the
Moogle Charm and put him in the lead for an easy time getting up
the tower. If you cast Bserk on your party they'll attack with weapons
and you can save your mps for healing and stuff. If you don't have
Life3 then equip the Esper that teaches it and keep fighting until you
learn it (you can beat the boss of the tower without Life3 but it takes
a LONG time or a shit load of hps). Each level has a doorway (there
are four levels plus the roof). In the first level door go to the
right of the chest and press A. When you leave you'll see another
door below you. Inside is an Air Anchor. The third level door leads
to the White Dragon. You get Pearl Lance when you defeat it. Once on
the roof get the Gem Box and equip it to someone (the one with the best
spells). Now, if you have Life3 (or Rasp, Bserk, and the Fenrir Epser
equipped to do it the long way) then exit the room,if not wander around
the room and battle monsters until you get it (make sure the Esper
equipped teaches it). When you've got Life3 exit the room and try to
leave. You'll be stopped by the MagiMaster. After you defeat him you
have to climb back down the tower (this is the time you'll want Mog in
the lead with the Moogle Charm). Now go to Doma Castle.
Party: Cyan and 3 others
Chest: X-Potion, Fenix Down, Beads, Ether
Items: Search a pot near the sleeping room for Remedy
Search the clock in the room next to the sleeping room for Elixir
Make sure you have Cyan in your party. Go to the room to the right
of the throne room for treasure. Enter the door south of this room
and follow the path until you reach a door which leads to a couple
more chests. Now return to the hall leading to the throne room. Go
south from the throne room door and then into the right door. Search
the pot then go left and enter the second door you come to. Get the
chest and then go back and enter the door you passed up. Take a nap.
You will now enter Cyan's Soul.
Party: the party you took to Doma Castle minus Cyan
Chests: Genji Glove, Lump of metal, Flame Shld, X-Potion, Ice Shld
BOSS: The 3 Dream Stooges, Wrexsoul
You start out with one of the 3 characters in a weird dreamworld.
Head left and enter the right door and then the next right door. Now
you can go down and get another of your characters back. Now enter
the door, go right and enter that door. Now go left again and this
time enter the left door. Go down and get your remaining character.
Enter the door. Now enter the top door, then the door on the right,
and then the only door there. Now go right and enter the door. Go
down and try entering the door. Larry, Curly, and Moe will attack.
Enter the door and you'll find yourself on a train. Go left into the
train car. In the second car pull the switch twice as you enter and
get the treasure. Now go to the far left of the car and get the Lump
of Metal from the chest. Return right, to the open chest that moves.
Push A and you'll put the Metal into the chest allowing you to get by
it and get the chest in the back. Now go left and pull the switch,
notice which chests close. Continue left into the next car. Notice
there is a chest just to the left of the entrance on the other side of
the couch. There are 4 switches. To continue use them in the following
order (they are numbered 1 to 4, from right to left): 1, 2, 1, 3. Now
you can reach switch #4. Before pulling it, close the chests so they
match the set-up in the previous car:
open open closed
closed closed open
Once you have the chests set up like above, pull the switch and the
wall will open allowing you to go on to the next car. Enter the
engine room and then attempt to exit. You'll find yourself in some
mines. Go down and follow the path until you re-enter the cave. As
soon as you enter the cave turn around and exit. You'll end up in
a new spot. Trying to cross the bridge you'll fall and end up in the
sleeping chambers of Doma Castle. Before going to the throne room
where Wrexsoul awaits take some time to explore. There are 3 little
scenes that deal with Cyan's life that you can see: one in the
room to the right of the throne room ('I loveth thee'), one on left
side of the castle (fencing lesson), and one on the right side of
the castle (fishing). Go to the throne room where you'll find
Wrexsoul. After defeating Wrexsoul Cyan will rejoin your party capable
of using all 8 SwdTechs and you'll wake up back in the sleeping
chambers. Go to the throne room and you'll find the Esper Alexandr.
(7) Figaro Castle
Party: who ever you want
Enter the castle and go down the stairs to you left. Talk to the guy
and have him take you back to Figaro. On the way you'll get stuck.
Stop and explore. Go up the stairs and then down the other ones.
In the back of the far right jail cell is a doorway. Enter it and
you'll be on your way to the Ancient Castle.
(23)Cave to Ancient Castle
Chests: Ether, Wing Edge, Doom Darts, monster-in-a-box(Master Pug),
Additional items: Gradeus
When you defeat the Master Pug (monster-in-a-box) you'll receive
Gradeus. Once you reach a room with a stairway going down into a
hole, get the two chests in that room then go down the stairs, past
the save spot and up some stairs. You're now at the Ancient Castle.
Chests: Blizzard Orb, Gold Hairpin, Punisher, Monster-in-a-box(KatanaSoul)
Items: search a bucket for X-Ether
Additional items: Offering,Scimitar
BOSS: Blue Dragon (**DRAGON #5**)
Espers: Odin, Raiden
Go straight into the castle until you reach the statue of Odin.
Examine it and you'll get the Esper Odin. Stand on the right throne
and walk five steps down. Press A and a secret passage will open.
In the secret room you'll find a statue of a girl and the Blue Dragon.
Defeat the dragon then examine the statue. This will change the
Esper Odin into the Esper Raiden. Once you've visited all four rooms
that go off from the throne room (one on the left, one on the right,
one to the north, plus the secret one) then return outside. A couple
steps to the right of the stairs is a door. Enter and get the chest.
Now enter one of the doors to the left of the stairs. When you
defeat the monster-in-a-box(KatanaSoul) you get Offering. Now
return to Figaro castle by going back the way you came and have the
guy continue your journey to Figaro. Once you get there talk to him
again and have him take you back to Kohlingen so you can get your
airship. Now go to Thamasa.
Party: include Strago and Relm
As you enter you'll find out that Gungho is hurt. You find out that
Hidon did it and that Gungho wants you to avenge him. Now go to
Ebot's Rock (called Eboshi Rock on the map).
Chests: all the chests contain Coral
As you enter step on the switch to be transported. North of where
you appear is a Coral eating treasure chest. Wander around the cave,
stepping on switches to get around, and pick up coral from the chests.
If you end up back at the coral eating chest, feed it. If you've
fed it enough he'll let you thru. If not go get more coral. Once
it lets you thru go straight north and you'll find Hidon. Kill
the Hidonites and Hidon will cast Grand Train (Strago's most powerful
Lore). After you beat Hidon you'll return to Thamasa to brag to Gungho.
Now go to the Opera House.
NOTE: To make Hidon reset all you have to do is talk to Gungho a few
BOSS: Dirt Drgn (**DRAGON #6**)
Additional Items: Dirt Drgn may leave a Magus Rod
Equip as many characters in your party as you can with Gaia stuff.
If you have some on each character it'll make life much easier for
you. Go to the balcony and talk to Impressario. You'll learn
there is a dragon on the stage. Go northeast to where the stage
master and 4 switches are. The rightmost switch won't do anything.
The leftmost switch barks and the one right next to that turns the
lights off. Pulling the only one left will cause you to fall to
the stage where you'll have to fight the Dirt Drgn. To see your
character jump on the heads of the audience go back to the switches
after you defeat the dragon and pull the one that drops you to the
stage. Next and final stop -- Kefka's Tower.
Party: 3 groups of 4
Chests: Coronet, Fixed Dice, Minerva, 2 Tack Stars, Force Shld, Force Armor
Ribbon (x2), Red Cap, Nutkin Suit, Gauntlet, Hero Ring,
Aegis Shld, Megalixir, Rainbow Brsh
Additional items: Crystal Orb, Muscle Belt, Sky Render, Excalibur, AuraLance
BOSS: Atma, Gold Dragon (**DRAGON #7**), Inferno,Skull Drgn (**DRAGON #8**),
Doom, Goddess, Guardian, Poltrgiest, Kefka
Espers: If you killed all 8 dragons you get Crusader
Note: When you find the chest with the Hero Ring in it search the south
wall to find a secret passage to a room where a chest is that
contains an Aegis Shld.
Your 3 groups will land in 3 different areas of the tower. Each
group will be designated as follows: G1 will be the group that landed
on the left side of the tower, G2 will be the group in the middle,
and G3 will be the group on the right. You start as G1.
G1: Go around to your right and get the chest then enter the little
hatchway to your left. Continue on this path until you come to
a dead end. You should see a switch and a chest on the other
side of the room.
G2: When you have to choose between going up and down, go up first
and get the treasure then go down. Going down will lead to a
prison. In the far left cell you'll find Atma. Defeat it and
it'll change into a save spot. Now go down out of the prison
and continue on that path until you have to choose between two
pipes. Don't go in the rightmost pipe, it'll just take you back
before the prison. Enter the left pipe. Before you enter the
hatchway that you find, go to your far left to get a chest.
Enter the hatchway, step on the switch and get the chest, then
go back up and enter the door to you right. Keep going staight
and you'll reach the Gold Dragon. After defeating it you get
the Crystal Orb. Now continue you journey. When you reach a room
with a switch, stand on it and switch groups.
G3: First enter the hatchway that is next to the chest to get two more
chests then come back and enter the other hatchway. Continue on
that path and you'll eventually reach a save spot. A few more
steps and you'll get attacked by Inferno, Striker, and Rough
(a big ol' monster and it claws). Once you've defeated them
continue on your journey. When you get to a chest with a glowing
thing on it, examine it to open up a passage that your other group
will need to get past. Then keep going and you'll reach the
Skull Drgn. When you defeat it you'll get the Muscle Belt. If
you've killed the other 7 dragons, you'll also receive the Esper
Crusader. Keep going and you'll end up on the other side of the
room you left G2 in. Stand on the switch.
G1: You are no longer at a dead end. Follow the path and you'll
eventually reach the room your other two groups are in.
Continue straight and then, after you reach the switch, pick a
side to go on (it doesn't matter which). For illustrative
purposes I'm gonna say go left. Now go down. Move G2 off the
switch and then push the weight off the edge. Now go back inside
and stand on the switch.
G2: Enter the main doorway and do what G1 did, except on the right
G3: Go in through the main door and step on the switch. This will
open up a pathway. Go south and step on the platform to open up
a couple other pathways.
G1: Go down and out to where you pushed the weight off. To your left
there is a door. Enter the door and go straight where you'll find
Doom. When you beat it you'll get Sky Render and there will be
a save spot there. Now enter the pipe to the north and stand
on the switch.
G2: Go down and out to where you pushed the weight off. To your right
is a door. Enter the door and go straight where you'll find
Goddess. When you beat it you'll get Excalibur and there will
be a save spot there. Enter the door and step on the switch.
G3: Go north and you'll be attacked by Guardian (remember it? this
time you can beat it thought :) When you defeat it a save spot
will be there. Go north through the door, then to the left and
down through another door. Search the wall below and to the
right of you to find a Ribbon. Now go up and battle
Poltrgeist. Defeating it will get you the AuraLance. Go
north and drop down the hole. Step on the switch and it's time
for the final multi-battle showdown.
Put your characters in the order you want them to fight. The first
4 in your list will fight 1st. If anyone of those 4 are dead at the
end of any of the stages of the last fight the next characters in
line will replace them. This goes on until all 4 fighting members
die or you beat the game.