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Warcraft III : The Frozen Throne | www.ibaam.com/wc3

Stats Analysis

This area is an offshoot of the Hero and Stat analysis page.

Part II: Stats Above/Below averages and Deviations (latest updated for version 6.33b)

*Stats refers to the total number of stat points, that is, the sum of all agility, strength, and intelligence stats. Someone with 15 Strength, 18 Agility, and 20 Intelligence has a total of 53 stats.

After hero examinations, here is a compilation of all units who gain extra, or gain less than the average stats.

The average, or rather, median (and mode) stats for DOTA heroes is 53 + 6.2 per level.

The Heroes are listed from best to worst.

Name of Hero Base stats Stats gained/level Deviation
Soulkeeper (6.11) 54 +7.20 1 + 1.00
Mercurial 61 +6.50 8 + 0.30
Naix 56 +6.95 3 + 0.75
Lich 53 +7.00 0 + 0.80
Bloodseeker 60 +6.50 7 + 0.30
Lord of Avernus 61 +6.20 8 + 0.00
Obsidian Destroyer 60 +6.05 7 - 0.15
Soulkeeper (current) 54 +6.85 1 + 0.65
Lancer 58 +6.50 5 + 0.30
Broodmother 53 +6.70 0 + 0.50
Jakiro (Twin Head Dragon) 62 +6.30 9 + 0.10
Morphling 55 +6.50 2 + 0.30
Spiritbreaker 53 +6.50 0 + 0.30
Juggernaut 55 +6.45 2 + 0.25
Chen 56 +6.40 3 + 0.20
Enigma 51 +6.50 -2 + 0.30
Nevermore 53 +6.40 0 + 0.20
Faceless Void 53 +6.35 0 + 0.15
Axe 55 +6.30 2 + 0.10
Nerubian Assassin 55 +6.30 2 + 0.10
Bane Elemental 54 +6.30 1 + 0.10
Chaos Knight 53 +6.30 0 + 0.10
Standard (Median & Mode) 53 +6.20 0 + 0.00
Nerubian Weaver 51 +6.20 -2 - 0.00
Slardar 53 +6.10 0 - 0.10
Witch Doctor 48 +6.10 -5 - 0.10
Beastmaster 55 +5.70 2 - 0.50
Zeus 54 +5.60 1 - 0.60
Enchantress 49 +5.80 -4 - 0.40
Tauren 50 +5.60 -3 - 0.60
Tiny 47 +5.50 -6 - 0.70

Sacred Warrior
18 + 2.4 Str
20 + 2.4 Agi
18 + 1.5 Int (Total: 6.3 per lvl, 56 at lvl 1)

Storm Spirit

22 + 2.5 Str
17 + 1.5 Agi
23 + 2.6 Int ( Total: 6.6 per level, 62 at lvl 1)

Templar

18 + 1.7 Str
23 + 2.7 Agi
18 + 2.0 Int (Total: 6.4 per level, 59 at lvl 1)

Pit Lord

25 + 2.6 Str
12 + 1.3 Agi
14 + 2.2 Int (Total: 6.1 per level, 49 at lvl 1)

Undying

25 + 2.6 Str
10 + 0.8 Agi
27 + 2.8 Int (Total: 6.2 per lvl, 62 at lvl 1)

Dark Seer

22 + 2.3 Str
12 + 1.2 Agi
29 + 3.1 Int (Total: 6.7 per lvl, 63 at lvl 1)

Conclusions:

Nearly all heroes with higher stats are melee heroes, and do not wield the most powerful moves in the game. It makes sense to compensate these heroes with higher stats.

Some of the heroes below standard are atrocious. Tiny; those stats are ridiculous; it would be considered an outlier. Those who read this would probably never use Tiny ever again. Of course that's misleading because tiny lacks in Agility, which is easily made up through items, not to mention his monster base damage. Some heroes have high stats to balance out being weak late game (Lich). Naix has a huge stat growth but it is in agility, which is not his primary attribute, resulting in an extremely low base damage. This also leads to some cases where stats are balanced by base damage; Witch Doctor has a high base damage but poor stat growth. Of course there are heroes that excel in both, such as Mercurial.

Keep in mind that those higher on the list generally perform much better late game, since the stat boost will come more in effect then. Consequently, it is accepted that Soul Keeper and Naix are indeed, great late game heroes.

Free free to comment on this analysis in the forums!

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Warcraft III: Defense of the Ancients 6.43b

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